Merge branch 'develop' into kill-seen-region

This commit is contained in:
Enno Rehling 2016-09-17 12:41:06 +02:00
commit 951bf5718e
5 changed files with 101 additions and 1 deletions

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@ -210,6 +210,7 @@ set(TESTS_SRC
keyword.test.c keyword.test.c
give.test.c give.test.c
laws.test.c laws.test.c
lighthouse.test.c
magic.test.c magic.test.c
market.test.c market.test.c
monsters.test.c monsters.test.c

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@ -14,7 +14,7 @@
#include <assert.h> #include <assert.h>
#include <math.h> #include <math.h>
static attrib_type at_lighthouse = { const attrib_type at_lighthouse = {
"lighthouse" "lighthouse"
/* Rest ist NULL; temporäres, nicht alterndes Attribut */ /* Rest ist NULL; temporäres, nicht alterndes Attribut */
}; };

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@ -27,6 +27,9 @@ extern "C" {
struct faction; struct faction;
struct region; struct region;
struct building; struct building;
struct attrib;
extern const struct attrib_type at_lighthouse;
/* leuchtturm */ /* leuchtturm */
bool check_leuchtturm(struct region *r, struct faction *f); bool check_leuchtturm(struct region *r, struct faction *f);
void update_lighthouse(struct building *lh); void update_lighthouse(struct building *lh);

95
src/lighthouse.test.c Normal file
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@ -0,0 +1,95 @@
#include <platform.h>
#include "lighthouse.h"
#include <util/attrib.h>
#include <kernel/config.h>
#include <kernel/faction.h>
#include <kernel/unit.h>
#include <kernel/region.h>
#include <kernel/building.h>
#include <kernel/terrain.h>
#include <CuTest.h>
#include "tests.h"
static void test_lighthouse_range(CuTest * tc)
{
faction *f;
unit *u;
region *r1, *r2;
building *b;
test_setup();
r1 = test_create_region(0, 0, 0);
r2 = test_create_region(1, 0, 0);
f = test_create_faction(0);
u = test_create_unit(f, r1);
b = test_create_building(r1, test_create_buildingtype("lighthouse"));
CuAssertIntEquals(tc, 0, lighthouse_range(b, NULL));
CuAssertIntEquals(tc, 0, lighthouse_range(b, f));
b->size = 10;
CuAssertIntEquals(tc, 0, lighthouse_range(b, NULL));
u->building = b;
set_level(u, SK_PERCEPTION, 3);
CuAssertIntEquals(tc, 0, lighthouse_range(b, NULL));
b->flags |= BLD_MAINTAINED;
CuAssertIntEquals(tc, 1, lighthouse_range(b, NULL));
set_level(u, SK_PERCEPTION, 6);
CuAssertIntEquals(tc, 2, lighthouse_range(b, NULL));
b->size = 100;
CuAssertIntEquals(tc, 2, lighthouse_range(b, NULL));
set_level(u, SK_PERCEPTION, 9);
CuAssertIntEquals(tc, 3, lighthouse_range(b, NULL));
CuAssertIntEquals(tc, 3, lighthouse_range(b, f));
CuAssertIntEquals(tc, 0, lighthouse_range(b, test_create_faction(0)));
test_cleanup();
}
static void test_lighthouse_update(CuTest * tc)
{
region *r1, *r2, *r3;
building *b;
const struct terrain_type *t_ocean, *t_plain;
test_setup();
t_ocean = test_create_terrain("ocean", SEA_REGION);
t_plain = test_create_terrain("plain", LAND_REGION);
r1 = test_create_region(0, 0, t_plain);
r2 = test_create_region(1, 0, t_ocean);
r3 = test_create_region(2, 0, t_ocean);
b = test_create_building(r1, test_create_buildingtype("lighthouse"));
CuAssertIntEquals(tc, 0, r1->flags&RF_LIGHTHOUSE);
CuAssertPtrEquals(tc, NULL, r1->attribs);
CuAssertPtrEquals(tc, NULL, r2->attribs);
CuAssertPtrEquals(tc, NULL, r3->attribs);
r1->flags = 0;
b->size = 1;
update_lighthouse(b);
CuAssertIntEquals(tc, RF_LIGHTHOUSE, r1->flags&RF_LIGHTHOUSE);
CuAssertPtrNotNull(tc, r2->attribs);
CuAssertPtrEquals(tc, (void *)&at_lighthouse, (void *)r2->attribs->type);
CuAssertPtrEquals(tc, NULL, r1->attribs);
CuAssertPtrEquals(tc, NULL, r3->attribs);
a_removeall(&r2->attribs, NULL);
r1->flags = 0;
b->size = 10;
update_lighthouse(b);
CuAssertIntEquals(tc, RF_LIGHTHOUSE, r1->flags&RF_LIGHTHOUSE);
CuAssertPtrNotNull(tc, r2->attribs);
CuAssertPtrEquals(tc, (void *)&at_lighthouse, (void *)r2->attribs->type);
CuAssertPtrNotNull(tc, r3->attribs);
CuAssertPtrEquals(tc, (void *)&at_lighthouse, (void *)r3->attribs->type);
test_cleanup();
}
CuSuite *get_lighthouse_suite(void)
{
CuSuite *suite = CuSuiteNew();
SUITE_ADD_TEST(suite, test_lighthouse_range);
SUITE_ADD_TEST(suite, test_lighthouse_update);
return suite;
}

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@ -123,6 +123,7 @@ int RunAllTests(int argc, char *argv[])
ADD_SUITE(flyingship); ADD_SUITE(flyingship);
ADD_SUITE(give); ADD_SUITE(give);
ADD_SUITE(laws); ADD_SUITE(laws);
ADD_SUITE(lighthouse);
ADD_SUITE(market); ADD_SUITE(market);
ADD_SUITE(monsters); ADD_SUITE(monsters);
ADD_SUITE(move); ADD_SUITE(move);