remove battle.alive it was no longer used.

This commit is contained in:
Enno Rehling 2021-03-25 19:23:20 +01:00
parent ce5ac00b80
commit 4582db917a
2 changed files with 0 additions and 3 deletions

View File

@ -830,7 +830,6 @@ void rmfighter(fighter * df, int i)
/* erst ziehen wir die Anzahl der Personen von den Kaempfern in der
* Schlacht, dann von denen auf dieser Seite ab*/
df->side->alive -= i;
df->side->battle->alive -= i;
/* Dann die Kampfreihen aktualisieren */
ds->size[SUM_ROW] -= i;
@ -3084,7 +3083,6 @@ fighter *make_fighter(battle * b, unit * u, side * s1, bool attack)
fig->side = s1;
fig->alive = u->number;
fig->side->alive += u->number;
fig->side->battle->alive += u->number;
fig->catmsg = -1;
/* Freigeben nicht vergessen! */

View File

@ -85,7 +85,6 @@ extern "C" {
signed char keeploot; /* keep (50 + keeploot) percent of items as loot */
bool has_tactics_turn;
bool reelarrow;
int alive;
} battle;
typedef struct weapon {