remove unused ECF_KEEP_ITEM flag.

This commit is contained in:
Enno Rehling 2017-07-17 12:31:47 +02:00
parent 1f996f1b04
commit f934e4d5e3
9 changed files with 7 additions and 68 deletions

View File

@ -1062,16 +1062,6 @@
<text locale="de">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) können nichts stehelen."</text>
<text locale="en">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) cannot steal anything."</text>
</message>
<message name="race_nogive" section="production">
<type>
<arg name="unit" type="unit"/>
<arg name="region" type="region"/>
<arg name="command" type="order"/>
<arg name="race" type="race"/>
</type>
<text locale="de">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) geben nichts weg."</text>
<text locale="en">"$unit($unit) in $region($region): '$order($command)' - $race($race,0) do not give things away."</text>
</message>
<message name="regionmessage" section="mail">
<type>
<arg name="sender" type="unit"/>

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@ -678,11 +678,6 @@ void give_cmd(unit * u, order * ord)
}
else if (p == P_HERBS) {
bool given = false;
if ((u_race(u)->ec_flags & ECF_KEEP_ITEM) && u2 != NULL) {
ADDMSG(&u->faction->msgs,
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
return;
}
if (!can_give(u, u2, NULL, GIVE_HERBS)) {
feedback_give_not_allowed(u, ord);
return;
@ -741,11 +736,6 @@ void give_cmd(unit * u, order * ord)
if (!s || *s == 0) { /* GIVE ALL items that you have */
/* do these checks once, not for each item we have: */
if ((u_race(u)->ec_flags & ECF_KEEP_ITEM) && u2 != NULL) {
ADDMSG(&u->faction->msgs,
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
return;
}
if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
ADDMSG(&u->faction->msgs,
msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
@ -785,10 +775,6 @@ void give_cmd(unit * u, order * ord)
}
}
}
else if ((u_race(u)->ec_flags & ECF_KEEP_ITEM) && u2 != NULL) {
ADDMSG(&u->faction->msgs,
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
}
else if (u2 && !(u_race(u2)->ec_flags & GETITEM)) {
ADDMSG(&u->faction->msgs,
msg_feedback(u, ord, "race_notake", "race", u_race(u2)));
@ -844,11 +830,6 @@ void give_cmd(unit * u, order * ord)
}
if (u2 != NULL) {
if ((u_race(u)->ec_flags & ECF_KEEP_ITEM)) {
ADDMSG(&u->faction->msgs,
msg_feedback(u, ord, "race_nogive", "race", u_race(u)));
return;
}
if (!(u_race(u2)->ec_flags & GETITEM)) {
ADDMSG(&u->faction->msgs,
msg_feedback(u, ord, "race_notake", "race", u_race(u2)));

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@ -59,7 +59,6 @@ static void test_flags(CuTest *tc) {
check_flag(tc, "dragon", RCF_DRAGON);
check_flag(tc, "fly", RCF_FLY);
check_ec_flag(tc, "getitem", GETITEM);
check_ec_flag(tc, "keepitem", ECF_KEEP_ITEM);
check_ec_flag(tc, "giveperson", GIVEPERSON);
check_ec_flag(tc, "giveunit", GIVEUNIT);
test_cleanup();

View File

@ -179,9 +179,6 @@ int count)
if (u != v) {
int mask;
if ((u_race(v)->ec_flags & ECF_KEEP_ITEM))
continue;
if (v->faction == f) {
mask = (mode >> 3) & (GET_SLACK | GET_RESERVE);
}
@ -232,9 +229,6 @@ use_pooled(unit * u, const resource_type * rtype, unsigned int mode, int count)
for (v = r->units; use > 0 && v != NULL; v = v->next) {
if (u != v) {
int mask;
if ((u_race(v)->ec_flags & ECF_KEEP_ITEM))
continue;
if (v->faction == f) {
mask = (mode >> 3) & (GET_SLACK | GET_RESERVE);
}

View File

@ -233,7 +233,6 @@ extern "C" {
#define RCF_FAMILIAR (1<<31) /* may be a familiar */
/* Economic flags */
#define ECF_KEEP_ITEM (1<<1) /* gibt Gegenst<73>nde weg */
#define GIVEPERSON (1<<2) /* <20>bergibt Personen */
#define GIVEUNIT (1<<3) /* Einheiten an andere Partei <20>bergeben */
#define GETITEM (1<<4) /* nimmt Gegenst<73>nde an */

View File

@ -225,13 +225,6 @@ static buddy *get_friends(const unit * u, int *numfriends)
nf->number = 0;
*fr = nf;
}
else if (nf->faction == u2->faction
&& !(u_race(u2)->ec_flags & ECF_KEEP_ITEM)) {
/* we don't like to gift it to units that won't give it back */
if ((u_race(nf->unit)->ec_flags & ECF_KEEP_ITEM)) {
nf->unit = u2;
}
}
nf->number += u2->number;
number += u2->number;
}
@ -269,8 +262,6 @@ int gift_items(unit * u, int flags)
if (u->items == NULL || fval(u_race(u), RCF_ILLUSIONARY))
return 0;
if ((u_race(u)->ec_flags & ECF_KEEP_ITEM))
return 0;
/* at first, I should try giving my crap to my own units in this region */
if (u->faction && (u->faction->flags & FFL_QUIT) == 0 && (flags & GIFT_SELF)) {
@ -279,15 +270,9 @@ int gift_items(unit * u, int flags)
if (u2 != u && u2->faction == u->faction && u2->number > 0) {
/* some units won't take stuff: */
if (u_race(u2)->ec_flags & GETITEM) {
/* we don't like to gift it to units that won't give it back */
if (!(u_race(u2)->ec_flags & ECF_KEEP_ITEM)) {
i_merge(&u2->items, &u->items);
u->items = NULL;
break;
}
else {
u3 = u2;
}
i_merge(&u2->items, &u->items);
u->items = NULL;
break;
}
}
}

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@ -1423,8 +1423,6 @@ static int parse_races(xmlDocPtr doc)
if (xml_bvalue(node, "irongolem", false))
rc->flags |= RCF_IRONGOLEM;
if (xml_bvalue(node, "keepitem", false))
rc->ec_flags |= ECF_KEEP_ITEM;
if (xml_bvalue(node, "giveperson", false))
rc->ec_flags |= GIVEPERSON;
if (xml_bvalue(node, "giveunit", false))

View File

@ -2823,7 +2823,7 @@ static void age_stonecircle(building *b) {
if (!mage && is_mage(u)) {
mage = u;
}
if (rtype && (u_race(u)->ec_flags & ECF_KEEP_ITEM) == 0) {
if (rtype) {
int n, unicorns = 0;
for (n = 0; n != u->number; ++n) {
if (chance(0.02)) {

View File

@ -38,11 +38,6 @@ int lifestyle(const unit * u)
return need;
}
static bool help_money(const unit * u)
{
return !(u_race(u)->ec_flags & ECF_KEEP_ITEM);
}
static void help_feed(unit * donor, unit * u, int *need_p)
{
int need = *need_p;
@ -172,7 +167,7 @@ void get_food(region * r)
unit *v;
for (v = r->units; need && v; v = v->next) {
if (v->faction == u->faction && help_money(v)) {
if (v->faction == u->faction) {
int give = get_money(v) - lifestyle(v);
give = MIN(need, give);
if (give > 0) {
@ -202,8 +197,7 @@ void get_food(region * r)
faction *owner = region_get_owner(r);
if (owner && owner != u->faction) {
for (v = r->units; v; v = v->next) {
if (v->faction == owner && alliedunit(v, f, HELP_MONEY)
&& help_money(v)) {
if (v->faction == owner && alliedunit(v, f, HELP_MONEY)) {
help_feed(v, u, &need);
break;
}
@ -211,8 +205,7 @@ void get_food(region * r)
}
}
for (v = r->units; need && v; v = v->next) {
if (v->faction != f && alliedunit(v, f, HELP_MONEY)
&& help_money(v)) {
if (v->faction != f && alliedunit(v, f, HELP_MONEY)) {
help_feed(v, u, &need);
}
}