bugfix untote und pool. muss getestet werden. in zukunft mal ev_flags ausfräumen, das ist etwas wirr

This commit is contained in:
Enno Rehling 2001-02-13 00:41:17 +00:00
parent 3ffa9328ea
commit ad9bd0b291
7 changed files with 20 additions and 293 deletions

View File

@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: laws.c,v 1.21 2001/02/12 23:06:44 enno Exp $ * $Id: laws.c,v 1.22 2001/02/13 00:41:15 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)
@ -2111,8 +2111,9 @@ reorder_owners(region * r)
unit ** up=&r->units, ** useek; unit ** up=&r->units, ** useek;
building * b=NULL; building * b=NULL;
ship * sh=NULL; ship * sh=NULL;
#ifndef NDEBUG
size_t len = listlen(r->units); size_t len = listlen(r->units);
#endif
for (b = r->buildings;b;b=b->next) { for (b = r->buildings;b;b=b->next) {
unit ** ubegin = up; unit ** ubegin = up;
unit ** uend = up; unit ** uend = up;
@ -2191,7 +2192,9 @@ reorder_owners(region * r)
} }
up = uend; up = uend;
} }
#ifndef NDEBUG
assert(len==listlen(r->units)); assert(len==listlen(r->units));
#endif
} }
#if 0 #if 0

View File

@ -43,7 +43,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release" # PROP Intermediate_Dir "Release"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I "../util" /I "../.." /I ".." /D "_WINDOWS" /D "WIN32" /D "NDEBUG" /D "CONVERT_TRIGGER" /YX /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe
@ -112,7 +112,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Profile" # PROP Intermediate_Dir "Profile"
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /GX- /Z7 /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /Za /W4 /Z7 /O2 /I "../util" /I "../.." /I ".." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD BASE RSC /l 0x407 # ADD BASE RSC /l 0x407
# ADD RSC /l 0x407 # ADD RSC /l 0x407
BSC32=bscmake.exe BSC32=bscmake.exe

View File

@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: pool.c,v 1.3 2001/02/09 13:53:51 corwin Exp $ * $Id: pool.c,v 1.4 2001/02/13 00:41:15 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)
@ -39,36 +39,6 @@
static int want_mp = 1 << O_MATERIALPOOL; static int want_mp = 1 << O_MATERIALPOOL;
static int want_sp = 1 << O_SILBERPOOL; static int want_sp = 1 << O_SILBERPOOL;
#ifdef OLD_ITEMS
static resource_t
findresource(const char *name)
{
item_t item;
herb_t herb;
potion_t potion;
param_t param;
item = finditem(name);
if (item != NOITEM)
return (resource_t) (R_MINITEM + item);
herb = findherb(name);
if (herb != NOHERB)
return (resource_t) (R_MINHERB + herb);
potion = findpotion(name);
if (potion != NOPOTION)
return (resource_t) (R_MINPOTION + potion);
param = findparam(name);
if (param == P_SILVER)
return R_SILVER;
return NORESOURCE;
}
#endif
#ifdef NEW_ITEMS
int int
new_get_resource(const unit * u, const resource_type * rtype) new_get_resource(const unit * u, const resource_type * rtype)
{ {
@ -210,7 +180,7 @@ new_get_pooled(const unit * u, const resource_type * rtype, int mode)
if (u==v) continue; if (u==v) continue;
if (fval(v, FL_LOCKED)) continue; if (fval(v, FL_LOCKED)) continue;
if (race[v->race].ec_flags & NOGIVE) continue; if (urace(v)->ec_flags & NOGIVE) continue;
if (v->faction == f) { if (v->faction == f) {
if ((mode & GET_POOLED_FORCE)==0) { if ((mode & GET_POOLED_FORCE)==0) {
@ -258,6 +228,7 @@ new_use_pooled(unit * u, const resource_type * rtype, int mode, int count)
if (mode & ~(GET_SLACK|GET_RESERVE)) { if (mode & ~(GET_SLACK|GET_RESERVE)) {
for (v = r->units; v; v = v->next) if (u!=v) { for (v = r->units; v; v = v->next) if (u!=v) {
int mask; int mask;
if (urace(v)->ec_flags & NOGIVE) continue;
if (v->faction == f) { if (v->faction == f) {
if ((mode & GET_POOLED_FORCE)==0) { if ((mode & GET_POOLED_FORCE)==0) {
if (rtype==r_silver && !(f->options & want_sp)) continue; if (rtype==r_silver && !(f->options & want_sp)) continue;
@ -273,52 +244,17 @@ new_use_pooled(unit * u, const resource_type * rtype, int mode, int count)
return count-use; return count-use;
} }
#endif /* NEW_ITEMS */
int int
get_resource(const unit * u, resource_t res) get_resource(const unit * u, resource_t res)
{ {
#ifdef NEW_ITEMS
return new_get_resource(u, oldresourcetype[res]); return new_get_resource(u, oldresourcetype[res]);
#else /* NEW_ITEMS */
if (res==R_STONE && u->race==RC_STONEGOLEM)
return u->number*GOLEM_STONE;
if (res==R_IRON && u->race==RC_IRONGOLEM)
return u->number*GOLEM_IRON;
if (is_item(res))
return get_item(u, res2item(res));
if (is_herb(res))
return get_herb(u, res2herb(res));
if (is_potion(res))
return get_potion(u, res2potion(res));
if (res == R_SILVER)
return u->money;
if (res == R_AURA)
return get_spellpoints(u);
if (res == R_PERMAURA)
return max_spellpoints(u->region, u);
if (res == R_HITPOINTS)
return u->hp;
if (res == R_PEASANTS)
return rpeasants(u->region);
/* TODO: Das ist natürlich Blödsinn. */
if (res == R_UNIT)
return 0;
if (res == R_PERSON)
return 0;
assert(!"unbekannte ressource entdeckt");
return 0;
#endif /* NEW_ITEMS */
} }
int int
change_resource(unit * u, resource_t res, int change) change_resource(unit * u, resource_t res, int change)
{ {
int i = 0; int i = 0;
#ifdef NEW_ITEMS
const item_type * itype = resource2item(oldresourcetype[res]); const item_type * itype = resource2item(oldresourcetype[res]);
#endif
if (res==R_STONE && u->race==RC_STONEGOLEM) { if (res==R_STONE && u->race==RC_STONEGOLEM) {
i = u->number - (change+GOLEM_STONE-1)/GOLEM_STONE; i = u->number - (change+GOLEM_STONE-1)/GOLEM_STONE;
@ -328,22 +264,11 @@ change_resource(unit * u, resource_t res, int change)
i = u->number - (change+GOLEM_IRON-1)/GOLEM_IRON; i = u->number - (change+GOLEM_IRON-1)/GOLEM_IRON;
scale_number(u, i); scale_number(u, i);
} }
#ifdef NEW_ITEMS
else if (itype!=NULL) { else if (itype!=NULL) {
item * it = i_change(&u->items, itype, change); item * it = i_change(&u->items, itype, change);
if (it==NULL) return 0; if (it==NULL) return 0;
return it->number; return it->number;
} }
#else
else if (is_item(res))
i = change_item(u, res2item(res), change);
else if (is_herb(res))
i = change_herb(u, res2herb(res), change);
else if (is_potion(res))
i = change_potion(u, res2potion(res), change);
else if (res == R_SILVER)
i = change_money(u, change);
#endif
else if (res == R_AURA) else if (res == R_AURA)
i = change_spellpoints(u, change); i = change_spellpoints(u, change);
else if (res == R_PERMAURA) else if (res == R_PERMAURA)
@ -365,35 +290,14 @@ change_resource(unit * u, resource_t res, int change)
int int
get_resvalue(const unit * u, resource_t resource) get_resvalue(const unit * u, resource_t resource)
{ {
#ifdef NEW_ITEMS
const resource_type * rtype = oldresourcetype[resource]; const resource_type * rtype = oldresourcetype[resource];
return new_get_resvalue(u, rtype); return new_get_resvalue(u, rtype);
#else
if (resource==R_STONE && u->race==RC_STONEGOLEM)
return (u->number * GOLEM_STONE);
if (resource==R_IRON && u->race==RC_IRONGOLEM)
return (u->number * GOLEM_IRON);
if (resource == NORESOURCE)
return 0;
if (u->reserved) {
return u->reserved[resource];
}
return 0;
#endif
} }
static int static int
set_resvalue(unit * u, resource_t resource, int value) set_resvalue(unit * u, resource_t resource, int value)
{ {
#ifdef NEW_ITEMS
return new_set_resvalue(u, oldresourcetype[resource], value); return new_set_resvalue(u, oldresourcetype[resource], value);
#else
if (!u->reserved)
u->reserved = (int *) calloc(MAXRESOURCES, sizeof(int));
return (u->reserved[resource] = value);
#endif
} }
int int
@ -405,232 +309,60 @@ change_resvalue(unit * u, resource_t resource, int value)
int int
get_reserved(const unit * u, resource_t resource) get_reserved(const unit * u, resource_t resource)
{ {
#ifdef NEW_ITEMS
return new_get_pooled(u, oldresourcetype[resource], GET_RESERVE); return new_get_pooled(u, oldresourcetype[resource], GET_RESERVE);
#else
int a = get_resvalue(u, resource);
int b = get_resource(u, resource);
return min(a, b);
#endif /* NEW_ITEMS */
} }
int int
use_reserved(unit * u, resource_t resource, int count) use_reserved(unit * u, resource_t resource, int count)
{ {
#ifdef NEW_ITEMS
return new_use_pooled(u, oldresourcetype[resource], GET_RESERVE, count); return new_use_pooled(u, oldresourcetype[resource], GET_RESERVE, count);
#else
int use = get_reserved(u, resource);
use = min(use, count);
change_resource(u, resource, -use);
change_resvalue(u, resource, -use);
return use;
#endif /* NEW_ITEMS */
} }
int int
get_slack(const unit * u, resource_t resource) get_slack(const unit * u, resource_t resource)
{ {
#ifdef NEW_ITEMS
return new_get_pooled(u, oldresourcetype[resource], GET_SLACK); return new_get_pooled(u, oldresourcetype[resource], GET_SLACK);
#else /* NEW_ITEMS */
int use = get_resource(u, resource);
if (use <= 0)
return 0;
use -= get_resvalue(u, resource);
if (use <= 0)
return 0;
return use;
#endif /* NEW_ITEMS */
} }
int int
use_slack(unit * u, resource_t resource, int count) use_slack(unit * u, resource_t resource, int count)
{ {
#ifdef NEW_ITEMS
return new_use_pooled(u, oldresourcetype[resource], GET_SLACK, count); return new_use_pooled(u, oldresourcetype[resource], GET_SLACK, count);
#else /* NEW_ITEMS */
int use = get_slack(u, resource);
use = min(use, count);
change_resource(u, resource, -use);
return use;
#endif
} }
int int
get_pooled(const unit * u, const region * r, resource_t resource) get_pooled(const unit * u, const region * r, resource_t resource)
{ {
#ifdef NEW_ITEMS
return new_get_pooled(u, oldresourcetype[resource], GET_DEFAULT); return new_get_pooled(u, oldresourcetype[resource], GET_DEFAULT);
#else /* NEW_ITEMS */
const faction *f = u->faction;
unit *v;
int use = get_reserved(u, resource) + get_slack(u, resource);
assert(u->region == r || r == NULL);
if (r == NULL)
r = u->region;
assert(r);
for (v = r->units; v; v = v->next)
if (u != v && v->faction == f) {
if (resource == R_SILVER && !(f->options & want_sp))
continue;
if (resource != R_SILVER && !(f->options & want_mp))
continue;
if (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))
use += get_slack(v, resource);
}
return use;
#endif /* NEW_ITEMS */
} }
int int
use_pooled(unit * u, region * r, resource_t resource, int count) use_pooled(unit * u, region * r, resource_t resource, int count)
{ {
#ifdef NEW_ITEMS
return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, count); return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK, count);
#else /* NEW_ITEMS */
faction *f = u->faction;
int use = count;
assert(r == NULL || u->region == r);
r = u->region;
use -= use_reserved(u, resource, use);
if (use) {
use -= use_slack(u, resource, use);
if (resource == R_SILVER && !(f->options & want_sp))
return count - use;
if (resource != R_SILVER && !(f->options & want_mp))
return count - use;
if (use && (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))) {
unit *v;
if (r == NULL)
r = findunitregion(u);
for (v = r->units; v; v = v->next)
if (v->faction == f
&& !(fval(u,FL_LOCKED))
&& !(race[u->race].ec_flags & NOGIVE))
{
use -= use_slack(v, resource, use);
if (!use)
break;
}
}
}
return count - use;
#endif
} }
int int
use_pooled_give(unit * u, region * r, resource_t resource, int count) use_pooled_give(unit * u, region * r, resource_t resource, int count)
{ {
#ifdef NEW_ITEMS
int use = count; int use = count;
use -= new_use_pooled(u, oldresourcetype[resource], GET_SLACK, use); use -= new_use_pooled(u, oldresourcetype[resource], GET_SLACK, use);
if (use>0) use -= new_use_pooled(u, oldresourcetype[resource], GET_RESERVE|GET_POOLED_SLACK, use); if (use>0) use -= new_use_pooled(u, oldresourcetype[resource], GET_RESERVE|GET_POOLED_SLACK, use);
return count-use; return count-use;
#else /* NEW_ITEMS */
faction *f = u->faction;
int use = count;
/* zuerst geben wir aus dem nichtreservierten Teil unserer Habe */
use -= use_slack(u, resource, use);
/* wenn das nicht reicht, versuchen wir erst aus unserem reservierten
* Gegenständen zu bedienen */
if (use) {
use -= use_reserved(u, resource, use);
}
assert(r == NULL || u->region == r);
r = u->region;
/* hat auch das nicht gereicht, versuchen wir es über den Pool */
if (use) {
if (resource == R_SILVER && !(f->options & want_sp))
return count - use;
if (resource != R_SILVER && !(f->options & want_mp))
return count - use;
if (use && (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))) {
unit *v;
if (r == NULL)
r = findunitregion(u);
for (v = r->units; v; v = v->next)
if (v->faction == f) {
use -= use_slack(v, resource, use);
if (!use)
break;
}
}
}
return count - use;
#endif
} }
int int
get_all(const unit * u, resource_t resource) get_all(const unit * u, resource_t resource)
{ {
#ifdef NEW_ITEMS
return new_get_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK|GET_POOLED_RESERVE|GET_POOLED_FORCE); return new_get_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK|GET_POOLED_RESERVE|GET_POOLED_FORCE);
#else
region * r = u->region;
faction * f = u->faction;
unit *v;
int use = get_resource(u, resource);
for (v = r->units; v; v = v->next)
if (u != v && v->faction == f) {
if (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))
use += get_resource(v, resource);
}
return use;
#endif
} }
int int
use_all(unit * u, resource_t resource, int count) use_all(unit * u, resource_t resource, int count)
{ {
#ifdef NEW_ITEMS
return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK|GET_POOLED_RESERVE|GET_POOLED_FORCE, count); return new_use_pooled(u, oldresourcetype[resource], GET_SLACK|GET_RESERVE|GET_POOLED_SLACK|GET_POOLED_RESERVE|GET_POOLED_FORCE, count);
#else
region * r = u->region;
faction * f = u->faction;
int use = count;
assert(r == NULL || u->region == r);
use -= use_reserved(u, resource, use);
if (use) {
use -= use_slack(u, resource, use);
if (use && (resource == R_SILVER || is_item(resource) || is_herb(resource) || is_potion(resource))) {
unit *v;
for (v = r->units; v; v = v->next)
if (v->faction == f) {
use -= use_slack(v, resource, use);
if (!use)
break;
}
if (use) for (v = r->units; v; v = v->next)
if (v->faction == f) {
use -= use_reserved(v, resource, use);
if (!use)
break;
}
}
}
return count - use;
#endif
} }
void void
@ -647,7 +379,7 @@ init_pool(void)
list_foreach(strlist, u->orders, s) { list_foreach(strlist, u->orders, s) {
if (u->number > 0 && igetkeyword(s->s) == K_RESERVE if (u->number > 0 && igetkeyword(s->s) == K_RESERVE
&& (race[u->race].ec_flags & GETITEM)) { && (urace(u)->ec_flags & GETITEM)) {
int count = geti(); int count = geti();
int use; int use;
char *what = getstrtoken(); char *what = getstrtoken();

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@ -1,6 +1,6 @@
/* vi: set ts=2: /* vi: set ts=2:
* *
* $Id: save.c,v 1.16 2001/02/11 10:06:07 enno Exp $ * $Id: save.c,v 1.17 2001/02/13 00:41:15 enno Exp $
* Eressea PB(E)M host Copyright (C) 1998-2000 * Eressea PB(E)M host Copyright (C) 1998-2000
* Christian Schlittchen (corwin@amber.kn-bremen.de) * Christian Schlittchen (corwin@amber.kn-bremen.de)
* Katja Zedel (katze@felidae.kn-bremen.de) * Katja Zedel (katze@felidae.kn-bremen.de)
@ -70,7 +70,7 @@
extern void resolve2(void); extern void resolve2(void);
#endif #endif
#define xisdigit(c) ((c) == '-' || ((c) >= '0' && (c) <= '9')) #define xisdigit(c) (((c) >= '0' && (c) <= '9') || (c) == '-')
#define COMMENT_CHAR ';' #define COMMENT_CHAR ';'
#define ESCAPE_FIX #define ESCAPE_FIX

View File

@ -49,14 +49,16 @@ _log_warn(const char * format, ...)
{ {
va_list marker; va_list marker;
if (!logfile) logfile = stderr; if (!logfile) logfile = stderr;
va_start(marker, format);
fputs("WARNING: ", logfile); fputs("WARNING: ", logfile);
va_start(marker, format);
vfprintf(logfile, format, marker); vfprintf(logfile, format, marker);
va_end(marker); va_end(marker);
if (logfile!=stderr) { if (logfile!=stderr) {
if (flags & LOG_CPWARNING) { if (flags & LOG_CPWARNING) {
fputs("\bWARNING: ", stderr); fputs("\bWARNING: ", stderr);
va_start(marker, format);
vfprintf(stderr, format, marker); vfprintf(stderr, format, marker);
va_end(marker);
} }
if (flags & LOG_FLUSH) { if (flags & LOG_FLUSH) {
fflush(logfile); fflush(logfile);
@ -70,14 +72,16 @@ _log_error(const char * format, ...)
va_list marker; va_list marker;
if (!logfile) logfile = stderr; if (!logfile) logfile = stderr;
va_start(marker, format);
fputs("ERROR: ", logfile); fputs("ERROR: ", logfile);
va_start(marker, format);
vfprintf(logfile, format, marker); vfprintf(logfile, format, marker);
va_end(marker); va_end(marker);
if (logfile!=stderr) { if (logfile!=stderr) {
if (flags & LOG_CPERROR) { if (flags & LOG_CPERROR) {
fputs("\bERROR: ", stderr); fputs("\bERROR: ", stderr);
va_start(marker, format);
vfprintf(stderr, format, marker); vfprintf(stderr, format, marker);
va_end(marker);
} }
if (flags & LOG_FLUSH) { if (flags & LOG_FLUSH) {
fflush(logfile); fflush(logfile);

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@ -44,7 +44,7 @@ RSC=rc.exe
# PROP Ignore_Export_Lib 0 # PROP Ignore_Export_Lib 0
# PROP Target_Dir "" # PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /Za /W4 /GX /Z7 /O2 /I ".." /I "../common" /I "../common/util" /I "../common/kernel" /I "../common/gamecode" /D "_CONSOLE" /D "_MBCS" /D "WIN32" /D "NDEBUG" /D "CONVERT_TRIGGER" /YX /FD /c
# ADD BASE RSC /l 0x407 /d "NDEBUG" # ADD BASE RSC /l 0x407 /d "NDEBUG"
# ADD RSC /l 0x407 /d "NDEBUG" # ADD RSC /l 0x407 /d "NDEBUG"
BSC32=bscmake.exe BSC32=bscmake.exe
@ -170,8 +170,6 @@ SOURCE=.\old\pointertags.c
!IF "$(CFG)" == "eressea - Win32 Release" !IF "$(CFG)" == "eressea - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Exclude_From_Build 1 # PROP Exclude_From_Build 1
@ -192,8 +190,6 @@ SOURCE=.\old\pointertags.h
!IF "$(CFG)" == "eressea - Win32 Release" !IF "$(CFG)" == "eressea - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Exclude_From_Build 1 # PROP Exclude_From_Build 1
@ -214,8 +210,6 @@ SOURCE=.\old\relation.c
!IF "$(CFG)" == "eressea - Win32 Release" !IF "$(CFG)" == "eressea - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Exclude_From_Build 1 # PROP Exclude_From_Build 1
@ -236,8 +230,6 @@ SOURCE=.\old\relation.h
!IF "$(CFG)" == "eressea - Win32 Release" !IF "$(CFG)" == "eressea - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Exclude_From_Build 1 # PROP Exclude_From_Build 1
@ -258,8 +250,6 @@ SOURCE=.\old\trigger.c
!IF "$(CFG)" == "eressea - Win32 Release" !IF "$(CFG)" == "eressea - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Exclude_From_Build 1 # PROP Exclude_From_Build 1
@ -280,8 +270,6 @@ SOURCE=.\old\trigger.h
!IF "$(CFG)" == "eressea - Win32 Release" !IF "$(CFG)" == "eressea - Win32 Release"
# PROP Exclude_From_Build 1
!ELSEIF "$(CFG)" == "eressea - Win32 Debug" !ELSEIF "$(CFG)" == "eressea - Win32 Debug"
# PROP Exclude_From_Build 1 # PROP Exclude_From_Build 1