diff --git a/scripts/tests/common.lua b/scripts/tests/common.lua index 058a53e2f..d5b70a22c 100644 --- a/scripts/tests/common.lua +++ b/scripts/tests/common.lua @@ -66,7 +66,7 @@ function test_flags() local f = create_faction('halfling') local u = unit.create(f, r, 1) local no = itoa36(f.id) - local flags = 50332672 + local flags = 50331648 f.flags = flags eressea.write_game("test.dat") diff --git a/src/kernel/ally.c b/src/kernel/ally.c index c673dc7d8..e63d85cd2 100644 --- a/src/kernel/ally.c +++ b/src/kernel/ally.c @@ -326,7 +326,6 @@ int alliedunit(const unit * u, const faction * f2, int mask) { assert(u); assert(f2); - assert(u->region); /* the unit should be in a region, but it's possible that u->number==0 (TEMP units) */ if (u->faction == f2) { return mask; } @@ -335,17 +334,6 @@ int alliedunit(const unit * u, const faction * f2, int mask) } if (u->faction != NULL && f2 != NULL) { group *g; - - if (mask & HELP_FIGHT) { - if ((u->flags & UFL_DEFENDER) || (u->faction->flags & FFL_DEFENDER)) { - faction *owner = region_get_owner(u->region); - /* helps the owner of the region */ - if (owner == f2) { - return HELP_FIGHT; - } - } - } - g = get_group(u); if (g) { return alliedgroup(u->faction, f2, g, mask); @@ -354,4 +342,3 @@ int alliedunit(const unit * u, const faction * f2, int mask) } return 0; } - diff --git a/src/kernel/faction.h b/src/kernel/faction.h index 537a745d0..144961cd8 100644 --- a/src/kernel/faction.h +++ b/src/kernel/faction.h @@ -27,15 +27,14 @@ extern "C" { #define FFL_PWMSG (1<<2) /* received a "new password" message */ #define FFL_QUIT (1<<3) #define FFL_CURSED (1<<4) /* you're going to have a bad time */ -#define FFL_DEFENDER (1<<10) #define FFL_SELECT (1<<22) /* ehemals f->dh, u->dh, r->dh, etc... */ -#define FFL_MARK (1<<23) /* fuer markierende algorithmen, die das +#define FFL_MARK (1<<23) /* fuer markierende algorithmen, die das * hinterher auch wieder loeschen muessen! * (FFL_SELECT muss man vorher initialisieren, * FL_MARK hinterher loeschen) */ #define FFL_NOIDLEOUT (1<<24) /* Partei stirbt nicht an NMRs */ #define FFL_NPC (1<<25) /* eine Partei mit Monstern */ -#define FFL_SAVEMASK (FFL_DEFENDER|FFL_NPC|FFL_NOIDLEOUT|FFL_CURSED) +#define FFL_SAVEMASK (FFL_NPC|FFL_NOIDLEOUT|FFL_CURSED) typedef struct origin { struct origin *next; diff --git a/src/kernel/unit.h b/src/kernel/unit.h index 4a4039602..3961e870f 100644 --- a/src/kernel/unit.h +++ b/src/kernel/unit.h @@ -28,7 +28,6 @@ extern "C" { #define UFL_HERO (1<<7) #define UFL_MOVED (1<<8) #define UFL_NOTMOVING (1<<9) /* Die Einheit kann sich wg. langen Kampfes nicht bewegen */ -#define UFL_DEFENDER (1<<10) #define UFL_HUNGER (1<<11) /* kann im Folgemonat keinen langen Befehl ausser ARBEITE ausfuehren */ #define UFL_TARGET (1<<13) /* speedup: hat ein target, siehe attribut */ #define UFL_WERE (1<<14) @@ -52,7 +51,7 @@ extern "C" { #define UFL_GROUP (1<<28) /* Flags, die gespeichert werden sollen: */ -#define UFL_SAVEMASK (UFL_DEFENDER|UFL_MOVED|UFL_NOAID|UFL_ANON_FACTION|UFL_LOCKED|UFL_HUNGER|UFL_TAKEALL|UFL_GUARD|UFL_STEALTH|UFL_GROUP|UFL_HERO) +#define UFL_SAVEMASK (UFL_MOVED|UFL_NOAID|UFL_ANON_FACTION|UFL_LOCKED|UFL_HUNGER|UFL_TAKEALL|UFL_GUARD|UFL_STEALTH|UFL_GROUP|UFL_HERO) #define UNIT_MAXSIZE 128 * 1024 extern int maxheroes(const struct faction *f); diff --git a/src/spy.test.c b/src/spy.test.c index 02b17057e..c8c697146 100644 --- a/src/spy.test.c +++ b/src/spy.test.c @@ -200,17 +200,17 @@ static void test_setstealth_cmd(CuTest *tc) { test_setup(); u = test_create_unit(test_create_faction(), test_create_plain(0, 0)); lang = u->faction->locale; - u->flags = UFL_ANON_FACTION | UFL_DEFENDER; + u->flags = UFL_ANON_FACTION | UFL_MOVED; u->thisorder = create_order(K_SETSTEALTH, lang, "%s %s", LOC(lang, parameters[P_FACTION]), LOC(lang, parameters[P_NOT])); setstealth_cmd(u, u->thisorder); - CuAssertIntEquals(tc, UFL_DEFENDER, u->flags); + CuAssertIntEquals(tc, UFL_MOVED, u->flags); free_order(u->thisorder); u->thisorder = create_order(K_SETSTEALTH, lang, "%s", LOC(lang, parameters[P_FACTION])); setstealth_cmd(u, u->thisorder); - CuAssertIntEquals(tc, UFL_DEFENDER | UFL_ANON_FACTION, u->flags); + CuAssertIntEquals(tc, UFL_MOVED | UFL_ANON_FACTION, u->flags); test_teardown(); }