Merge pull request #67 from badgerman/version-cleanup

eliminating support for old datafile versions, prior to binary formats
This commit is contained in:
Enno Rehling 2014-12-13 13:26:23 +01:00
commit fcffb3d8e1
14 changed files with 300 additions and 580 deletions

View File

@ -104,12 +104,7 @@ static int lc_read(struct attrib *a, void *owner, struct storage *store)
building_action *data = (building_action *)a->data.v;
int result =
read_reference(&data->b, store, read_building_reference, resolve_building);
if (global.data_version < UNICODE_VERSION) {
READ_STR(store, name, sizeof(name));
}
else {
READ_TOK(store, name, sizeof(name));
}
READ_TOK(store, name, sizeof(name));
if (strcmp(name, "tunnel_action") == 0) {
/* E2: Weltentor has a new module, doesn't need this any longer */
result = 0;
@ -118,26 +113,16 @@ static int lc_read(struct attrib *a, void *owner, struct storage *store)
else {
data->fname = _strdup(name);
}
if (global.data_version >= BACTION_VERSION) {
if (global.data_version < UNICODE_VERSION) {
READ_STR(store, name, sizeof(name));
}
else {
READ_TOK(store, name, sizeof(name));
if (strcmp(name, "tnnL") == 0) {
/* tunnel_action was the old Weltentore, their code has changed. ignore this object */
result = 0;
data->b = 0;
}
}
if (strcmp(name, NULLSTRING) == 0)
data->param = 0;
else {
data->param = _strdup(name);
}
READ_TOK(store, name, sizeof(name));
if (strcmp(name, "tnnL") == 0) {
/* tunnel_action was the old Weltentore, their code has changed. ignore this object */
result = 0;
data->b = 0;
}
else {
if (strcmp(name, NULLSTRING) == 0)
data->param = 0;
else {
data->param = _strdup(name);
}
if (result == 0 && !data->b) {
return AT_READ_FAIL;

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@ -231,10 +231,8 @@ int LongHunger(const struct unit *u)
if (u != NULL) {
if (!fval(u, UFL_HUNGER))
return false;
#ifdef NEW_DAEMONHUNGER_RULE
if (u_race(u) == get_race(RC_DAEMON))
return false;
#endif
}
if (rule < 0 || gamecookie != global.cookie) {
gamecookie = global.cookie;

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@ -195,14 +195,8 @@ int curse_read(attrib * a, void *owner, struct storage *store)
READ_TOK(store, cursename, sizeof(cursename));
READ_INT(store, &flags);
READ_INT(store, &c->duration);
if (global.data_version >= CURSEVIGOURISFLOAT_VERSION) {
READ_FLT(store, &flt);
c->vigour = flt;
}
else {
READ_INT(store, &n);
c->vigour = (float)n;
}
READ_FLT(store, &flt);
c->vigour = flt;
if (global.data_version < INTPAK_VERSION) {
ur = read_reference(&c->magician, store, read_int, resolve_unit);
}
@ -226,12 +220,7 @@ int curse_read(attrib * a, void *owner, struct storage *store)
assert(result == 0);
return AT_READ_FAIL;
}
if (global.data_version < CURSEFLAGS_VERSION) {
c_setflag(c, flags);
}
else {
c->flags = flags;
}
c->flags = flags;
c_clearflag(c, CURSE_ISNEW);
if (c->type->read)

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@ -236,8 +236,6 @@ void read_groups(struct storage *store, faction * f)
READ_INT(store, &fid.i);
if (fid.i <= 0)
break;
if (global.data_version < STORAGE_VERSION && fid.i == 0)
break;
a = ally_add(pa, findfaction(fid.i));
READ_INT(store, &a->status);
if (!a->faction)

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@ -428,10 +428,6 @@ static void read_alliances(struct storage *store)
{
char pbuf[8];
int id, terminator = 0;
if (global.data_version < SAVEALLIANCE_VERSION) {
if (!AllianceRestricted() && !AllianceAuto())
return;
}
if (global.data_version < ALLIANCELEADER_VERSION) {
terminator = atoi36("end");
READ_STR(store, pbuf, sizeof(pbuf));
@ -645,36 +641,10 @@ unit *read_unit(struct gamedata *data)
READ_INT(data->store, &n);
u->age = (short)n;
if (data->version < STORAGE_VERSION) {
char *space;
READ_STR(data->store, rname, sizeof(rname));
space = strchr(rname, ' ');
if (space != NULL) {
char *inc = space + 1;
char *outc = space;
do {
while (*inc == ' ')
++inc;
while (*inc) {
*outc++ = *inc++;
if (*inc == ' ')
break;
}
} while (*inc);
*outc = 0;
}
}
else {
READ_TOK(data->store, rname, sizeof(rname));
}
READ_TOK(data->store, rname, sizeof(rname));
u_setrace(u, rc_find(rname));
if (data->version < STORAGE_VERSION) {
READ_STR(data->store, rname, sizeof(rname));
}
else {
READ_TOK(data->store, rname, sizeof(rname));
}
READ_TOK(data->store, rname, sizeof(rname));
if (rname[0] && skill_enabled(SK_STEALTH))
u->irace = rc_find(rname);
else
@ -756,14 +726,6 @@ unit *read_unit(struct gamedata *data)
}
READ_STR(data->store, obuf, sizeof(obuf));
}
if (data->version < NOLASTORDER_VERSION) {
order *ord;
READ_STR(data->store, obuf, sizeof(obuf));
ord = parse_order(obuf, u->faction->locale);
if (ord != NULL) {
addlist(&u->orders, ord);
}
}
set_order(&u->thisorder, NULL);
assert(u_race(u));
@ -869,13 +831,11 @@ static region *readregion(struct gamedata *data, int x, int y)
{
region *r = findregion(x, y);
const terrain_type *terrain;
char token[32];
char name[NAMESIZE];
int uid = 0;
int n;
if (data->version >= UID_VERSION) {
READ_INT(data->store, &uid);
}
READ_INT(data->store, &uid);
if (r == NULL) {
plane *pl = findplane(x, y);
@ -906,23 +866,11 @@ static region *readregion(struct gamedata *data, int x, int y)
region_setinfo(r, info);
}
if (data->version < TERRAIN_VERSION) {
int ter;
READ_INT(data->store, &ter);
terrain = newterrain((terrain_t)ter);
if (terrain == NULL) {
log_error("while reading datafile from pre-TERRAIN_VERSION, could not find terrain #%d.\n", ter);
terrain = newterrain(T_PLAIN);
}
}
else {
char name[64];
READ_STR(data->store, name, sizeof(name));
terrain = get_terrain(name);
if (terrain == NULL) {
log_error("Unknown terrain '%s'\n", name);
assert(!"unknown terrain");
}
READ_STR(data->store, name, sizeof(name));
terrain = get_terrain(name);
if (terrain == NULL) {
log_error("Unknown terrain '%s'\n", name);
assert(!"unknown terrain");
}
r->terrain = terrain;
READ_INT(data->store, &r->flags);
@ -930,7 +878,6 @@ static region *readregion(struct gamedata *data, int x, int y)
r->age = (unsigned short)n;
if (fval(r->terrain, LAND_REGION)) {
char name[NAMESIZE];
r->land = calloc(1, sizeof(land_region));
READ_STR(data->store, name, sizeof(name));
r->land->name = _strdup(name);
@ -963,13 +910,13 @@ static region *readregion(struct gamedata *data, int x, int y)
assert(*pres == NULL);
for (;;) {
rawmaterial *res;
READ_STR(data->store, token, sizeof(token));
if (strcmp(token, "end") == 0)
READ_STR(data->store, name, sizeof(name));
if (strcmp(name, "end") == 0)
break;
res = malloc(sizeof(rawmaterial));
res->type = rmt_find(token);
res->type = rmt_find(name);
if (res->type == NULL) {
log_error("invalid resourcetype %s in data.\n", token);
log_error("invalid resourcetype %s in data.\n", name);
}
assert(res->type != NULL);
READ_INT(data->store, &n);
@ -990,9 +937,9 @@ static region *readregion(struct gamedata *data, int x, int y)
}
*pres = NULL;
READ_STR(data->store, token, sizeof(token));
if (strcmp(token, "noherb") != 0) {
const resource_type *rtype = rt_find(token);
READ_STR(data->store, name, sizeof(name));
if (strcmp(name, "noherb") != 0) {
const resource_type *rtype = rt_find(name);
assert(rtype && rtype->itype && fval(rtype->itype, ITF_HERB));
rsetherbtype(r, rtype->itype);
}
@ -1016,17 +963,15 @@ static region *readregion(struct gamedata *data, int x, int y)
int n;
for (;;) {
const struct resource_type *rtype;
READ_STR(data->store, token, sizeof(token));
if (!strcmp(token, "end"))
READ_STR(data->store, name, sizeof(name));
if (!strcmp(name, "end"))
break;
rtype = rt_find(token);
rtype = rt_find(name);
assert(rtype && rtype->ltype);
READ_INT(data->store, &n);
r_setdemand(r, rtype->ltype, n);
}
if (data->version >= REGIONITEMS_VERSION) {
read_items(data->store, &r->land->items);
}
read_items(data->store, &r->land->items);
if (data->version >= REGIONOWNER_VERSION) {
READ_INT(data->store, &n);
r->land->morale = (short)n;
@ -1088,10 +1033,8 @@ void writeregion(struct gamedata *data, const region * r)
WRITE_INT(data->store, demand->value);
}
WRITE_TOK(data->store, "end");
#if RELEASE_VERSION>=REGIONITEMS_VERSION
write_items(data->store, r->land->items);
WRITE_SECTION(data->store);
#endif
#if RELEASE_VERSION>=REGIONOWNER_VERSION
WRITE_INT(data->store, r->land->morale);
write_owner(data, r->land->ownership);
@ -1163,24 +1106,13 @@ void read_spellbook(spellbook **bookp, struct storage *store, int(*get_level)(co
char spname[64];
int level = 0;
if (global.data_version < SPELLNAME_VERSION) {
int i;
READ_INT(store, &i);
if (i < 0)
break;
if (bookp) {
sp = find_spellbyid((unsigned int)i);
}
}
else {
READ_TOK(store, spname, sizeof(spname));
if (strcmp(spname, "end") == 0)
break;
if (bookp) {
sp = find_spell(spname);
if (!sp) {
log_error("read_spells: could not find spell '%s'\n", spname);
}
READ_TOK(store, spname, sizeof(spname));
if (strcmp(spname, "end") == 0)
break;
if (bookp) {
sp = find_spell(spname);
if (!sp) {
log_error("read_spells: could not find spell '%s'\n", spname);
}
}
if (global.data_version >= SPELLBOOK_VERSION) {
@ -1313,9 +1245,7 @@ faction *readfaction(struct gamedata * data)
}
a_read(data->store, &f->attribs, f);
if (data->version >= CLAIM_VERSION) {
read_items(data->store, &f->items);
}
read_items(data->store, &f->items);
for (;;) {
READ_TOK(data->store, name, sizeof(name));
if (strcmp("end", name) == 0)
@ -1342,36 +1272,16 @@ faction *readfaction(struct gamedata * data)
}
sfp = &f->allies;
if (data->version < ALLIANCES_VERSION) {
int p;
READ_INT(data->store, &p);
while (--p >= 0) {
int aid, state;
READ_INT(data->store, &aid);
for (;;) {
int aid = 0;
READ_INT(data->store, &aid);
if (aid > 0) {
int state;
READ_INT(data->store, &state);
sfp = addally(f, sfp, aid, state);
}
}
else {
for (;;) {
int aid = 0;
if (data->version < STORAGE_VERSION) {
READ_TOK(data->store, name, sizeof(name));
if (strcmp(name, "end") != 0) {
aid = atoi36(name);
}
}
else {
READ_INT(data->store, &aid);
}
if (aid > 0) {
int state;
READ_INT(data->store, &state);
sfp = addally(f, sfp, aid, state);
}
else {
break;
}
else {
break;
}
}
read_groups(data->store, f);
@ -1445,7 +1355,7 @@ void writefaction(struct gamedata *data, const faction * f)
int readgame(const char *filename, int backup)
{
int i, n, p, nread;
int n, p, nread;
faction *f, **fp;
region *r;
building *b, **bp;
@ -1503,9 +1413,8 @@ int readgame(const char *filename, int backup)
getchar();
}
}
else if (gdata.version >= SAVEXMLNAME_VERSION) {
char basefile[32];
READ_STR(&store, basefile, sizeof(basefile));
else {
READ_STR(&store, NULL, 0);
}
a_read(&store, &global.attribs, NULL);
READ_INT(&store, &turn);
@ -1576,9 +1485,7 @@ int readgame(const char *filename, int backup)
}
/* Read factions */
if (gdata.version >= ALLIANCES_VERSION) {
read_alliances(&store);
}
read_alliances(&store);
READ_INT(&store, &nread);
log_printf(stdout, " - Einzulesende Parteien: %d\n", nread);
fp = &factions;
@ -1594,14 +1501,6 @@ int readgame(const char *filename, int backup)
}
*fp = 0;
/* ignore the obsolete list of "used" faction ids */
if (gdata.version < STORAGE_VERSION) {
READ_INT(&store, &i);
while (i--) {
READ_INT(&store, &n);
}
}
/* Regionen */
READ_INT(&store, &nread);
@ -1878,9 +1777,7 @@ int writegame(const char *filename)
}
/* Write factions */
#if RELEASE_VERSION>=ALLIANCES_VERSION
write_alliances(&gdata);
#endif
n = listlen(factions);
WRITE_INT(&store, n);
WRITE_SECTION(&store);
@ -1975,9 +1872,6 @@ void a_writeint(const attrib * a, const void *owner, struct storage *store)
int a_readshorts(attrib * a, void *owner, struct storage *store)
{
int n;
if (global.data_version < ATTRIBREAD_VERSION) {
return a_readint(a, store, owner);
}
READ_INT(store, &n);
a->data.sa[0] = (short)n;
READ_INT(store, &n);
@ -1994,9 +1888,6 @@ void a_writeshorts(const attrib * a, const void *owner, struct storage *store)
int a_readchars(attrib * a, void *owner, struct storage *store)
{
int i;
if (global.data_version < ATTRIBREAD_VERSION) {
return a_readint(a, store, owner);
}
for (i = 0; i != 4; ++i) {
int n;
READ_INT(store, &n);
@ -2016,9 +1907,6 @@ void a_writechars(const attrib * a, const void *owner, struct storage *store)
int a_readvoid(attrib * a, void *owner, struct storage *store)
{
if (global.data_version < ATTRIBREAD_VERSION) {
return a_readint(a, store, owner);
}
return AT_READ_OK;
}

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@ -10,52 +10,6 @@
without prior permission by the authors of Eressea.
*/
/* changes from->to: 72->73: struct unit::lock entfernt.
* 73->74: struct unit::flags eingeführt.
* 74->75: parteitarnung als flag.
* 75->76: #ifdef NEW_HP: hp
* 76->77: ship->damage
* 77->78: neue Message-Option "Orkvermehrung" (MAX_MSG +1)
* 78->79: showdata nicht mehr speichern
* 79->HEX_VERSION: hex
* 80->82: ATTRIB_VERSION
* 90: Ebenen
* 92: Magiegebiet-Auswahl f->magiegebiet
* 94: f->attribs wird gespeichert
* 100: NEWMAGIC, neue Message-Option "Zauber" (MAX_MSG +1)
* 108: Speichern von Timeouts
* 193: curse bekommen id aus struct unit-nummernraum
*/
/*
#define HEX_VERSION 81
#define GROWTREE_VERSION 305
#define RANDOMIZED_RESOURCES_VERSION 306
#define NEWRACE_VERSION 307
#define INTERIM_VERSION 309
#define NEWSKILL_VERSION 309
#define WATCHERS_VERSION 310
#define OVERRIDE_VERSION 311
*/
#define CURSETYPE_VERSION 312 /* turn 287 */
#define ALLIANCES_VERSION 313
#define DBLINK_VERSION 314
#define CURSEVIGOURISFLOAT_VERSION 315
#define SAVEXMLNAME_VERSION 316
#define SAVEALLIANCE_VERSION 317
#define CLAIM_VERSION 318
/* 319 is the HSE4 data version */
#define BACTION_VERSION 319 /* building action gets a param string */
#define NOLASTORDER_VERSION 320 /* do not use lastorder */
#define SPELLNAME_VERSION 321 /* reference spells by name */
#define TERRAIN_VERSION 322 /* terrains are a full type and saved by name */
#define REGIONITEMS_VERSION 323 /* regions have items */
#define ATTRIBREAD_VERSION 324 /* remove a_readint */
#define CURSEFLAGS_VERSION 325 /* remove a_readint */
#define UNICODE_VERSION 326 /* 2007-06-27 everything is stored as UTF8 */
#define UID_VERSION 327 /* regions have a unique id */
#define STORAGE_VERSION 328 /* with storage.h, some things are stored smarter (ids as base36, fractions as float) */
#define INTPAK_VERSION 329 /* in binary, ints can get packed */
#define NOZEROIDS_VERSION 330 /* 2008-05-16 zero is not a valid ID for anything (including factions) */
#define NOBORDERATTRIBS_VERSION 331 /* 2008-05-17 connection::attribs has been moved to userdata */
@ -74,6 +28,7 @@
#define SAVEGAMEID_VERSION 343 /* instead of XMLNAME, save the game.id parameter from the config */
#define BUILDNO_VERSION 344 /* storing the build number in the save */
#define AUTO_RACENAME_VERSION 345 /* NPC units with name==NULL will automatically get their race for a name */
#define MIN_VERSION INTPAK_VERSION /* minimal datafile we support */
#define RELEASE_VERSION AUTO_RACENAME_VERSION /* current datafile */

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@ -151,7 +151,6 @@ static void age_unit(region * r, unit * u)
u_race(u)->age(u);
}
}
#ifdef ASTRAL_ITEM_RESTRICTIONS
if (u->region && is_astral(u->region)) {
item **itemp = &u->items;
while (*itemp) {
@ -168,7 +167,6 @@ static void age_unit(region * r, unit * u)
itemp = &itm->next;
}
}
#endif
}
static void live(region * r)
@ -3606,11 +3604,7 @@ void monthly_healing(void)
p *= heal_factor(u);
if (u->hp < umhp) {
#ifdef NEW_DAEMONHUNGER_RULE
double maxheal = _max(u->number, umhp / 20.0);
#else
double maxheal = _max(u->number, umhp / 10.0);
#endif
int addhp;
struct building *b = inside_building(u);
const struct building_type *btype = b ? b->type : NULL;

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@ -229,21 +229,12 @@ struct storage *store)
spell *sp;
char spname[64];
if (global.data_version < SPELLNAME_VERSION) {
int i;
READ_INT(store, &i);
if (i < 0)
break;
sp = find_spellbyid((unsigned int)i);
}
else {
READ_TOK(store, spname, sizeof(spname));
if (strcmp(spname, "end") == 0)
break;
sp = find_spell(spname);
if (!sp) {
log_error("read_spells: could not find spell '%s' in school '%s'\n", spname, magic_school[mtype]);
}
READ_TOK(store, spname, sizeof(spname));
if (strcmp(spname, "end") == 0)
break;
sp = find_spell(spname);
if (!sp) {
log_error("read_spells: could not find spell '%s' in school '%s'\n", spname, magic_school[mtype]);
}
if (sp) {
add_spell(slistp, sp);
@ -272,23 +263,13 @@ static int read_mage(attrib * a, void *owner, struct storage *store)
for (i = 0; i != MAXCOMBATSPELLS; ++i) {
spell *sp = NULL;
int level = 0;
if (global.data_version < SPELLNAME_VERSION) {
int spid;
READ_INT(store, &spid);
READ_INT(store, &level);
if (spid >= 0) {
sp = find_spellbyid((unsigned int)spid);
}
}
else {
READ_TOK(store, spname, sizeof(spname));
READ_INT(store, &level);
READ_TOK(store, spname, sizeof(spname));
READ_INT(store, &level);
if (strcmp("none", spname) != 0) {
sp = find_spell(spname);
if (!sp) {
log_error("read_mage: could not find combat spell '%s' in school '%s'\n", spname, magic_school[mage->magietyp]);
}
if (strcmp("none", spname) != 0) {
sp = find_spell(spname);
if (!sp) {
log_error("read_mage: could not find combat spell '%s' in school '%s'\n", spname, magic_school[mage->magietyp]);
}
}
if (sp && level >= 0) {

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@ -24,14 +24,11 @@
#define NEWATSROI 0
/* Vermehrungsrate Bauern in 1/10000.
* Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */
* TODO: Evt. Berechnungsfehler, reale Vermehrungsraten scheinen höher. */
#define PEASANTGROWTH 10
#define BATTLE_KILLS_PEASANTS 20
#define PEASANTLUCK 10
#define ASTRAL_ITEM_RESTRICTIONS /* keine grossen dinge im astralraum */
#define NEW_DAEMONHUNGER_RULE
#define NEW_COMBATSKILLS_RULE
#define ROW_FACTOR 3 /* factor for combat row advancement rule */
/* optional game components. TODO: These should either be
@ -42,14 +39,5 @@
#define MUSEUM_MODULE 1
#define ARENA_MODULE 1
#define CHANGED_CROSSBOWS 0 /* use the WTF_ARMORPIERCING flag */
#undef GLOBAL_WARMING /* number of turns before global warming sets in */
#if defined(BINDINGS_LUABIND)
# undef BINDINGS_TOLUA
#elif defined(BINDINGS_TOLUA)
# undef BINDINGS_LUABIND
#else
# define BINDINGS_TOLUA /* new default */
#endif
#undef REGIONOWNERS /* (WIP) region-owner uses HELP_TRAVEL to control entry to region */

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@ -174,17 +174,8 @@ static void wall_read(connection * b, storage * store)
{
static wall_data dummy;
wall_data *fd = b->data.v ? (wall_data *) b->data.v : &dummy;
variant mno;
if (global.data_version < STORAGE_VERSION) {
READ_INT(store, &mno.i);
fd->mage = findunit(mno.i);
if (!fd->mage && b->data.v) {
ur_add(mno, &fd->mage, resolve_unit);
}
} else {
read_reference(&fd->mage, store, read_unit_reference, resolve_unit);
}
read_reference(&fd->mage, store, read_unit_reference, resolve_unit);
READ_INT(store, &fd->force);
if (global.data_version >= NOBORDERATTRIBS_VERSION) {
READ_INT(store, &fd->countdown);

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@ -44,32 +44,33 @@
*/
/* erhöht/senkt regeneration und maxaura um effect% */
static message *cinfo_auraboost(const void *obj, objtype_t typ, const curse * c,
int self)
int self)
{
struct unit *u = (struct unit *)obj;
unused_arg(typ);
assert(typ == TYP_UNIT);
struct unit *u = (struct unit *)obj;
unused_arg(typ);
assert(typ == TYP_UNIT);
if (self != 0) {
if (curse_geteffect(c) > 100) {
return msg_message("curseinfo::auraboost_0", "unit id", u, c->no);
} else {
return msg_message("curseinfo::auraboost_1", "unit id", u, c->no);
if (self != 0) {
if (curse_geteffect(c) > 100) {
return msg_message("curseinfo::auraboost_0", "unit id", u, c->no);
}
else {
return msg_message("curseinfo::auraboost_1", "unit id", u, c->no);
}
}
}
return NULL;
return NULL;
}
static struct curse_type ct_auraboost = {
"auraboost",
CURSETYP_NORM, CURSE_SPREADMODULO, (NO_MERGE),
cinfo_auraboost
"auraboost",
CURSETYP_NORM, CURSE_SPREADMODULO, (NO_MERGE),
cinfo_auraboost
};
/* Magic Boost - Gabe des Chaos */
static struct curse_type ct_magicboost = {
"magicboost",
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_IMMUNE, M_MEN, cinfo_simple
"magicboost",
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_IMMUNE, M_MEN, cinfo_simple
};
/* ------------------------------------------------------------- */
@ -77,24 +78,24 @@ static struct curse_type ct_magicboost = {
* C_SLAVE
*/
static message *cinfo_slave(const void *obj, objtype_t typ, const curse * c,
int self)
int self)
{
unit *u;
unused_arg(typ);
unit *u;
unused_arg(typ);
assert(typ == TYP_UNIT);
u = (unit *) obj;
assert(typ == TYP_UNIT);
u = (unit *)obj;
if (self != 0) {
return msg_message("curseinfo::slave_1", "unit duration id", u, c->duration,
c->no);
}
return NULL;
if (self != 0) {
return msg_message("curseinfo::slave_1", "unit duration id", u, c->duration,
c->no);
}
return NULL;
}
static struct curse_type ct_slavery = { "slavery",
CURSETYP_NORM, 0, NO_MERGE,
cinfo_slave
CURSETYP_NORM, 0, NO_MERGE,
cinfo_slave
};
/* ------------------------------------------------------------- */
@ -102,28 +103,28 @@ static struct curse_type ct_slavery = { "slavery",
* C_CALM
*/
static message *cinfo_calm(const void *obj, objtype_t typ, const curse * c,
int self)
int self)
{
unused_arg(typ);
assert(typ == TYP_UNIT);
unused_arg(typ);
assert(typ == TYP_UNIT);
if (c->magician && c->magician->faction) {
faction *f = c->magician->faction;
unit *u = (unit *) obj;
if (c->magician && c->magician->faction) {
faction *f = c->magician->faction;
unit *u = (unit *)obj;
if (f == NULL || self == 0) {
const struct race *rc = u_irace(c->magician);
return msg_message("curseinfo::calm_0", "unit race id", u, rc, c->no);
if (f == NULL || self == 0) {
const struct race *rc = u_irace(c->magician);
return msg_message("curseinfo::calm_0", "unit race id", u, rc, c->no);
}
return msg_message("curseinfo::calm_1", "unit faction id", u, f, c->no);
}
return msg_message("curseinfo::calm_1", "unit faction id", u, f, c->no);
}
return NULL;
return NULL;
}
static struct curse_type ct_calmmonster = {
"calmmonster",
CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
cinfo_calm
"calmmonster",
CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
cinfo_calm
};
/* ------------------------------------------------------------- */
@ -131,23 +132,23 @@ static struct curse_type ct_calmmonster = {
* C_SPEED
*/
static message *cinfo_speed(const void *obj, objtype_t typ, const curse * c,
int self)
int self)
{
unused_arg(typ);
assert(typ == TYP_UNIT);
unused_arg(typ);
assert(typ == TYP_UNIT);
if (self != 0) {
unit *u = (unit *) obj;
return msg_message("curseinfo::speed_1", "unit number duration id", u,
c->data.i, c->duration, c->no);
}
return NULL;
if (self != 0) {
unit *u = (unit *)obj;
return msg_message("curseinfo::speed_1", "unit number duration id", u,
c->data.i, c->duration, c->no);
}
return NULL;
}
static struct curse_type ct_speed = {
"speed",
CURSETYP_UNIT, CURSE_SPREADNEVER, M_MEN,
cinfo_speed
"speed",
CURSETYP_UNIT, CURSE_SPREADNEVER, M_MEN,
cinfo_speed
};
/* ------------------------------------------------------------- */
@ -156,21 +157,21 @@ static struct curse_type ct_speed = {
*/
message *cinfo_unit(const void *obj, objtype_t typ, const curse * c, int self)
{
unused_arg(typ);
assert(typ == TYP_UNIT);
unused_arg(typ);
assert(typ == TYP_UNIT);
if (self != 0) {
unit *u = (unit *) obj;
return msg_message(mkname("curseinfo", c->type->cname), "unit id", u,
c->no);
}
return NULL;
if (self != 0) {
unit *u = (unit *)obj;
return msg_message(mkname("curseinfo", c->type->cname), "unit id", u,
c->no);
}
return NULL;
}
static struct curse_type ct_orcish = {
"orcish",
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_ISNEW, M_MEN,
cinfo_unit
"orcish",
CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_ISNEW, M_MEN,
cinfo_unit
};
/* ------------------------------------------------------------- */
@ -178,23 +179,23 @@ static struct curse_type ct_orcish = {
* C_KAELTESCHUTZ
*/
static message *cinfo_kaelteschutz(const void *obj, objtype_t typ, const curse * c,
int self)
int self)
{
unused_arg(typ);
assert(typ == TYP_UNIT);
unused_arg(typ);
assert(typ == TYP_UNIT);
if (self != 0) {
unit *u = (unit *) obj;
return msg_message("curseinfo::warmth_1", "unit number id", u,
get_cursedmen(u, c), c->no);
}
return NULL;
if (self != 0) {
unit *u = (unit *)obj;
return msg_message("curseinfo::warmth_1", "unit number id", u,
get_cursedmen(u, c), c->no);
}
return NULL;
}
static struct curse_type ct_insectfur = {
"insectfur",
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION),
cinfo_kaelteschutz
"insectfur",
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION),
cinfo_kaelteschutz
};
/* ------------------------------------------------------------- */
@ -202,64 +203,64 @@ static struct curse_type ct_insectfur = {
* C_SPARKLE
*/
static message *cinfo_sparkle(const void *obj, objtype_t typ, const curse * c,
int self)
int self)
{
const char *effects[] = {
NULL, /* end grau */
"sparkle_1",
"sparkle_2",
NULL, /* end traum */
"sparkle_3",
"sparkle_4",
NULL, /* end tybied */
"sparkle_5",
"sparkle_6",
"sparkle_7",
"sparkle_8",
NULL, /* end cerrdor */
"sparkle_9",
"sparkle_10",
"sparkle_11",
"sparkle_12",
NULL, /* end gwyrrd */
"sparkle_13",
"sparkle_14",
"sparkle_15",
"sparkle_16",
"sparkle_17",
"sparkle_18",
NULL, /* end draig */
};
int m, begin = 0, end = 0;
unit *u;
unused_arg(typ);
const char *effects[] = {
NULL, /* end grau */
"sparkle_1",
"sparkle_2",
NULL, /* end traum */
"sparkle_3",
"sparkle_4",
NULL, /* end tybied */
"sparkle_5",
"sparkle_6",
"sparkle_7",
"sparkle_8",
NULL, /* end cerrdor */
"sparkle_9",
"sparkle_10",
"sparkle_11",
"sparkle_12",
NULL, /* end gwyrrd */
"sparkle_13",
"sparkle_14",
"sparkle_15",
"sparkle_16",
"sparkle_17",
"sparkle_18",
NULL, /* end draig */
};
int m, begin = 0, end = 0;
unit *u;
unused_arg(typ);
assert(typ == TYP_UNIT);
u = (unit *) obj;
assert(typ == TYP_UNIT);
u = (unit *)obj;
if (!c->magician || !c->magician->faction)
return NULL;
if (!c->magician || !c->magician->faction)
return NULL;
for (m = 0; m != c->magician->faction->magiegebiet; ++m) {
while (effects[end] != NULL)
++end;
begin = end + 1;
end = begin;
}
for (m = 0; m != c->magician->faction->magiegebiet; ++m) {
while (effects[end] != NULL)
++end;
begin = end + 1;
end = begin;
}
while (effects[end] != NULL)
++end;
if (end == begin)
return NULL;
else {
int index = begin + curse_geteffect_int(c) % (end - begin);
return msg_message(mkname("curseinfo", effects[index]), "unit id", u,
c->no);
}
++end;
if (end == begin)
return NULL;
else {
int index = begin + curse_geteffect_int(c) % (end - begin);
return msg_message(mkname("curseinfo", effects[index]), "unit id", u,
c->no);
}
}
static struct curse_type ct_sparkle = { "sparkle",
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION), cinfo_sparkle
CURSETYP_UNIT, CURSE_SPREADMODULO, (M_MEN | M_DURATION), cinfo_sparkle
};
/* ------------------------------------------------------------- */
@ -267,7 +268,7 @@ static struct curse_type ct_sparkle = { "sparkle",
* C_STRENGTH
*/
static struct curse_type ct_strength = { "strength",
CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
};
/* ------------------------------------------------------------- */
@ -275,7 +276,7 @@ static struct curse_type ct_strength = { "strength",
* C_ALLSKILLS (Alp)
*/
static struct curse_type ct_worse = {
"worse", CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_NOAGE, M_MEN, cinfo_unit
"worse", CURSETYP_UNIT, CURSE_SPREADMODULO | CURSE_NOAGE, M_MEN, cinfo_unit
};
/* ------------------------------------------------------------- */
@ -284,24 +285,24 @@ static struct curse_type ct_worse = {
* C_ITEMCLOAK
*/
static struct curse_type ct_itemcloak = {
"itemcloak", CURSETYP_UNIT, CURSE_SPREADNEVER, M_DURATION, cinfo_unit
"itemcloak", CURSETYP_UNIT, CURSE_SPREADNEVER, M_DURATION, cinfo_unit
};
/* ------------------------------------------------------------- */
static struct curse_type ct_fumble = {
"fumble", CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
"fumble", CURSETYP_NORM, CURSE_SPREADNEVER | CURSE_ONLYONE, NO_MERGE,
cinfo_unit
};
/* ------------------------------------------------------------- */
static struct curse_type ct_oldrace = {
"oldrace", CURSETYP_NORM, CURSE_SPREADALWAYS, NO_MERGE, NULL
"oldrace", CURSETYP_NORM, CURSE_SPREADALWAYS, NO_MERGE, NULL
};
static struct curse_type ct_magicresistance = {
"magicresistance", CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
"magicresistance", CURSETYP_UNIT, CURSE_SPREADMODULO, M_MEN, cinfo_simple
};
/* ------------------------------------------------------------- */
@ -311,62 +312,58 @@ static struct curse_type ct_magicresistance = {
static int read_skill(struct storage *store, curse * c, void *target)
{
int skill;
if (global.data_version < CURSETYPE_VERSION) {
int skill;
READ_INT(store, &skill);
READ_INT(store, 0); /* men, ignored */
} else {
READ_INT(store, &skill);
}
c->data.i = skill;
return 0;
c->data.i = skill;
return 0;
}
static int
write_skill(struct storage *store, const curse * c, const void *target)
{
WRITE_INT(store, c->data.i);
return 0;
WRITE_INT(store, c->data.i);
return 0;
}
static message *cinfo_skillmod(const void *obj, objtype_t typ, const curse * c,
int self)
int self)
{
unused_arg(typ);
unused_arg(typ);
if (self != 0) {
unit *u = (unit *) obj;
int sk = c->data.i;
if (c->effect > 0) {
return msg_message("curseinfo::skill_1", "unit skill id", u, sk, c->no);
} else if (c->effect < 0) {
return msg_message("curseinfo::skill_2", "unit skill id", u, sk, c->no);
if (self != 0) {
unit *u = (unit *)obj;
int sk = c->data.i;
if (c->effect > 0) {
return msg_message("curseinfo::skill_1", "unit skill id", u, sk, c->no);
}
else if (c->effect < 0) {
return msg_message("curseinfo::skill_2", "unit skill id", u, sk, c->no);
}
}
}
return NULL;
return NULL;
}
static struct curse_type ct_skillmod = {
"skillmod", CURSETYP_NORM, CURSE_SPREADMODULO, M_MEN, cinfo_skillmod,
NULL, read_skill, write_skill
"skillmod", CURSETYP_NORM, CURSE_SPREADMODULO, M_MEN, cinfo_skillmod,
NULL, read_skill, write_skill
};
/* ------------------------------------------------------------- */
void register_unitcurse(void)
{
ct_register(&ct_auraboost);
ct_register(&ct_magicboost);
ct_register(&ct_slavery);
ct_register(&ct_calmmonster);
ct_register(&ct_speed);
ct_register(&ct_orcish);
ct_register(&ct_insectfur);
ct_register(&ct_sparkle);
ct_register(&ct_strength);
ct_register(&ct_worse);
ct_register(&ct_skillmod);
ct_register(&ct_itemcloak);
ct_register(&ct_fumble);
ct_register(&ct_oldrace);
ct_register(&ct_magicresistance);
ct_register(&ct_auraboost);
ct_register(&ct_magicboost);
ct_register(&ct_slavery);
ct_register(&ct_calmmonster);
ct_register(&ct_speed);
ct_register(&ct_orcish);
ct_register(&ct_insectfur);
ct_register(&ct_sparkle);
ct_register(&ct_strength);
ct_register(&ct_worse);
ct_register(&ct_skillmod);
ct_register(&ct_itemcloak);
ct_register(&ct_fumble);
ct_register(&ct_oldrace);
ct_register(&ct_magicresistance);
}

View File

@ -328,13 +328,8 @@ int teach_cmd(unit * u, struct order *ord)
} while (sk != NOSKILL);
while (teaching && student) {
if (student->faction == u->faction) {
#ifdef NEW_DAEMONHUNGER_RULE
if (LongHunger(student))
continue;
#else
if (fval(student, UFL_HUNGER))
continue;
#endif
if (getkeyword(student->thisorder) == K_STUDY) {
/* Input ist nun von student->thisorder !! */
init_order(student->thisorder);
@ -358,13 +353,8 @@ int teach_cmd(unit * u, struct order *ord)
while (teaching && student) {
if (student->faction != u->faction
&& alliedunit(u, student->faction, HELP_GUARD)) {
#ifdef NEW_DAEMONHUNGER_RULE
if (LongHunger(student))
continue;
#else
if (fval(student, UFL_HUNGER))
continue;
#endif
if (getkeyword(student->thisorder) == K_STUDY) {
/* Input ist nun von student->thisorder !! */
init_order(student->thisorder);

View File

@ -1,7 +1,7 @@
/*
Copyright (c) 1998-2010, Enno Rehling <enno@eressea.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Katja Zedel <katze@felidae.kn-bremen.de
Christian Schlittchen <corwin@amber.kn-bremen.de>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@ -45,109 +45,98 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
**/
typedef struct createcurse_data {
struct unit *mage;
struct unit *target;
const curse_type *type;
float vigour;
int duration;
float effect;
int men;
struct unit *mage;
struct unit *target;
const curse_type *type;
float vigour;
int duration;
float effect;
int men;
} createcurse_data;
static void createcurse_init(trigger * t)
{
t->data.v = calloc(sizeof(createcurse_data), 1);
t->data.v = calloc(sizeof(createcurse_data), 1);
}
static void createcurse_free(trigger * t)
{
free(t->data.v);
free(t->data.v);
}
static int createcurse_handle(trigger * t, void *data)
{
/* call an event handler on createcurse.
* data.v -> ( variant event, int timer )
*/
createcurse_data *td = (createcurse_data *) t->data.v;
if (td->mage && td->target && td->mage->number && td->target->number) {
create_curse(td->mage, &td->target->attribs,
td->type, td->vigour, td->duration, td->effect, td->men);
} else {
log_error("could not perform createcurse::handle()\n");
}
unused_arg(data);
return 0;
/* call an event handler on createcurse.
* data.v -> ( variant event, int timer )
*/
createcurse_data *td = (createcurse_data *)t->data.v;
if (td->mage && td->target && td->mage->number && td->target->number) {
create_curse(td->mage, &td->target->attribs,
td->type, td->vigour, td->duration, td->effect, td->men);
}
else {
log_error("could not perform createcurse::handle()\n");
}
unused_arg(data);
return 0;
}
static void createcurse_write(const trigger * t, struct storage *store)
{
createcurse_data *td = (createcurse_data *) t->data.v;
write_unit_reference(td->mage, store);
write_unit_reference(td->target, store);
WRITE_TOK(store, td->type->cname);
WRITE_FLT(store, (float)td->vigour);
WRITE_INT(store, td->duration);
WRITE_FLT(store, (float)td->effect);
WRITE_INT(store, td->men);
createcurse_data *td = (createcurse_data *)t->data.v;
write_unit_reference(td->mage, store);
write_unit_reference(td->target, store);
WRITE_TOK(store, td->type->cname);
WRITE_FLT(store, (float)td->vigour);
WRITE_INT(store, td->duration);
WRITE_FLT(store, (float)td->effect);
WRITE_INT(store, td->men);
}
static int createcurse_read(trigger * t, struct storage *store)
{
createcurse_data *td = (createcurse_data *) t->data.v;
char zText[128];
createcurse_data *td = (createcurse_data *)t->data.v;
char zText[128];
read_reference(&td->mage, store, read_unit_reference, resolve_unit);
read_reference(&td->target, store, read_unit_reference, resolve_unit);
read_reference(&td->mage, store, read_unit_reference, resolve_unit);
read_reference(&td->target, store, read_unit_reference, resolve_unit);
if (global.data_version < CURSETYPE_VERSION) {
int id1, id2, n;
READ_INT(store, &id1);
READ_INT(store, &id2);
assert(id2 == 0);
READ_FLT(store, &td->vigour);
READ_INT(store, &td->duration);
READ_INT(store, &n);
td->effect = (float)n;
READ_INT(store, &td->men);
td->type = ct_find(oldcursename(id1));
} else {
READ_TOK(store, zText, sizeof(zText));
td->type = ct_find(zText);
READ_FLT(store, &td->vigour);
READ_INT(store, &td->duration);
if (global.data_version < CURSEFLOAT_VERSION) {
int n;
READ_INT(store, &n);
td->effect = (float)n;
} else {
READ_FLT(store, &td->effect);
int n;
READ_INT(store, &n);
td->effect = (float)n;
}
else {
READ_FLT(store, &td->effect);
}
READ_INT(store, &td->men);
}
return AT_READ_OK;
return AT_READ_OK;
}
trigger_type tt_createcurse = {
"createcurse",
createcurse_init,
createcurse_free,
createcurse_handle,
createcurse_write,
createcurse_read
"createcurse",
createcurse_init,
createcurse_free,
createcurse_handle,
createcurse_write,
createcurse_read
};
trigger *trigger_createcurse(struct unit * mage, struct unit * target,
const curse_type * ct, float vigour, int duration, float effect, int men)
const curse_type * ct, float vigour, int duration, float effect, int men)
{
trigger *t = t_new(&tt_createcurse);
createcurse_data *td = (createcurse_data *) t->data.v;
td->mage = mage;
td->target = target;
td->type = ct;
td->vigour = vigour;
td->duration = duration;
td->effect = effect;
td->men = men;
return t;
trigger *t = t_new(&tt_createcurse);
createcurse_data *td = (createcurse_data *)t->data.v;
td->mage = mage;
td->target = target;
td->type = ct;
td->vigour = vigour;
td->duration = duration;
td->effect = effect;
td->men = men;
return t;
}

View File

@ -74,39 +74,16 @@ static int a_agedirection(attrib * a)
static int a_readdirection(attrib * a, void *owner, struct storage *store)
{
spec_direction *d = (spec_direction *)(a->data.v);
char lbuf[32];
(void) owner;
READ_INT(store, &d->x);
READ_INT(store, &d->y);
READ_INT(store, &d->duration);
if (global.data_version < UNICODE_VERSION) {
char lbuf[16];
dir_lookup *dl = dir_name_lookup;
READ_TOK(store, NULL, 0);
READ_TOK(store, lbuf, sizeof(lbuf));
untilde(lbuf);
for (; dl; dl = dl->next) {
if (strcmp(lbuf, dl->oldname) == 0) {
d->keyword = _strdup(dl->name);
_snprintf(lbuf, sizeof(lbuf), "%s_desc", d->keyword);
d->desc = _strdup(dl->name);
break;
}
}
if (dl == NULL) {
log_error("unknown spec_direction '%s'\n", lbuf);
assert(!"not implemented");
}
}
else {
char lbuf[32];
READ_TOK(store, lbuf, sizeof(lbuf));
d->desc = _strdup(lbuf);
READ_TOK(store, lbuf, sizeof(lbuf));
d->keyword = _strdup(lbuf);
}
READ_TOK(store, lbuf, sizeof(lbuf));
d->desc = _strdup(lbuf);
READ_TOK(store, lbuf, sizeof(lbuf));
d->keyword = _strdup(lbuf);
d->active = true;
return AT_READ_OK;
}