quick fix for intermittent spells

This commit is contained in:
Enno Rehling 2017-05-06 10:56:44 +02:00
parent db07cbed6b
commit 5dea221b8b
2 changed files with 3 additions and 2 deletions

View File

@ -1,3 +1,4 @@
require 'tests.e2.spells'
require 'tests.e2.buildings' require 'tests.e2.buildings'
require 'tests.e2.production' require 'tests.e2.production'
require 'tests.e2.adamantium' require 'tests.e2.adamantium'
@ -7,7 +8,6 @@ require 'tests.e2.e2features'
require 'tests.e2.movement' require 'tests.e2.movement'
require 'tests.e2.destroy' require 'tests.e2.destroy'
require 'tests.e2.guard' require 'tests.e2.guard'
require 'tests.e2.spells'
require 'tests.e2.stealth' require 'tests.e2.stealth'
require 'tests.e2.items' require 'tests.e2.items'
require 'tests.items' require 'tests.items'

View File

@ -8,6 +8,7 @@ function setup()
eressea.settings.set("nmr.timeout", "0") eressea.settings.set("nmr.timeout", "0")
eressea.settings.set("NewbieImmunity", "0") eressea.settings.set("NewbieImmunity", "0")
eressea.settings.set("rules.food.flags", "4") eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("rules.peasants.growth.factor", "0")
end end
function test_shapeshift() function test_shapeshift()