disabling building-aging for the moment

This commit is contained in:
Enno Rehling 2008-05-30 21:56:12 +00:00
parent 3a1550c3f6
commit fc770832d4
2 changed files with 5 additions and 3 deletions

View File

@ -56,7 +56,10 @@ lc_age(struct attrib * a)
if (is_function(L, fname)) {
try {
if (fparam) {
retval = luabind::call_function<int>(L, fname, *b, fparam);
#ifdef TUNNELS /* TODO: Why does this crash? */
std::string param(fparam);
retval = luabind::call_function<int>(L, fname, *b, param);
#endif
} else {
retval = luabind::call_function<int>(L, fname, *b);
}

View File

@ -72,8 +72,7 @@
<param name="globalreport" value="world"/>
<param name="rules.check_overload" value="1"/>
</game>
<xi:include href="eressea/de/strings.xml"/>
<xi:include href="eressea/en/strings.xml"/>
<xi:include href="eressea/strings.xml"/>
<xi:include href="eressea/races.xml"/>
<xi:include href="eressea/items-hse.xml"/>
<xi:include href="eressea/dungeons.xml"/>