BUG 2401: fix attacker list, move code to reports.c

This commit is contained in:
Enno Rehling 2017-12-31 15:05:49 +01:00
parent 0440fcc11c
commit 643c989cf9
4 changed files with 68 additions and 63 deletions

View File

@ -185,7 +185,7 @@ static int army_index(side * s)
return s->index; return s->index;
} }
static char *sidename(side * s) const char *sidename(const side * s)
{ {
#define SIDENAMEBUFLEN 256 #define SIDENAMEBUFLEN 256
static int bufno; /* STATIC_XCALL: used across calls */ static int bufno; /* STATIC_XCALL: used across calls */
@ -206,7 +206,7 @@ static const char *sideabkz(side * s, bool truename)
return sideabkz_buf; return sideabkz_buf;
} }
static void message_faction(battle * b, faction * f, struct message *m) void battle_message_faction(battle * b, faction * f, struct message *m)
{ {
region *r = b->region; region *r = b->region;
@ -227,14 +227,14 @@ void message_all(battle * b, message * m)
for (bf = b->factions; bf; bf = bf->next) { for (bf = b->factions; bf; bf = bf->next) {
assert(bf->faction); assert(bf->faction);
message_faction(b, bf->faction, m); battle_message_faction(b, bf->faction, m);
} }
} }
static void fbattlerecord(battle * b, faction * f, const char *s) static void fbattlerecord(battle * b, faction * f, const char *s)
{ {
message *m = msg_message("battle_msg", "string", s); message *m = msg_message("battle_msg", "string", s);
message_faction(b, f, m); battle_message_faction(b, f, m);
msg_release(m); msg_release(m);
} }
@ -1302,7 +1302,7 @@ terminate(troop dt, troop at, int type, const char *damage, bool missile)
if (oldpotiontype[P_HEAL] && !fval(&df->person[dt.index], FL_HEALING_USED)) { if (oldpotiontype[P_HEAL] && !fval(&df->person[dt.index], FL_HEALING_USED)) {
if (i_get(du->items, oldpotiontype[P_HEAL]->itype) > 0) { if (i_get(du->items, oldpotiontype[P_HEAL]->itype) > 0) {
message *m = msg_message("potionsave", "unit", du); message *m = msg_message("potionsave", "unit", du);
message_faction(b, du->faction, m); battle_message_faction(b, du->faction, m);
msg_release(m); msg_release(m);
i_change(&du->items, oldpotiontype[P_HEAL]->itype, -1); i_change(&du->items, oldpotiontype[P_HEAL]->itype, -1);
fset(&df->person[dt.index], FL_HEALING_USED); fset(&df->person[dt.index], FL_HEALING_USED);
@ -2531,7 +2531,7 @@ static void loot_items(fighter * corpse)
} }
} }
static bool seematrix(const faction * f, const side * s) bool seematrix(const faction * f, const side * s)
{ {
if (f == s->faction) if (f == s->faction)
return true; return true;
@ -2615,7 +2615,7 @@ static void aftermath(battle * b)
struct message *m = struct message *m =
msg_message("killsandhits", "unit hits kills", du, df->hits, msg_message("killsandhits", "unit hits kills", du, df->hits,
df->kills); df->kills);
message_faction(b, du->faction, m); battle_message_faction(b, du->faction, m);
msg_release(m); msg_release(m);
} }
} }
@ -2755,7 +2755,7 @@ static void aftermath(battle * b)
faction *f = bf->faction; faction *f = bf->faction;
message *m = seematrix(f, s) ? seen : unseen; message *m = seematrix(f, s) ? seen : unseen;
message_faction(b, f, m); battle_message_faction(b, f, m);
} }
msg_release(seen); msg_release(seen);
@ -2779,7 +2779,7 @@ static void aftermath(battle * b)
message *m = message *m =
msg_message("battle_loot", "unit amount item", du, l->number, msg_message("battle_loot", "unit amount item", du, l->number,
itype->rtype); itype->rtype);
message_faction(b, du->faction, m); battle_message_faction(b, du->faction, m);
msg_release(m); msg_release(m);
i_change(&du->items, itype, l->number); i_change(&du->items, itype, l->number);
} }
@ -2877,54 +2877,6 @@ static void set_attacker(fighter * fig)
fset(fig, FIG_ATTACKER); fset(fig, FIG_ATTACKER);
} }
static void print_header(battle * b)
{
bfaction *bf;
char zText[32 * MAXSIDES];
for (bf = b->factions; bf; bf = bf->next) {
message *m;
faction *f = bf->faction;
const char *lastf = NULL;
bool first = false;
side *s;
char *bufp = zText;
size_t size = sizeof(zText) - 1;
for (s = b->sides; s != b->sides + b->nsides; ++s) {
fighter *df;
for (df = s->fighters; df; df = df->next) {
if (is_attacker(df)) {
if (first) {
str_strlcpy(bufp, ", ", size);
}
if (lastf) {
str_strlcpy(bufp, lastf, size);
first = true;
}
if (seematrix(f, s))
lastf = sidename(s);
else
lastf = LOC(f->locale, "unknown_faction_dative");
break;
}
}
}
if (first) {
bufp = STRLCPY(bufp, " ", size);
bufp = STRLCPY(bufp, LOC(f->locale, "and"), size);
bufp = STRLCPY(bufp, " ", size);
}
if (lastf) {
bufp = STRLCPY(bufp, lastf, size);
}
m = msg_message("start_battle", "factions", zText);
message_faction(b, f, m);
msg_release(m);
}
}
static void print_stats(battle * b) static void print_stats(battle * b)
{ {
side *s2; side *s2;
@ -2947,10 +2899,10 @@ static void print_stats(battle * b)
message *msg; message *msg;
char buf[1024]; char buf[1024];
message_faction(b, f, msg_separator); battle_message_faction(b, f, msg_separator);
msg = msg_message("battle_army", "index name", army_index(s), sname); msg = msg_message("battle_army", "index name", army_index(s), sname);
message_faction(b, f, msg); battle_message_faction(b, f, msg);
msg_release(msg); msg_release(msg);
bufp = buf; bufp = buf;
@ -3569,13 +3521,13 @@ static int battle_report(battle * b)
size_t size = sizeof(buf) - 1; size_t size = sizeof(buf) - 1;
message *m; message *m;
message_faction(b, fac, msg_separator); battle_message_faction(b, fac, msg_separator);
if (cont) if (cont)
m = msg_message("lineup_battle", "turn", b->turn); m = msg_message("lineup_battle", "turn", b->turn);
else else
m = msg_message("after_battle", ""); m = msg_message("after_battle", "");
message_faction(b, fac, m); battle_message_faction(b, fac, m);
msg_release(m); msg_release(m);
komma = false; komma = false;
@ -4078,7 +4030,7 @@ void do_battle(region * r)
/* Bevor wir die alliierten hineinziehen, sollten wir schauen, * /* Bevor wir die alliierten hineinziehen, sollten wir schauen, *
* Ob jemand fliehen kann. Dann er<EFBFBD>brigt sich das ganze ja * Ob jemand fliehen kann. Dann er<EFBFBD>brigt sich das ganze ja
* vielleicht schon. */ * vielleicht schon. */
print_header(b); report_battle_start(b);
if (!fighting) { if (!fighting) {
/* Niemand mehr da, Kampf kann nicht stattfinden. */ /* Niemand mehr da, Kampf kann nicht stattfinden. */
message *m = msg_message("aborted_battle", ""); message *m = msg_message("aborted_battle", "");

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@ -47,7 +47,6 @@ extern "C" {
#define LAST_ROW FLEE_ROW #define LAST_ROW FLEE_ROW
#define MAXSIDES 192 /* if there are ever more than this, we're fucked. */ #define MAXSIDES 192 /* if there are ever more than this, we're fucked. */
typedef struct bfaction { typedef struct bfaction {
struct bfaction *next; struct bfaction *next;
struct side *sides; struct side *sides;
@ -266,6 +265,9 @@ extern "C" {
const struct faction * stealthfaction); const struct faction * stealthfaction);
int skilldiff(troop at, troop dt, int dist); int skilldiff(troop at, troop dt, int dist);
void force_leave(struct region *r, struct battle *b); void force_leave(struct region *r, struct battle *b);
bool seematrix(const struct faction * f, const struct side * s);
const char *sidename(const struct side * s);
void battle_message_faction(struct battle * b, struct faction * f, struct message *m);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -20,6 +20,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
#include <kernel/config.h> #include <kernel/config.h>
#include "reports.h" #include "reports.h"
#include "battle.h"
#include "calendar.h" #include "calendar.h"
#include "guard.h" #include "guard.h"
#include "laws.h" #include "laws.h"
@ -2030,6 +2031,54 @@ static void eval_order(struct opstack **stack, const void *userdata)
opush(stack, var); opush(stack, var);
} }
void report_battle_start(battle * b)
{
bfaction *bf;
char zText[32 * MAXSIDES];
for (bf = b->factions; bf; bf = bf->next) {
message *m;
faction *f = bf->faction;
const char *lastf = NULL;
bool first = false;
side *s;
char *bufp = zText;
size_t size = sizeof(zText) - 1;
for (s = b->sides; s != b->sides + b->nsides; ++s) {
fighter *df;
for (df = s->fighters; df; df = df->next) {
if (is_attacker(df)) {
if (first) {
bufp += str_strlcpy(bufp, ", ", size);
}
if (lastf) {
bufp += str_strlcpy(bufp, lastf, size);
first = true;
}
if (seematrix(f, s))
lastf = sidename(s);
else
lastf = LOC(f->locale, "unknown_faction_dative");
break;
}
}
}
if (first) {
bufp = STRLCPY(bufp, " ", size);
bufp = STRLCPY(bufp, LOC(f->locale, "and"), size);
bufp = STRLCPY(bufp, " ", size);
}
if (lastf) {
bufp = STRLCPY(bufp, lastf, size);
}
m = msg_message("start_battle", "factions", zText);
battle_message_faction(b, f, m);
msg_release(m);
}
}
static void eval_resources(struct opstack **stack, const void *userdata) static void eval_resources(struct opstack **stack, const void *userdata)
{ /* order -> string */ { /* order -> string */
const faction *f = (const faction *)userdata; const faction *f = (const faction *)userdata;

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@ -29,6 +29,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
extern "C" { extern "C" {
#endif #endif
struct battle;
struct gamedate; struct gamedate;
struct selist; struct selist;
struct stream; struct stream;
@ -97,6 +98,7 @@ extern "C" {
const struct locale *lang); const struct locale *lang);
size_t report_status(const struct unit *u, size_t report_status(const struct unit *u,
const struct locale *lang, char *buf, size_t siz); const struct locale *lang, char *buf, size_t siz);
void report_battle_start(struct battle * b);
void register_reports(void); void register_reports(void);