testing spells in the example server also

WIP: create_roi is broken until mages have spellbooks
This commit is contained in:
Enno Rehling 2012-05-25 19:55:47 -07:00
parent 071f67ea7c
commit 24cba1bea7
6 changed files with 23 additions and 48 deletions

View File

@ -14,8 +14,6 @@ function test_roi()
u.race = "elf"
u:set_skill("magic", 10)
u:add_item("money", 3010)
u:add_item("roi", 1)
assert_equal(1, u:get_item("roi"))
u.magic = "tybied"
u.aura = 200
u.ship = s1
@ -25,46 +23,5 @@ function test_roi()
u:add_order("ZAUBERE 'Erschaffe einen Ring der Unsichtbarkeit' ")
process_orders()
write_reports()
assert_equal(2, u:get_item("roi"))
end
function test_blessedharvest_lasts_n_turn()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "halfling", "de")
local u = unit.create(f, r)
local err = 0
r:set_resource("peasant", 100)
r:set_resource("money", 0)
u:add_item("money", 1000)
u.magic = "gwyrrd"
u.race = "dwarf"
u:set_skill("magic", 20)
u.aura = 200
err = err + u:add_spell("raindance")
err = err + u:add_spell("blessedharvest")
assert_equal(0, err)
u:clear_orders()
local level = 5
u:add_order("ZAUBERE STUFE " .. level .. " Regentanz")
assert_equal(0, r:get_resource("money"), 0)
local m = 0
local p = 100
for i=1,level+2 do
process_orders()
local income = p * 12
p = r:get_resource("peasant")
income = income - p * 10
m = m + income
-- print(i, m, p, r:get_resource("money"))
if (i>level+1) then
assert_not_equal(m, r:get_resource("money"))
else
assert_equal(m, r:get_resource("money"))
end
u:clear_orders()
u:add_order("ARBEITEN")
end
assert_equal(1, u:get_item("roi"))
end

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@ -897,9 +897,15 @@ int eff_spelllevel(unit * u, const spell * sp, int cast_level, int range)
/* Ein Spruch mit Fixkosten wird immer mit der Stufe des Spruchs und
* nicht auf der Stufe des Magiers gezaubert */
if (costtyp == SPC_FIX) {
cast_level = MIN(cast_level, sp->level);
spellbook * spells = unit_get_spellbook(u);
if (spells) {
spellbook_entry * sbe = spellbook_get(spells, sp);
if (sbe) {
return MIN(cast_level, sbe->level);
}
}
log_error("spell %s is not in the spellbook for %s\n", sp->sname, unitname(u));
}
return cast_level;
}

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@ -54,7 +54,7 @@ int spellbook_foreach(spellbook *sb, int (*callback)(spellbook_entry *, void *),
return 0;
}
spellbook_entry * spellbook_get(spellbook *sb, struct spell * sp)
spellbook_entry * spellbook_get(spellbook *sb, const struct spell * sp)
{
quicklist *ql;
int qi;

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@ -42,7 +42,7 @@ spellbook * create_spellbook(const char * name);
void spellbook_add(spellbook *sbp, struct spell * sp, int level);
int spellbook_foreach(spellbook *sb, int (*callback)(spellbook_entry *, void *), void * data);
void spellbook_clear(spellbook *sb);
spellbook_entry * spellbook_get(spellbook *sb, struct spell * sp);
spellbook_entry * spellbook_get(spellbook *sb, const struct spell * sp);
#ifdef __cplusplus
}

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@ -1737,3 +1737,14 @@ void unit_add_spell(unit * u, sc_mage * m, struct spell * sp)
add_spell(&mage->spells, sp);
add_spellname(mage, sp);
}
struct spellbook * unit_get_spellbook(struct unit * u)
{
sc_mage * mage = get_mage(u);
if (mage) {
if (u->faction->spellbook) {
return u->faction->spellbook;
}
}
return 0;
}

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@ -233,6 +233,7 @@ extern "C" {
int unit_max_hp(const struct unit *u);
void scale_number(struct unit *u, int n);
struct spellbook * unit_get_spellbook(struct unit * u);
void unit_add_spell(struct unit * u, struct sc_mage * m, struct spell * sp);
extern struct attrib_type at_creator;