Commit Graph

24 Commits

Author SHA1 Message Date
Enno Rehling 9dd38a6593 convert E2 familiars from XML to Lua 2018-05-15 06:58:07 +02:00
Enno Rehling b6e8822044 BUG 2398: remove deltas from summary. 2018-01-27 21:48:05 +01:00
Enno Rehling ff85cda724 stop using sqlite for a player database 2018-01-26 17:56:30 +01:00
Enno Rehling f08640453f fix small typo 2017-11-10 17:50:19 +01:00
Enno Rehling b6f40148d7 off-by-one in NMR count 2017-07-16 11:24:16 +02:00
Enno Rehling eed93b7470 BUG 2334 and 2339: fix script update and init calls
Ponnuki and Portals scripts are working.
Ponnuki may still attack? More testing required.
2017-06-18 12:23:19 +02:00
Enno Rehling f6ba5b6a53 BUG 2333 NMR-Anzahl im WB falsch
https://bugs.eressea.de/view.php?id=2333
2017-06-11 17:06:13 +02:00
Enno Rehling a4bd4320e5 fix bad read_orders call 2017-02-12 06:24:25 +01:00
Enno Rehling 2c38883362 configure dbname in eressea.ini (or don't use DB if not 2017-01-22 13:09:32 +01:00
Enno Rehling a3ff8781c4 setting herbs will warn if they are the wrong herbs.
planes can be erased.
add a script that erases unused planes from E2.
2016-08-18 19:04:48 +02:00
Enno Rehling 88f3a46142 generate htpasswd files, understand apr1 hashes in confirmation script 2016-02-10 14:12:38 +01:00
Enno Rehling d0f8825240 use the syntax_error function where appropriate.
fix bug w. releasing message too soon.
2015-05-18 11:34:52 +02:00
Enno Rehling 757e196973 remove the change_locales code, this feature was moved in eressea/locales.lua some time ago 2015-04-04 08:55:58 +02:00
Enno Rehling 20234ca27a lock files to prevent accidents.
preview will only run if the turn worked out.
cannot accidentally run in the game directory.
2014-12-11 12:19:04 +01:00
Enno Rehling f92df416ff monsters need a default locale, or their report will crash (thanks, Don!)
- empty factions have not seen any region, prevent the code from crashing in that case.
- must load the rules even when only writing the reports (taxation affects guards?)
2014-11-23 15:50:22 +01:00
Enno Rehling 143fab9653 Some changes after talking to Don.
moved locale change into its own module.
made monsters get a report by default.
reoved old creation.c code, it was dead.
2014-11-06 07:15:53 +01:00
Enno Rehling 206e0a2fc5 Accidentally deleted initial path logic.
This code is important for bootstrapping the LUA_PATH
2014-08-12 23:15:35 +02:00
Enno Rehling f0ac736bd1 map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
Enno Rehling 91ec503b43 fix the mapper script.
1. move xml configuration reading to a separate module, it's compliated.
2. move the map file to the main scripts folder.
2014-08-12 22:54:55 +02:00
Enno Rehling 3c2ae7ca93 preview script and logging cleanup
1. all log messages will be terminated with \n, whether the user provided
	it or not.
2. remove a bunch of print() calls from scripts to reduce clutter
3. replace printf calls with log_* calls to reduce clutter
4. add the new release preview script
2014-08-11 12:04:12 +02:00
Enno Rehling 71056cc2e5 in Lua 5.2, table.getn no longer exists 2014-08-03 20:51:22 +02:00
Enno Rehling afd41286b5 config file reading based on game name and install location. 2014-08-03 20:37:05 +02:00
Enno Rehling ebe078df61 replace backslash with forward for unix-style paths 2014-08-03 12:43:16 +02:00
Enno Rehling d9457a2488 rewrite of the Lua module system.
At this time, only E2 is working.
Fixing a lot of old code (monster is no longer id 0).
package.paths configured from eressea.ini
install directory configured from eressea.ini
moving building_action into a seaprate module (it's deprecated)
2014-07-26 22:52:25 +02:00