Merge pull request #523 from ennorehling/feature/bug-2207

fix seeding new players (bug 2207)
This commit is contained in:
Enno Rehling 2016-07-30 22:54:51 +02:00 committed by GitHub
commit 0a9cbc308b
4 changed files with 44 additions and 34 deletions

View File

@ -1,8 +1,8 @@
local autoseed = {}
-- minimum required resources in the 7-hex neighborhood:
local peasants = 20000
local trees = 1000
local peasants = 10000
local trees = 800
-- number of starters per region:
local per_region = 2
@ -23,8 +23,12 @@ local function select_regions(regions, peasants, trees)
local sel = {}
for r in regions do
if not r.plane and r.terrain~="ocean" and not r.units() then
if score(r, "peasant") >= peasants and score(r, "tree") >= trees then
table.insert(sel, r)
sp = score(r, "peasant")
st = score(r, "tree")
if sp >= peasants then
if st >= trees then
table.insert(sel, r)
end
end
end
end
@ -47,8 +51,11 @@ local function read_players()
end
local function seed(r, email, race, lang)
assert(r)
local f = faction.create(email, race, lang)
assert(f)
local u = unit.create(f, r)
assert(u)
equip_unit(u, "new_faction")
equip_unit(u, "first_unit")
equip_unit(u, "first_" .. race, 7) -- disable old callbacks
@ -69,31 +76,38 @@ end
function autoseed.init()
-- local newbs = {}
local num_seeded = per_region
local num_seeded = 0
local start = nil
eressea.log.info('autoseed new players')
players = read_players()
if players then
print('autoseed ' .. #players .. ' new players')
end
if players and #players >= per_region then
local sel
eressea.log.info(#players .. ' new players')
sel = select_regions(regions(), peasants, trees)
for _, p in ipairs(players) do
if num_seeded == per_region then
while not start or start.units() do
local index = 1 + (rng_int() % #sel)
start = sel[index]
if #sel == 0 then
eressea.log.error("autoseed could not select regions for new factions")
else
for _, p in ipairs(players) do
if num_seeded == per_region then
local index = rng_int() % #sel
while not start do
start = sel[index + 1]
index = (index + 1) % #sel
end
num_seeded = 0
end
local dupe = get_faction_by_email(p.email)
if dupe then
eressea.log.warning("seed: duplicate email " .. p.email .. " already used by " .. tostring(dupe))
else
print("new faction ".. p.email .. " starts in ".. tostring(start))
local f = seed(start, p.email, p.race or "human", p.lang or "de")
num_seeded = num_seeded + 1
end
num_seeded = 0
end
local dupe = get_faction_by_email(p.email)
if dupe then
eressea.log.warning("seed: duplicate email " .. p.email .. " already used by " .. tostring(dupe))
else
local f = seed(start, p.email, p.race or "human", p.lang or "de")
num_seeded = num_seeded + 1
print("new faction ".. tostring(f) .. " starts in ".. tostring(start))
-- table.insert(newbs, f)
end
end
end

View File

@ -889,19 +889,15 @@ static int tolua_unit_create(lua_State * L)
{
faction *f = (faction *)tolua_tousertype(L, 1, 0);
region *r = (region *)tolua_tousertype(L, 2, 0);
const char *rcname = tolua_tostring(L, 4, NULL);
int num = (int)tolua_tonumber(L, 3, 1);
if (f && r) {
const race *rc = f->race;
const char *rcname = tolua_tostring(L, 4, NULL);
if (rcname)
rc = rc_find(rcname);
if (rc) {
unit *u = create_unit(r, f, num, rc, 0, NULL, NULL);
tolua_pushusertype(L, u, TOLUA_CAST "unit");
return 1;
}
}
return 0;
const race *rc;
assert(f && r);
rc = rcname ? rc_find(rcname) : f->race;
assert(rc);
unit *u = create_unit(r, f, num, rc, 0, NULL, NULL);
tolua_pushusertype(L, u, TOLUA_CAST "unit");
return 1;
}
static int tolua_unit_tostring(lua_State * L)

View File

@ -448,7 +448,7 @@ static int tolua_equipunit(lua_State * L)
unit *u = (unit *)tolua_tousertype(L, 1, 0);
const char *eqname = tolua_tostring(L, 2, 0);
int mask = (int)tolua_tonumber(L, 3, EQUIP_ALL);
assert(mask > 0);
assert(u && mask > 0);
equip_unit_mask(u, get_equipment(eqname), mask);
return 0;
}

View File

@ -174,7 +174,7 @@ static unit *unitorders(FILE * F, int enc, struct faction *f)
if (s[0] != '@') {
char token[128];
const char *stok = s;
stok = parse_token(&stok, token, sizeof(token));
stok = parse_token(&stok, token, 64); // FIXME: use sizeof, but parse_token overwrites the buffer
if (stok) {
bool quit = false;