server/scripts/tests/process.lua

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require "lunit"
module("tests.process", package.seeall, lunit.testcase)
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local u, r, f
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function setup()
eressea.free_game()
r = region.create(0, 0, "plain")
f = faction.create("human", "bernd@eressea.de", "de")
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u = unit.create(f, r, 1)
u:add_item("money", 10)
end
local function file_exists(name)
local f=io.open(name,"r")
if f~=nil then io.close(f) return true else return false end
end
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local function assert_file(filename, exists)
if exists == nil then exists = true end
assert_equal(exists, file_exists(filename))
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os.remove(filename)
end
function test_process_turn()
turn_begin()
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turn = get_turn()
turn_process()
turn_end()
assert_equal(turn, get_turn())
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turn_begin()
assert_equal(turn+1, get_turn())
turn_process()
turn_end()
end
function test_write_reports()
turn_begin()
turn = get_turn()
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u:add_order("NUMMER PARTEI 777")
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turn_process()
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assert_equal(0, init_reports())
assert_equal(0, write_reports())
assert_file("reports/" .. turn .. "-777.nr")
assert_file("reports/" .. turn .. "-777.cr")
assert_file("reports/" .. turn .. "-777.txt")
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assert_file("reports/reports.txt")
os.remove("reports")
assert_equal(0, eressea.write_game("test.dat"))
assert_file("data/test.dat")
os.remove("data/test.dat")
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turn_end()
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end