shipspeed should be in ship.c, not in config.c

This commit is contained in:
Enno Rehling 2014-12-25 18:16:24 +01:00
parent 14bb27d89c
commit 4bb65873da
10 changed files with 277 additions and 271 deletions

View File

@ -54,6 +54,7 @@ attrib_type at_unitdissolve = {
void register_attributes(void)
{
at_deprecate("gm", a_readint);
at_register(&at_stealth);
at_register(&at_object);
at_register(&at_unitdissolve);
@ -61,7 +62,6 @@ void register_attributes(void)
at_register(&at_raceprefix);
at_register(&at_iceberg);
at_register(&at_key);
at_deprecate("gm", a_readint);
at_register(&at_follow);
at_register(&at_targetregion);
at_register(&at_orcification);
@ -69,6 +69,7 @@ void register_attributes(void)
at_register(&at_reduceproduction);
at_register(&at_otherfaction);
at_register(&at_racename);
at_register(&at_speedup);
at_register(&at_movement);
at_register(&at_moved);
}

View File

@ -20,6 +20,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h>
#include "movement.h"
#include <kernel/save.h>
#include <util/attrib.h>
#include <storage.h>
@ -60,3 +61,20 @@ void set_movement(attrib ** alist, int type)
a = a_add(alist, a_new(&at_movement));
a->data.i |= type;
}
static int age_speedup(attrib * a)
{
if (a->data.sa[0] > 0) {
a->data.sa[0] = a->data.sa[0] - a->data.sa[1];
}
return (a->data.sa[0] > 0) ? AT_AGE_KEEP : AT_AGE_REMOVE;
}
attrib_type at_speedup = {
"speedup",
NULL, NULL,
age_speedup,
a_writeint,
a_readint
};

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@ -22,11 +22,12 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
extern "C" {
#endif
extern bool get_movement(struct attrib *const *alist, int type);
extern void set_movement(struct attrib **alist, int type);
bool get_movement(struct attrib *const *alist, int type);
void set_movement(struct attrib **alist, int type);
extern struct attrib_type at_movement;
extern struct attrib_type at_speedup;
#ifdef __cplusplus
}
#endif

View File

@ -29,7 +29,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/ship.h>
#include <kernel/unit.h>
#include <move.h>
#include <attributes/movement.h>
/* util includes */
#include <util/attrib.h>

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@ -26,10 +26,10 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include "alliance.h"
#include "ally.h"
#include "alchemy.h"
#include "curse.h"
#include "connection.h"
#include "building.h"
#include "calendar.h"
#include "curse.h"
#include "direction.h"
#include "faction.h"
#include "group.h"
@ -442,79 +442,6 @@ int verbosity = 1;
FILE *debug;
static int ShipSpeedBonus(const unit * u)
{
static int level = -1;
if (level == -1) {
level =
get_param_int(global.parameters, "movement.shipspeed.skillbonus", 0);
}
if (level > 0) {
ship *sh = u->ship;
int skl = effskill(u, SK_SAILING);
int minsk = (sh->type->cptskill + 1) / 2;
return (skl - minsk) / level;
}
return 0;
}
int shipspeed(const ship * sh, const unit * u)
{
double k = sh->type->range;
static const curse_type *stormwind_ct, *nodrift_ct;
static bool init;
attrib *a;
curse *c;
if (!init) {
init = true;
stormwind_ct = ct_find("stormwind");
nodrift_ct = ct_find("nodrift");
}
assert(u->ship == sh);
assert(sh->type->construction->improvement == NULL); /* sonst ist construction::size nicht ship_type::maxsize */
if (sh->size != sh->type->construction->maxsize)
return 0;
if (curse_active(get_curse(sh->attribs, stormwind_ct)))
k *= 2;
if (curse_active(get_curse(sh->attribs, nodrift_ct)))
k += 1;
if (u->faction->race == u_race(u)) {
/* race bonus for this faction? */
if (fval(u_race(u), RCF_SHIPSPEED)) {
k += 1;
}
}
k += ShipSpeedBonus(u);
a = a_find(sh->attribs, &at_speedup);
while (a != NULL && a->type == &at_speedup) {
k += a->data.sa[0];
a = a->next;
}
c = get_curse(sh->attribs, ct_find("shipspeedup"));
while (c) {
k += curse_geteffect(c);
c = c->nexthash;
}
#ifdef SHIPSPEED
k *= SHIPSPEED;
#endif
if (sh->damage)
k =
(k * (sh->size * DAMAGE_SCALE - sh->damage) + sh->size * DAMAGE_SCALE -
1) / (sh->size * DAMAGE_SCALE);
return (int)k;
}
/* ----------------------------------------------------------------------- */
void verify_data(void)
@ -1816,7 +1743,6 @@ static int read_ext(attrib * a, void *owner, struct storage *store)
void attrib_init(void)
{
/* Alle speicherbaren Attribute müssen hier registriert werden */
at_register(&at_speedup);
at_register(&at_shiptrail);
at_register(&at_familiar);
at_register(&at_familiarmage);

View File

@ -91,7 +91,6 @@ extern "C" {
#define want(option) (1<<option)
/* ------------------------------------------------------------- */
int shipspeed(const struct ship *sh, const struct unit *u);
#define i2b(i) ((bool)((i)?(true):(false)))

View File

@ -1,7 +1,7 @@
/*
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@ -22,6 +22,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
/* kernel includes */
#include "build.h"
#include "curse.h"
#include "faction.h"
#include "unit.h"
#include "item.h"
#include "race.h"
@ -39,6 +41,8 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <quicklist.h>
#include <util/xml.h>
#include <attributes/movement.h>
#include <storage.h>
/* libc includes */
@ -53,48 +57,48 @@ static local_names *snames;
const ship_type *findshiptype(const char *name, const struct locale *lang)
{
local_names *sn = snames;
variant var;
local_names *sn = snames;
variant var;
while (sn) {
if (sn->lang == lang)
break;
sn = sn->next;
}
if (!sn) {
quicklist *ql;
int qi;
sn = (local_names *) calloc(sizeof(local_names), 1);
sn->next = snames;
sn->lang = lang;
for (qi = 0, ql = shiptypes; ql; ql_advance(&ql, &qi, 1)) {
ship_type *stype = (ship_type *) ql_get(ql, qi);
variant var2;
const char *n = locale_string(lang, stype->_name);
var2.v = (void *)stype;
addtoken(&sn->names, n, var2);
while (sn) {
if (sn->lang == lang)
break;
sn = sn->next;
}
snames = sn;
}
if (findtoken(sn->names, name, &var) == E_TOK_NOMATCH)
return NULL;
return (const ship_type *)var.v;
if (!sn) {
quicklist *ql;
int qi;
sn = (local_names *)calloc(sizeof(local_names), 1);
sn->next = snames;
sn->lang = lang;
for (qi = 0, ql = shiptypes; ql; ql_advance(&ql, &qi, 1)) {
ship_type *stype = (ship_type *)ql_get(ql, qi);
variant var2;
const char *n = locale_string(lang, stype->_name);
var2.v = (void *)stype;
addtoken(&sn->names, n, var2);
}
snames = sn;
}
if (findtoken(sn->names, name, &var) == E_TOK_NOMATCH)
return NULL;
return (const ship_type *)var.v;
}
static ship_type *st_find_i(const char *name)
{
quicklist *ql;
int qi;
quicklist *ql;
int qi;
for (qi = 0, ql = shiptypes; ql; ql_advance(&ql, &qi, 1)) {
ship_type *stype = (ship_type *) ql_get(ql, qi);
if (strcmp(stype->_name, name) == 0) {
return stype;
for (qi = 0, ql = shiptypes; ql; ql_advance(&ql, &qi, 1)) {
ship_type *stype = (ship_type *)ql_get(ql, qi);
if (strcmp(stype->_name, name) == 0) {
return stype;
}
}
}
return NULL;
return NULL;
}
const ship_type *st_find(const char *name) {
@ -115,60 +119,60 @@ ship_type *st_get_or_create(const char * name) {
ship *shiphash[MAXSHIPHASH];
void shash(ship * s)
{
ship *old = shiphash[s->no % MAXSHIPHASH];
ship *old = shiphash[s->no % MAXSHIPHASH];
shiphash[s->no % MAXSHIPHASH] = s;
s->nexthash = old;
shiphash[s->no % MAXSHIPHASH] = s;
s->nexthash = old;
}
void sunhash(ship * s)
{
ship **show;
ship **show;
for (show = &shiphash[s->no % MAXSHIPHASH]; *show; show = &(*show)->nexthash) {
if ((*show)->no == s->no)
break;
}
if (*show) {
assert(*show == s);
*show = (*show)->nexthash;
s->nexthash = 0;
}
for (show = &shiphash[s->no % MAXSHIPHASH]; *show; show = &(*show)->nexthash) {
if ((*show)->no == s->no)
break;
}
if (*show) {
assert(*show == s);
*show = (*show)->nexthash;
s->nexthash = 0;
}
}
static ship *sfindhash(int i)
{
ship *old;
ship *old;
for (old = shiphash[i % MAXSHIPHASH]; old; old = old->nexthash)
if (old->no == i)
return old;
return 0;
for (old = shiphash[i % MAXSHIPHASH]; old; old = old->nexthash)
if (old->no == i)
return old;
return 0;
}
struct ship *findship(int i)
{
return sfindhash(i);
return sfindhash(i);
}
struct ship *findshipr(const region * r, int n)
{
ship *sh;
ship *sh;
for (sh = r->ships; sh; sh = sh->next) {
if (sh->no == n) {
assert(sh->region == r);
return sh;
for (sh = r->ships; sh; sh = sh->next) {
if (sh->no == n) {
assert(sh->region == r);
return sh;
}
}
}
return 0;
return 0;
}
void damage_ship(ship * sh, double percent)
{
double damage =
DAMAGE_SCALE * sh->type->damage * percent * sh->size + sh->damage;
sh->damage = (int)damage;
double damage =
DAMAGE_SCALE * sh->type->damage * percent * sh->size + sh->damage;
sh->damage = (int)damage;
}
/* Alte Schiffstypen: */
@ -176,62 +180,62 @@ static ship *deleted_ships;
ship *new_ship(const ship_type * stype, region * r, const struct locale *lang)
{
static char buffer[32];
ship *sh = (ship *) calloc(1, sizeof(ship));
const char *sname = 0;
static char buffer[32];
ship *sh = (ship *)calloc(1, sizeof(ship));
const char *sname = 0;
assert(stype);
sh->no = newcontainerid();
sh->coast = NODIRECTION;
sh->type = stype;
sh->region = r;
assert(stype);
sh->no = newcontainerid();
sh->coast = NODIRECTION;
sh->type = stype;
sh->region = r;
sname = LOC(lang, stype->_name);
if (!sname) {
sname = LOC(lang, parameters[P_SHIP]);
sname = LOC(lang, stype->_name);
if (!sname) {
sname = parameters[P_SHIP];
sname = LOC(lang, parameters[P_SHIP]);
if (!sname) {
sname = parameters[P_SHIP];
}
}
}
assert(sname);
slprintf(buffer, sizeof(buffer), "%s %s", sname, shipid(sh));
sh->name = _strdup(buffer);
shash(sh);
if (r) {
addlist(&r->ships, sh);
}
return sh;
assert(sname);
slprintf(buffer, sizeof(buffer), "%s %s", sname, shipid(sh));
sh->name = _strdup(buffer);
shash(sh);
if (r) {
addlist(&r->ships, sh);
}
return sh;
}
void remove_ship(ship ** slist, ship * sh)
{
region *r = sh->region;
unit *u = r->units;
region *r = sh->region;
unit *u = r->units;
handle_event(sh->attribs, "destroy", sh);
while (u) {
if (u->ship == sh) {
leave_ship(u);
handle_event(sh->attribs, "destroy", sh);
while (u) {
if (u->ship == sh) {
leave_ship(u);
}
u = u->next;
}
u = u->next;
}
sunhash(sh);
while (*slist && *slist != sh)
slist = &(*slist)->next;
assert(*slist);
*slist = sh->next;
sh->next = deleted_ships;
deleted_ships = sh;
sh->region = NULL;
sunhash(sh);
while (*slist && *slist != sh)
slist = &(*slist)->next;
assert(*slist);
*slist = sh->next;
sh->next = deleted_ships;
deleted_ships = sh;
sh->region = NULL;
}
void free_ship(ship * s)
{
while (s->attribs)
a_remove(&s->attribs, s->attribs);
free(s->name);
free(s->display);
free(s);
while (s->attribs)
a_remove(&s->attribs, s->attribs);
free(s->name);
free(s->display);
free(s);
}
void free_shiptypes(void) {
@ -242,121 +246,194 @@ void free_shiptypes(void) {
void free_ships(void)
{
while (deleted_ships) {
ship *s = deleted_ships;
deleted_ships = s->next;
}
while (deleted_ships) {
ship *s = deleted_ships;
deleted_ships = s->next;
}
}
const char *write_shipname(const ship * sh, char *ibuf, size_t size)
{
slprintf(ibuf, size, "%s (%s)", sh->name, itoa36(sh->no));
return ibuf;
slprintf(ibuf, size, "%s (%s)", sh->name, itoa36(sh->no));
return ibuf;
}
static int ShipSpeedBonus(const unit * u)
{
static int level = -1;
if (level == -1) {
level =
get_param_int(global.parameters, "movement.shipspeed.skillbonus", 0);
}
if (level > 0) {
ship *sh = u->ship;
int skl = effskill(u, SK_SAILING);
int minsk = (sh->type->cptskill + 1) / 2;
return (skl - minsk) / level;
}
return 0;
}
int shipspeed(const ship * sh, const unit * u)
{
double k = sh->type->range;
static const struct curse_type *stormwind_ct, *nodrift_ct;
static bool init;
attrib *a;
struct curse *c;
if (!init) {
init = true;
stormwind_ct = ct_find("stormwind");
nodrift_ct = ct_find("nodrift");
}
assert(u->ship == sh);
assert(sh->type->construction->improvement == NULL); /* sonst ist construction::size nicht ship_type::maxsize */
if (sh->size != sh->type->construction->maxsize)
return 0;
if (curse_active(get_curse(sh->attribs, stormwind_ct)))
k *= 2;
if (curse_active(get_curse(sh->attribs, nodrift_ct)))
k += 1;
if (u->faction->race == u_race(u)) {
/* race bonus for this faction? */
if (fval(u_race(u), RCF_SHIPSPEED)) {
k += 1;
}
}
k += ShipSpeedBonus(u);
a = a_find(sh->attribs, &at_speedup);
while (a != NULL && a->type == &at_speedup) {
k += a->data.sa[0];
a = a->next;
}
c = get_curse(sh->attribs, ct_find("shipspeedup"));
while (c) {
k += curse_geteffect(c);
c = c->nexthash;
}
#ifdef SHIPSPEED
k *= SHIPSPEED;
#endif
if (sh->damage)
k =
(k * (sh->size * DAMAGE_SCALE - sh->damage) + sh->size * DAMAGE_SCALE -
1) / (sh->size * DAMAGE_SCALE);
return (int)k;
}
const char *shipname(const ship * sh)
{
typedef char name[OBJECTIDSIZE + 1];
static name idbuf[8];
static int nextbuf = 0;
char *ibuf = idbuf[(++nextbuf) % 8];
return write_shipname(sh, ibuf, sizeof(name));
typedef char name[OBJECTIDSIZE + 1];
static name idbuf[8];
static int nextbuf = 0;
char *ibuf = idbuf[(++nextbuf) % 8];
return write_shipname(sh, ibuf, sizeof(name));
}
int shipcapacity(const ship * sh)
{
int i = sh->type->cargo;
int i = sh->type->cargo;
/* sonst ist construction:: size nicht ship_type::maxsize */
assert(!sh->type->construction
|| sh->type->construction->improvement == NULL);
/* sonst ist construction:: size nicht ship_type::maxsize */
assert(!sh->type->construction
|| sh->type->construction->improvement == NULL);
if (sh->type->construction && sh->size != sh->type->construction->maxsize)
return 0;
if (sh->type->construction && sh->size != sh->type->construction->maxsize)
return 0;
if (sh->damage) {
i = (int)ceil(i * (1.0 - sh->damage / sh->size / (double)DAMAGE_SCALE));
}
return i;
if (sh->damage) {
i = (int)ceil(i * (1.0 - sh->damage / sh->size / (double)DAMAGE_SCALE));
}
return i;
}
void getshipweight(const ship * sh, int *sweight, int *scabins)
{
unit *u;
unit *u;
*sweight = 0;
*scabins = 0;
*sweight = 0;
*scabins = 0;
for (u = sh->region->units; u; u = u->next) {
if (u->ship == sh) {
*sweight += weight(u);
if (sh->type->cabins) {
int pweight = u->number * u_race(u)->weight;
/* weight goes into number of cabins, not cargo */
*scabins += pweight;
*sweight -= pweight;
}
for (u = sh->region->units; u; u = u->next) {
if (u->ship == sh) {
*sweight += weight(u);
if (sh->type->cabins) {
int pweight = u->number * u_race(u)->weight;
/* weight goes into number of cabins, not cargo */
*scabins += pweight;
*sweight -= pweight;
}
}
}
}
}
void ship_set_owner(unit * u) {
assert(u && u->ship);
u->ship->_owner = u;
assert(u && u->ship);
u->ship->_owner = u;
}
static unit * ship_owner_ex(const ship * sh, const struct faction * last_owner)
{
unit *u, *heir = 0;
unit *u, *heir = 0;
/* Eigentümer tot oder kein Eigentümer vorhanden. Erste lebende Einheit
* nehmen. */
for (u = sh->region->units; u; u = u->next) {
if (u->ship == sh) {
if (u->number > 0) {
if (heir && last_owner && heir->faction!=last_owner && u->faction==last_owner) {
heir = u;
break; /* we found someone from the same faction who is not dead. let's take this guy */
/* Eigentümer tot oder kein Eigentümer vorhanden. Erste lebende Einheit
* nehmen. */
for (u = sh->region->units; u; u = u->next) {
if (u->ship == sh) {
if (u->number > 0) {
if (heir && last_owner && heir->faction != last_owner && u->faction == last_owner) {
heir = u;
break; /* we found someone from the same faction who is not dead. let's take this guy */
}
else if (!heir) {
heir = u; /* you'll do in an emergency */
}
}
}
else if (!heir) {
heir = u; /* you'll do in an emergency */
}
}
}
}
return heir;
return heir;
}
void ship_update_owner(ship * sh) {
unit * owner = sh->_owner;
sh->_owner = ship_owner_ex(sh, owner?owner->faction:0);
unit * owner = sh->_owner;
sh->_owner = ship_owner_ex(sh, owner ? owner->faction : 0);
}
unit *ship_owner(const ship * sh)
{
unit *owner = sh->_owner;
if (!owner || (owner->ship!=sh || owner->number<=0)) {
unit * heir = ship_owner_ex(sh, owner?owner->faction:0);
return (heir && heir->number>0) ? heir : 0;
}
return owner;
unit *owner = sh->_owner;
if (!owner || (owner->ship != sh || owner->number <= 0)) {
unit * heir = ship_owner_ex(sh, owner ? owner->faction : 0);
return (heir && heir->number > 0) ? heir : 0;
}
return owner;
}
void write_ship_reference(const struct ship *sh, struct storage *store)
{
WRITE_INT(store, (sh && sh->region) ? sh->no : 0);
WRITE_INT(store, (sh && sh->region) ? sh->no : 0);
}
void ship_setname(ship * self, const char *name)
{
free(self->name);
if (name)
self->name = _strdup(name);
else
self->name = NULL;
free(self->name);
if (name)
self->name = _strdup(name);
else
self->name = NULL;
}
const char *ship_getname(const ship * self)
{
return self->name;
return self->name;
}

View File

@ -124,6 +124,7 @@ extern "C" {
extern const char *ship_getname(const struct ship *self);
extern void ship_setname(struct ship *self, const char *name);
int shipspeed(const struct ship *sh, const struct unit *u);
#ifdef __cplusplus
}

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@ -170,22 +170,6 @@ attrib_type at_shiptrail = {
shiptrail_read
};
static int age_speedup(attrib * a)
{
if (a->data.sa[0] > 0) {
a->data.sa[0] = a->data.sa[0] - a->data.sa[1];
}
return (a->data.sa[0] > 0) ? AT_AGE_KEEP : AT_AGE_REMOVE;
}
attrib_type at_speedup = {
"speedup",
NULL, NULL,
age_speedup,
a_writeint,
a_readint
};
/* ------------------------------------------------------------- */
static attrib_type at_driveweight = {

View File

@ -31,7 +31,6 @@ extern "C" {
struct ship;
struct building_type;
extern struct attrib_type at_speedup;
extern struct attrib_type at_shiptrail;
/* die Zahlen sind genau äquivalent zu den race Flags */