require "lunit" module("tests.storage", package.seeall, lunit.testcase) function setup() eressea.free_game() end function test_store_unit() local r = region.create(0, 0, "plain") local f = faction.create("noreply15@eressea.de", "human", "de") local u = unit.create(f, r, 1) local fid = f.id u:add_item("money", u.number * 100) local filename = config.basepath .. "/data/test.dat" store = storage.create(filename, "wb") assert_not_equal(store, nil) store:write_unit(u) store:close() eressea.free_game() -- recreate world: r = region.create(0, 0, "plain") f = faction.create("noreply16@eressea.de", "human", "de") f.id = fid store = storage.create(filename, "rb") assert_not_nil(store) u = store:read_unit() store:close() assert_not_nil(u) assert_equal(u:get_item("money"), u.number * 100) end