require "lunit" module("tests.e3.spells", package.seeall, lunit.testcase) function setup() free_game() settings.set("magic.fumble.enable", "0") end function test_blessedharvest_lasts_n_turn() free_game() local r = region.create(0, 0, "plain") local f = faction.create("noreply@eressea.de", "halfling", "de") local u = unit.create(f, r) local err = 0 r:set_resource("peasant", 100) r:set_resource("money", 0) u:add_item("money", 1000) u.magic = "gwyrrd" u.race = "dwarf" u:set_skill("magic", 20) u.aura = 200 err = err + u:add_spell("raindance") err = err + u:add_spell("blessedharvest") assert_equal(0, err) u:clear_orders() local level = 5 u:add_order("ZAUBERE STUFE " .. level .. " Regentanz") assert_equal(0, r:get_resource("money"), 0) local m = 0 local p = 100 for i=1,level+2 do process_orders() local income = p * 12 p = r:get_resource("peasant") income = income - p * 10 m = m + income -- print(i, m, p, r:get_resource("money")) if (i>level+1) then assert_not_equal(m, r:get_resource("money")) else assert_equal(m, r:get_resource("money")) end u:clear_orders() u:add_order("ARBEITEN") end end