-- this script contains the action functions for the two portals -- used on the jadee/wildente wedding island. the two _action functions -- are used as age() functions for a building_action with b:addaction("name") if gate_travel==nil then loadscript("gates.lua") end hellgate = nil peacegate = nil local function wedding_travellers(b) local units = {} for u in b.units do if u:get_flag("wdgt") then units[u] = u end end return units end local function wedding_exchange(b1, b2) local units1 = wedding_travellers(b1) local units2 = wedding_travellers(b2) gate_travel(b2, units1) gate_travel(b1, units2) end function hellgate_action(b) if hellgate == nil then hellgate = b else wedding_exchange(hellgate, b) end return 1 end function peacegate_action(b) if peacegate == nil then peacegate = b else wedding_exchange(peacegate, b) end return 1 end