Merge pull request #705 from ennorehling/develop

bring develop branch up to date.
This commit is contained in:
Enno Rehling 2017-07-09 10:50:45 +02:00 committed by GitHub
commit d717c6a43a
9 changed files with 130 additions and 102 deletions

View File

@ -493,7 +493,7 @@ const curse_type * ct)
/* ------------------------------------------------------------- */
/* gibt bei Personenbeschränkten Verzauberungen die Anzahl der
* betroffenen Personen zurück. Ansonsten wird 0 zurückgegeben. */
int get_cursedmen(unit * u, const curse * c)
int get_cursedmen(const unit * u, const curse * c)
{
int cursedmen = u->number;
@ -631,7 +631,7 @@ curse *create_curse(unit * magician, attrib ** ap, const curse_type * ct,
/* hier müssen alle c-typen, die auf Einheiten gezaubert werden können,
* berücksichtigt werden */
static void do_transfer_curse(curse * c, unit * u, unit * u2, int n)
static void do_transfer_curse(curse * c, const unit * u, unit * u2, int n)
{
int cursedmen = 0;
int men = get_cursedmen(u, c);
@ -678,7 +678,7 @@ static void do_transfer_curse(curse * c, unit * u, unit * u2, int n)
}
}
void transfer_curse(unit * u, unit * u2, int n)
void transfer_curse(const unit * u, unit * u2, int n)
{
attrib *a;

View File

@ -267,7 +267,7 @@ extern "C" {
/* gibt bei Personenbeschränkten Verzauberungen die Anzahl der
* betroffenen Personen zurück. Ansonsten wird 0 zurückgegeben. */
int get_cursedmen(struct unit *u, const struct curse *c);
int get_cursedmen(const struct unit *u, const struct curse *c);
/* setzt/loescht Spezialflag einer Verzauberung (zB 'dauert ewig') */
void c_setflag(curse * c, unsigned int flag);
@ -277,7 +277,7 @@ extern "C" {
* korrekt gehandhabt werden. Je nach internen Flag kann dies
* unterschiedlich gewünscht sein
* */
void transfer_curse(struct unit *u, struct unit *u2, int n);
void transfer_curse(const struct unit *u, struct unit *u2, int n);
/* gibt pointer auf die erste curse-struct zurück, deren Typ ctype ist,
* oder einen NULL-pointer

View File

@ -258,15 +258,14 @@ message * msg_error(const unit * u, struct order *ord, int mno) {
return msg_feedback(u, ord, msgname, "");
}
message * cmistake(const unit * u, struct order *ord, int mno, int mtype)
void cmistake(const unit * u, struct order *ord, int mno, int mtype)
{
message * result;
message * msg;
UNUSED_ARG(mtype);
result = msg_error(u, ord, mno);
if (result) {
ADDMSG(&u->faction->msgs, result);
msg = msg_error(u, ord, mno);
if (msg) {
ADDMSG(&u->faction->msgs, msg);
}
return result;
}
void syntax_error(const struct unit *u, struct order *ord)

View File

@ -60,7 +60,7 @@ extern "C" {
#define ADDMSG(msgs, mcreate) { message * mx = mcreate; if (mx) { assert(mx->refcount>=1); add_message(msgs, mx); msg_release(mx); } }
void syntax_error(const struct unit *u, struct order *ord);
struct message * cmistake(const struct unit *u, struct order *ord, int mno, int mtype);
void cmistake(const struct unit *u, struct order *ord, int mno, int mtype);
struct message * msg_error(const struct unit * u, struct order *ord, int mno);
#ifdef __cplusplus
}

View File

@ -981,10 +981,9 @@ void move_unit(unit * u, region * r, unit ** ulist)
/* ist mist, aber wegen nicht skalierender attribute notwendig: */
#include "alchemy.h"
void clone_men(unit * u, unit * dst, int n)
void clone_men(const unit * u, unit * dst, int n)
{
const attrib *a;
int hp = u->hp;
region *r = u->region;
if (n == 0)
@ -1073,11 +1072,9 @@ void clone_men(unit * u, unit * dst, int n)
if (u->attribs) {
transfer_curse(u, dst, n);
}
}
if (dst) {
set_number(dst, dst->number + n);
hp -= u->hp;
dst->hp += hp;
dst->hp += u->hp * dst->number / u->number;
assert(dst->hp >= dst->number);
/* TODO: Das ist schnarchlahm! und gehoert nicht hierhin */
a = a_find(dst->attribs, &at_effect);
while (a && a->type == &at_effect) {
@ -1530,7 +1527,9 @@ unit *create_unit(region * r, faction * f, int number, const struct race *urace,
/* u->race muss bereits gesetzt sein, wird fuer default-hp gebraucht */
/* u->region auch */
u->hp = unit_max_hp(u) * number;
if (number > 0) {
u->hp = unit_max_hp(u) * number;
}
if (dname) {
u->_name = strdup(dname);

View File

@ -166,7 +166,7 @@ extern "C" {
void set_level(struct unit *u, skill_t id, int level);
int get_level(const struct unit *u, skill_t id);
void transfermen(struct unit *src, struct unit *dst, int n);
void clone_men(struct unit *src, struct unit *dst, int n); /* like transfer, but do not subtract from src */
void clone_men(const struct unit *src, struct unit *dst, int n); /* like transfer, but do not subtract from src */
int eff_skill(const struct unit *u, const struct skill *sv, const struct region *r);
int effskill_study(const struct unit *u, skill_t sk, const struct region *r);

View File

@ -525,6 +525,29 @@ static void test_unlimited_units(CuTest *tc) {
test_cleanup();
}
static void test_clone_men(CuTest *tc) {
unit *u1, *u2;
region *r;
faction *f;
test_setup();
r = test_create_region(0, 0, NULL);
f = test_create_faction(NULL);
u1 = test_create_unit(f, r);
scale_number(u1, 10);
u2 = test_create_unit(f, r);
scale_number(u2, 0);
CuAssertIntEquals(tc, 10, u1->number);
CuAssertIntEquals(tc, 200, u1->hp);
CuAssertIntEquals(tc, 0, u2->number);
CuAssertIntEquals(tc, 0, u2->hp);
clone_men(u1, u2, 1);
CuAssertIntEquals(tc, 10, u1->number);
CuAssertIntEquals(tc, 200, u1->hp);
CuAssertIntEquals(tc, 1, u2->number);
CuAssertIntEquals(tc, 20, u2->hp);
test_cleanup();
}
CuSuite *get_unit_suite(void)
{
CuSuite *suite = CuSuiteNew();
@ -533,6 +556,7 @@ CuSuite *get_unit_suite(void)
SUITE_ADD_TEST(suite, test_unit_name);
SUITE_ADD_TEST(suite, test_unit_name_from_race);
SUITE_ADD_TEST(suite, test_update_monster_name);
SUITE_ADD_TEST(suite, test_clone_men);
SUITE_ADD_TEST(suite, test_remove_unit);
SUITE_ADD_TEST(suite, test_remove_empty_units);
SUITE_ADD_TEST(suite, test_remove_units_without_faction);

View File

@ -161,15 +161,15 @@ size_t report_status(const unit * u, const struct locale *lang, char *fsbuf, siz
const char *lname = locale_name(lang);
struct locale *wloc = get_locale(lname);
log_warning("no translation for combat status %s in %s", combatstatus[u->status], lname);
locale_setstring(wloc, combatstatus[u->status], combatstatus[u->status]+7);
len = strlcpy(fsbuf, combatstatus[u->status]+7, buflen);
locale_setstring(wloc, combatstatus[u->status], combatstatus[u->status] + 7);
len = strlcpy(fsbuf, combatstatus[u->status] + 7, buflen);
}
else {
len = strlcpy(fsbuf, status, buflen);
}
if (fval(u, UFL_NOAID)) {
len += strlcat(fsbuf+len, ", ", buflen-len);
len += strlcat(fsbuf+len, LOC(lang, "status_noaid"), buflen-len);
len += strlcat(fsbuf + len, ", ", buflen - len);
len += strlcat(fsbuf + len, LOC(lang, "status_noaid"), buflen - len);
}
return len;
@ -201,7 +201,7 @@ const char *hp_status(const unit * u)
void
report_item(const unit * owner, const item * i, const faction * viewer,
const char **name, const char **basename, int *number, bool singular)
const char **name, const char **basename, int *number, bool singular)
{
const resource_type *rsilver = get_resourcetype(R_SILVER);
@ -251,7 +251,7 @@ const char **name, const char **basename, int *number, bool singular)
if (name)
*name =
LOC(viewer->locale, resourcename(i->type->rtype,
NMF_APPEARANCE | ((i->number != 1 && !singular) ? GR_PLURAL : 0)));
NMF_APPEARANCE | ((i->number != 1 && !singular) ? GR_PLURAL : 0)));
if (basename)
*basename = resourcename(i->type->rtype, NMF_APPEARANCE);
if (number) {
@ -286,7 +286,7 @@ static size_t buforder(char *buffer, size_t size, const order * ord, int mode)
WARN_STATIC_BUFFER();
}
return bufp-buffer;
return bufp - buffer;
}
/** create a report of a list of items to a non-owner.
@ -349,7 +349,7 @@ report_items(const unit *u, item * result, int size, const unit * owner,
return n;
}
static void report_resource(resource_report * result, const resource_type *rtype,
static void report_resource(resource_report * result, const resource_type *rtype,
int number, int level)
{
assert(rtype);
@ -381,7 +381,7 @@ void report_race(const struct unit *u, const char **name, const char **illusion)
void
report_building(const struct building *b, const char **name,
const char **illusion)
const char **illusion)
{
if (name) {
*name = buildingtype(b->type, b, b->size);
@ -400,7 +400,7 @@ const char **illusion)
int
report_resources(const region * r, resource_report * result, int size,
const faction * viewer, bool see_unit)
const faction * viewer, bool see_unit)
{
int n = 0;
@ -487,7 +487,7 @@ const faction * viewer, bool see_unit)
int
bufunit(const faction * f, const unit * u, unsigned int indent, seen_mode mode, char *buf,
size_t size)
size_t size)
{
int i, dh;
int getarnt = fval(u, UFL_ANON_FACTION);
@ -626,7 +626,7 @@ size_t size)
skill *sv;
for (sv = u->skills; sv != u->skills + u->skill_size; ++sv) {
size_t bytes = spskill(bufp, size, f->locale, u, sv, &dh, 1);
assert(bytes <=INT_MAX);
assert(bytes <= INT_MAX);
if (wrptr(&bufp, &size, (int)bytes) != 0)
WARN_STATIC_BUFFER();
}
@ -796,7 +796,7 @@ size_t size)
size_t
spskill(char *buffer, size_t size, const struct locale * lang,
const struct unit * u, struct skill * sv, int *dh, int days)
const struct unit * u, struct skill * sv, int *dh, int days)
{
char *bufp = buffer;
int i, effsk;
@ -856,7 +856,7 @@ const struct unit * u, struct skill * sv, int *dh, int days)
WARN_STATIC_BUFFER();
}
}
return bufp-buffer;
return bufp - buffer;
}
void split_paragraph(strlist ** SP, const char *s, unsigned int indent, unsigned int width, char mark)
@ -927,7 +927,7 @@ void lparagraph(struct strlist **SP, char *s, unsigned int indent, char mark)
void
spunit(struct strlist **SP, const struct faction *f, const unit * u, unsigned int indent,
seen_mode mode)
seen_mode mode)
{
char buf[DISPLAYSIZE];
int dh = bufunit(f, u, indent, mode, buf, sizeof(buf));
@ -1013,7 +1013,7 @@ static void cb_add_address(region *r, unit *ut, void *cbdata) {
address_data *data = (address_data *)cbdata;
faction *f = data->f;
if (ut->faction==f) {
if (ut->faction == f) {
unit *u;
for (u = r->units; u; u = u->next) {
faction *sf = visible_faction(f, u);
@ -1140,8 +1140,8 @@ void reports_done(void) {
int get_regions_distance_arr(region *rc, int radius, region *result[], int size)
{
int n = 0, i;
if (size>n) {
if (size > n) {
result[n++] = rc;
fset(rc, RF_MARK);
}
@ -1151,7 +1151,7 @@ int get_regions_distance_arr(region *rc, int radius, region *result[], int size)
r = result[i];
dist = distance(rc, r);
if (dist<radius) {
if (dist < radius) {
region *adj[MAXDIRECTIONS];
int d;
@ -1223,10 +1223,10 @@ static void add_seen_nb(faction *f, region *r, seen_mode mode) {
get_neighbours(r, next);
for (d = 0; d != MAXDIRECTIONS; ++d) {
region *rn = next[d];
if (rn && rn->seen.mode<seen_neighbour) {
if (rn && rn->seen.mode < seen_neighbour) {
rn->seen.mode = seen_neighbour;
if (first->index>rn->index) first = rn;
if (last->index<rn->index) last = rn;
if (first->index > rn->index) first = rn;
if (last->index < rn->index) last = rn;
}
}
}
@ -1370,6 +1370,9 @@ void reorder_units(region * r)
static region *lastregion(faction * f)
{
if (!f->units) {
return NULL;
}
return f->last ? f->last->next : NULL;
}
@ -1387,14 +1390,14 @@ static region *firstregion(faction * f)
static void cb_add_seen(region *r, unit *u, void *cbdata) {
faction *f = (faction *)cbdata;
if (u->faction==f) {
if (u->faction == f) {
add_seen_nb(f, r, seen_travel);
}
}
/** set region.seen based on visibility by one faction.
*
* this function may also update ctx->last and ctx->first for potential
* this function may also update ctx->last and ctx->first for potential
* lighthouses and travelthru reports
*/
void prepare_report(report_context *ctx, faction *f)
@ -1408,8 +1411,8 @@ void prepare_report(report_context *ctx, faction *f)
rule_region_owners = config_token("rules.region_owner_pay_building", bt_lighthouse->_name);
}
if (f->age<=2) {
if ((f->flags&FFL_PWMSG)==0) {
if (f->age <= 2) {
if ((f->flags&FFL_PWMSG) == 0) {
/* TODO: this assumes unencrypted passwords */
f->flags |= FFL_PWMSG;
ADDMSG(&f->msgs, msg_message("changepasswd", "value", f->_password));
@ -1421,72 +1424,74 @@ void prepare_report(report_context *ctx, faction *f)
ctx->addresses = NULL;
ctx->userdata = NULL;
/* [first,last) interval of regions with a unit in it: */
ctx->first = firstregion(f);
ctx->last = lastregion(f);
if (f->units) {
ctx->first = firstregion(f);
ctx->last = lastregion(f);
for (r = ctx->first; r!=ctx->last; r = r->next) {
unit *u;
building *b;
int br = 0, c = 0, range = 0;
if (fval(r, RF_OBSERVER)) {
int skill = get_observer(r, f);
if (skill >= 0) {
add_seen_nb(f, r, seen_spell);
for (r = ctx->first; r != ctx->last; r = r->next) {
unit *u;
building *b;
int br = 0, c = 0, range = 0;
if (fval(r, RF_OBSERVER)) {
int skill = get_observer(r, f);
if (skill >= 0) {
add_seen_nb(f, r, seen_spell);
}
}
}
if (fval(r, RF_LIGHTHOUSE)) {
/* region owners get the report from lighthouses */
if (rule_region_owners && f == region_get_owner(r)) {
for (b = rbuildings(r); b; b = b->next) {
if (b && b->type == bt_lighthouse) {
/* region owners get maximm range */
int br = lighthouse_range(b, NULL, NULL);
if (br > range) range = br;
if (fval(r, RF_LIGHTHOUSE)) {
/* region owners get the report from lighthouses */
if (rule_region_owners && f == region_get_owner(r)) {
for (b = rbuildings(r); b; b = b->next) {
if (b && b->type == bt_lighthouse) {
/* region owners get maximm range */
int br = lighthouse_range(b, NULL, NULL);
if (br > range) range = br;
}
}
}
}
}
b = NULL;
for (u = r->units; u; u = u->next) {
/* if we have any unit in this region, then we get seen_unit access */
if (u->faction == f) {
add_seen_nb(f, r, seen_unit);
/* units inside the lighthouse get range based on their perception
* or the size, if perception is not a skill
*/
if (!fval(r, RF_LIGHTHOUSE)) {
/* it's enough to add the region once, and if there are
* no lighthouses, there is no need to look at more units */
break;
}
}
if (range == 0 && u->building && u->building->type == bt_lighthouse) {
if (u->building && b != u->building) {
b = u->building;
c = buildingcapacity(b);
br = 0;
}
c -= u->number;
if (u->faction == f && c >= 0) {
/* unit is one of ours, and inside the current lighthouse */
if (br == 0) {
/* lazy-calculate the range */
br = lighthouse_range(u->building, f, u);
b = NULL;
for (u = r->units; u; u = u->next) {
/* if we have any unit in this region, then we get seen_unit access */
if (u->faction == f) {
add_seen_nb(f, r, seen_unit);
/* units inside the lighthouse get range based on their perception
* or the size, if perception is not a skill
*/
if (!fval(r, RF_LIGHTHOUSE)) {
/* it's enough to add the region once, and if there are
* no lighthouses, there is no need to look at more units */
break;
}
if (br > range) {
range = br;
}
if (range == 0 && u->building && u->building->type == bt_lighthouse) {
if (u->building && b != u->building) {
b = u->building;
c = buildingcapacity(b);
br = 0;
}
c -= u->number;
if (u->faction == f && c >= 0) {
/* unit is one of ours, and inside the current lighthouse */
if (br == 0) {
/* lazy-calculate the range */
br = lighthouse_range(u->building, f, u);
}
if (br > range) {
range = br;
}
}
}
}
}
if (range > 0) {
/* we are in at least one lighthouse. add the regions we can see from here! */
prepare_lighthouse(f, r, range);
}
if (range > 0) {
/* we are in at least one lighthouse. add the regions we can see from here! */
prepare_lighthouse(f, r, range);
}
if (fval(r, RF_TRAVELUNIT) && r->seen.mode<seen_travel) {
travelthru_map(r, cb_add_seen, f);
if (fval(r, RF_TRAVELUNIT) && r->seen.mode < seen_travel) {
travelthru_map(r, cb_add_seen, f);
}
}
}
/* [fast,last) interval of seen regions (with lighthouses and travel)
@ -1697,7 +1702,7 @@ const char *trailinto(const region * r, const struct locale *lang)
size_t sz;
sz = strlcpy(ref, tname, sizeof(ref));
sz += strlcat(ref+sz, "_trail", sizeof(ref)-sz);
sz += strlcat(ref + sz, "_trail", sizeof(ref) - sz);
s = LOC(lang, ref);
if (s && *s) {
if (strstr(s, "%s"))

View File

@ -191,6 +191,7 @@ void get_food(region * r)
int need = lifestyle(u);
faction *f = u->faction;
assert(u->hp > 0);
need -= MAX(0, get_money(u));
if (need > 0) {