server/scripts/eressea/eternath.lua

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-- DEPRECATED
if not config.eternath or config.eternath==0 then return nil end
-- implements parts of a quest in E2
-- this module is deprecated, because it puts functions in the global environment for at_building_action
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local gates = require('eressea.gates')
local b1 = nil
local b2 = nil
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function eternathgate_action(b)
if b1 == nil then
b1 = b
elseif b2 == nil then
b2 = b
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else
eressea.log.warning("data contains more than two Eternath gates")
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end
return 1
end
local eternath = {}
function eternath.update()
if b1 and b2 then
local size = 5
local units1 = gates.units(b1, size)
local units2 = gates.units(b2, size)
gates.travel(b2, units1)
gates.travel(b1, units2)
else
eressea.log.warning("data contains fewer than two Eternath gates")
end
end
return eternath