server/res/eressea/races.xml

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<?xml version="1.0" ?>
<eressea>
<races>
<race name="snowman" magres="80" maxaura="0"
regaura="0" weight="500" capacity="200" equipment="no"
speed="1" hp="1000" ac="4" damage="2d4" unarmedattack="10"
unarmeddefense="10" attackmodifier="8" defensemodifier="8"
fly="no" walk="no" teach="no" getitem="yes">
<attack type="4" damage="2d6+2"/>
<attack type="3" damage="2d6+2"/>
</race>
<race name="human" maxaura="1.0" regaura="1.0" recruitcost="75" maintenance="10" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes" migrants="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="trade" modifier="1"/>
<skill name="herbalism" modifier="-1"/>
<skill name="shipcraft" modifier="1"/>
<skill name="sailing" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="wolf"/>
<familiar race="dreamcat"/>
<familiar race="owl"/>
<familiar race="owl"/>
<familiar race="eagle"/>
<familiar race="imp"/>
</race>
<race name="kraken" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="2.0" hp="300" damage="2d10" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
<attack type="4" damage="1d10"/>
</race>
<race name="giantturtle" maxaura="0.0" regaura="0.0" weight="1600" capacity="600" speed="1.0" hp="900" ac="7" damage="2d50" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="5" coastal="yes" swim="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d50"/>
</race>
<race name="dolphin" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="2.0" hp="24" damage="1d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="5" coastal="yes" swim="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d6"/>
</race>
<race name="tiger" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="1.0" hp="30" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/>
</race>
<race name="hellcat" magres="50" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="1.0" hp="40" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes" resistpierce="yes">
<ai splitsize="5000"/>
<skill name="perception" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/>
</race>
<race name="owl" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="1.0" hp="9" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="2" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000"/>
<skill name="espionage" modifier="1"/>
<skill name="stealth" modifier="1"/>
<skill name="perception" modifier="5"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d4"/>
</race>
<race name="fairy" magres="80" maxaura="1.0" regaura="1.500000" weight="200" capacity="540" speed="1.0" hp="6" damage="1d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="14" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/>
<skill name="stealth" modifier="5"/>
<skill name="espionage" modifier="2"/>
<skill name="perception" modifier="2"/>
<skill name="magic" modifier="1"/>
<skill name="riding" modifier="-1"/>
<skill name="melee" modifier="-1"/>
<skill name="polearm" modifier="-1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
<attack type="4" damage="1d3"/>
</race>
<race name="dreamcat" magres="50" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" damage="1d5" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="6" fly="yes" walk="yes" teach="no" getitem="yes" invinciblenonmagic="yes">
<ai splitsize="5000"/>
<skill name="magic" modifier="1"/>
<skill name="espionage" modifier="1"/>
<skill name="stealth" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="1"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<attack type="4" damage="1d5"/>
<attack type="4" damage="1d5"/>
</race>
<race name="imp" magres="50" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="10" ac="1" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="5000"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-1"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="espionage" modifier="1"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="stealth" modifier="1"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="1"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
<attack type="1" damage="1d4"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
</race>
<race name="ghost" magres="80" maxaura="0.5" regaura="0.100000" weight="500" capacity="540" speed="1.0" hp="30" ac="5" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="5" defensemodifier="8" fly="yes" walk="yes" teach="no" getitem="yes" equipment="yes" invinciblenonmagic="yes">
<ai splitsize="5000" scarepeasants="yes"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-2"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d5"/>
<attack type="4" damage="1d5"/>
<attack type="1" damage="2d6"/>
<attack type="2" damage="2d30"/>
<attack type="3" damage="1d1"/>
</race>
<race name="wolf" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="1.0" hp="25" damage="2d6" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="3" walk="yes" teach="no" getitem="yes">
<ai splitsize="5000" scarepeasants="yes"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="2"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d6"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
</race>
<race name="unicorn" magres="90" maxaura="1.500000" regaura="1.500000" weight="5000" capacity="2000" speed="2.0" hp="40" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="4" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="2"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="stealth" modifier="4"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="5"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="3d12"/>
<attack type="4" damage="2d4"/>
</race>
<race name="nymph" magres="90" maxaura="1.0" regaura="1.500000" weight="1000" capacity="540" speed="1.0" hp="15" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" getitem="yes" equipment="yes">
<ai splitsize="9999"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="2"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-2"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="4"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="5"/>
<skill name="riding" modifier="5"/>
<skill name="armorer" modifier="-2"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="sailing" modifier="-2"/>
<skill name="espionage" modifier="2"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-2"/>
<skill name="stealth" modifier="3"/>
<skill name="entertainment" modifier="10"/>
<skill name="weaponsmithing" modifier="-2"/>
<skill name="cartmaking" modifier="-2"/>
<skill name="perception" modifier="2"/>
<skill name="taxation" modifier="-2"/>
<skill name="stamina" modifier="-1"/>
<attack type="1" damage="1d4"/>
<attack type="2" damage="2d20"/>
</race>
<race name="songdragon" magres="99" maxaura="1.0" regaura="1.0" weight="1000" capacity="600" speed="1.500000" hp="40" ac="1" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" fly="yes" walk="yes" teach="no" getitem="yes" unarmedguard="yes">
<ai splitsize="9999"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d4"/>
<attack type="4" damage="2d4"/>
<attack type="4" damage="2d4"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
</race>
<race name="rat" maxaura="0.0" regaura="0.0" weight="100" capacity="540" speed="1.0" hp="10" damage="1d4" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/>
<skill name="espionage" modifier="5"/>
<skill name="stealth" modifier="4"/>
<skill name="perception" modifier="2"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="1d4"/>
<attack type="4" damage="1d4"/>
</race>
<race name="eagle" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="1.500000" hp="15" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="2" fly="yes" walk="yes" teach="no" getitem="yes">
<ai splitsize="9999"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="2"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d3"/>
</race>
<race name="tunnelworm" magres="80" maxaura="0.0" regaura="0.0" weight="30000" capacity="10000" speed="1.0" hp="300" ac="6" damage="3d20" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="1" walk="yes" teach="no" getitem="yes">
<ai splitsize="99999" scarepeasants="yes"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="10"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="10"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="espionage" modifier="-99"/>
<skill name="quarrying" modifier="10"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<skill name="stamina" modifier="2"/>
<attack type="4" damage="3d20"/>
<attack type="8" damage="1d10"/>
</race>
<race name="lynx" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="1.0" hp="20" damage="2d3" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="5" walk="yes" teach="no" getitem="yes">
<ai splitsize="99999"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="1"/>
<skill name="training" modifier="1"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="espionage" modifier="3"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="stealth" modifier="3"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="4"/>
<skill name="taxation" modifier="-99"/>
<attack type="4" damage="2d3"/>
</race>
<race name="direwolf" maxaura="0.0" regaura="0.0" weight="500" capacity="540" speed="1.0" hp="20" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="3" defensemodifier="1" walk="yes" teach="no" giveperson="yes">
<ai splitsize="5000"/>
<attack type="4" damage="2d4"/>
</race>
<race name="peasant" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d6" unarmedattack="0" unarmeddefense="0" cannotmove="yes" teach="no">
<ai splitsize="10000"/>
<attack type="1" damage="1d6"/>
</race>
<race name="braineater" magres="90" maxaura="1.0"
regaura="1.0" weight="100" capacity="540" speed="1.0" hp="20" damage="0d0" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="10" fly="yes" walk="yes" teach="no" invinciblenonmagic="yes">
<ai splitsize="500" scarepeasants="yes" killpeasants="yes" moverandom="yes"/>
<attack type="2" damage="3d15"/>
<attack type="3" damage="1d1"/>
<attack type="4" damage="1d1"/>
</race>
<race name="toad" magres="20" maxaura="1" regaura="1" maintenance="10" weight="100" capacity="540" speed="1" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes" learn="no">
<ai splitsize="1"/>
<skill name="alchemy" modifier="-10"/>
<skill name="crossbow" modifier="-10"/>
<skill name="mining" modifier="-10"/>
<skill name="bow" modifier="-10"/>
<skill name="building" modifier="-10"/>
<skill name="trade" modifier="-10"/>
<skill name="forestry" modifier="-10"/>
<skill name="catapult" modifier="-10"/>
<skill name="herbalism" modifier="-10"/>
<skill name="magic" modifier="-10"/>
<skill name="training" modifier="-10"/>
<skill name="riding" modifier="-10"/>
<skill name="armorer" modifier="-10"/>
<skill name="shipcraft" modifier="-10"/>
<skill name="melee" modifier="-10"/>
<skill name="sailing" modifier="-10"/>
<skill name="polearm" modifier="-10"/>
<skill name="espionage" modifier="-10"/>
<skill name="quarrying" modifier="-10"/>
<skill name="roadwork" modifier="-10"/>
<skill name="tactics" modifier="-10"/>
<skill name="stealth" modifier="2"/>
<skill name="entertainment" modifier="-10"/>
<skill name="weaponsmithing" modifier="-10"/>
<skill name="cartmaking" modifier="-10"/>
<skill name="perception" modifier="-10"/>
<skill name="taxation" modifier="-10"/>
<skill name="stamina" modifier="-10"/>
<attack type="4" damage="1d2"/>
</race>
<race name="smurf" weight="1000" capacity="540" speed="1" hp="10" damage="1d2" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" giveperson="yes" giveunit="yes" getitem="yes" walk="yes" learn="no">
<ai splitsize="1"/>
<skill name="alchemy" modifier="-10"/>
<skill name="crossbow" modifier="-10"/>
<skill name="mining" modifier="-10"/>
<skill name="bow" modifier="-10"/>
<skill name="building" modifier="-10"/>
<skill name="trade" modifier="-10"/>
<skill name="forestry" modifier="-10"/>
<skill name="catapult" modifier="-10"/>
<skill name="herbalism" modifier="-10"/>
<skill name="magic" modifier="-10"/>
<skill name="training" modifier="-10"/>
<skill name="riding" modifier="-10"/>
<skill name="armorer" modifier="-10"/>
<skill name="shipcraft" modifier="-10"/>
<skill name="melee" modifier="-10"/>
<skill name="sailing" modifier="-10"/>
<skill name="polearm" modifier="-10"/>
<skill name="espionage" modifier="-10"/>
<skill name="quarrying" modifier="-10"/>
<skill name="roadwork" modifier="-10"/>
<skill name="tactics" modifier="-10"/>
<skill name="stealth" modifier="2"/>
<skill name="entertainment" modifier="-10"/>
<skill name="weaponsmithing" modifier="-10"/>
<skill name="cartmaking" modifier="-10"/>
<skill name="perception" modifier="-10"/>
<skill name="taxation" modifier="-10"/>
<skill name="stamina" modifier="-10"/>
<attack type="4" damage="1d2"/>
</race>
<race name="mountainguard" unarmedguard="yes" magres="50" maxaura="1.0" regaura="0.5" weight="10000" capacity="2000" speed="0.0" hp="1000" ac="12" damage="2d40" unarmedattack="0" unarmeddefense="0" attackmodifier="6" defensemodifier="8" cannotmove="yes" learn="no" teach="no" noweapons="yes">
<ai splitsize="1"/>
<attack type="4" damage="2d40"/>
</race>
<race name="shadowmaster" cansail="no" cansteal="no" learn="no" magres="75" maxaura="1.0" regaura="2.0" weight="500" capacity="540" speed="1.0" hp="150" ac="4" damage="2d5" unarmedattack="0" unarmeddefense="0" attackmodifier="11" defensemodifier="13" walk="yes" teach="no" desert="yes">
<ai splitsize="50" scarepeasants="yes" killpeasants="yes" moverandom="yes"/>
<attack type="4" damage="2d4"/>
<attack type="2" damage="2d30"/>
<attack type="3" damage="1d2"/>
</race>
<race name="shadowdemon" cansail="no" cansteal="no" learn="no" magres="75" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="50" ac="3" damage="2d4" unarmedattack="0" unarmeddefense="0" attackmodifier="8" defensemodifier="11" walk="yes" teach="no" desert="yes" recruitethereal="yes">
<ai splitsize="1000" scarepeasants="yes" killpeasants="yes" moverandom="yes"/>
<attack type="4" damage="2d3"/>
<attack type="3" damage="1d1"/>
</race>
<race name="stonegolem" stonegolem="true" magres="25" maxaura="1.0" regaura="0.100000" weight="10000" capacity="2000" speed="1.0" hp="60" ac="4" damage="2d12+6" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="2" walk="yes" learn="no" teach="no">
<ai splitsize="50"/>
<skill name="building" modifier="14"/>
<skill name="roadwork" modifier="14"/>
<attack type="4" damage="2d10+4"/>
</race>
<race name="irongolem" irongolem="true" magres="25" maxaura="1.0" regaura="0.100000" weight="10000" capacity="2000" speed="1.0" hp="50" ac="2" damage="2d10+4" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="2" walk="yes" learn="no" teach="no">
<ai splitsize="50"/>
<skill name="armorer" modifier="14"/>
<skill name="weaponsmithing" modifier="14"/>
<attack type="4" damage="2d8+4"/>
</race>
<race name="special" maxaura="0" regaura="0" weight="0" capacity="0" speed="0" hp="1" damage="1d4" unarmedattack="-2" unarmeddefense="-2">
<ai splitsize="1"/>
<attack type="1" damage="1d4"/>
</race>
<race name="dracoid" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" walk="yes" teach="no" giveperson="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<attack type="4" damage="1d6"/>
<attack type="4" damage="1d6"/>
<attack type="1" damage="1d5"/>
</race>
<race name="catdragon" magres="90" maxaura="1.0" regaura="1.0" weight="20000" capacity="10000" speed="1.0" hp="20" damage="2d40" unarmedattack="0" unarmeddefense="0" defensemodifier="50" fly="yes" walk="yes" teach="no" giveperson="yes" getitem="yes" dragon="yes">
<ai splitsize="1"/>
<attack type="4" damage="2d40"/>
<attack type="4" damage="2d40"/>
<attack type="4" damage="2d40"/>
<attack type="4" damage="2d40"/>
</race>
<race name="ent" magres="25" maxaura="1.0" regaura="0.5" weight="5000" capacity="2500" speed="1.0" hp="50" ac="4" damage="2d4+12" unarmedattack="0" unarmeddefense="0" attackmodifier="9" defensemodifier="7" walk="yes" teach="no">
<ai splitsize="1000" moverandom="yes" scarepeasants="yes"/>
<attack type="4" damage="2d12"/>
<attack type="4" damage="2d12"/>
</race>
<race name="wyrm" magres="90" maxaura="1.0" regaura="3.0" weight="18000" capacity="1000000" speed="1.0" hp="2700" ac="8" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="10" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" dragon="yes" unarmedguard="yes">
<ai splitsize="1" killpeasants="yes" scarepeasants="yes"/>
<skill name="magic" modifier="12"/>
<skill name="tactics" modifier="12"/>
<skill name="perception" modifier="10"/>
<attack type="4" damage="3d20"/>
<attack type="4" damage="3d20"/>
<attack type="4" damage="5d30"/>
<attack type="6" spell="powerful_dragonbreath" level="12" />
</race>
<race name="dragon" magres="70" maxaura="1.0" regaura="2.0" weight="10000" capacity="1000000" speed="1.500000" hp="900" ac="6" damage="2d30" unarmedattack="0" unarmeddefense="0" attackmodifier="7" defensemodifier="7" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes" dragon="yes">
<ai splitsize="2" killpeasants="yes" scarepeasants="yes"/>
<skill name="magic" modifier="8"/>
<skill name="tactics" modifier="8"/>
<skill name="perception" modifier="5"/>
<attack type="4" damage="2d20"/>
<attack type="4" damage="2d20"/>
<attack type="4" damage="3d30"/>
<attack type="6" spell="icy_dragonbreath" level="6" />
</race>
<race name="youngdragon" magres="50" maxaura="1.0" regaura="1.0" weight="20000" capacity="10000" speed="1.0" hp="300" ac="4" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes" dragon="yes">
<ai splitsize="6" killpeasants="yes" scarepeasants="yes"/>
<skill name="magic" modifier="4"/>
<skill name="tactics" modifier="4"/>
<skill name="stealth" modifier="2"/>
<skill name="perception" modifier="2"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
</race>
<race name="undead" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="20" damage="1d7" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" learn="no" teach="no" noheal="yes" desert="yes" undead="yes" equipment="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="20000" moverandom="yes" scarepeasants="yes"/>
<attack type="4" damage="1d7"/>
<attack type="5"/>
</race>
<race name="aquarian" maxaura="1" regaura="1" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" shipspeed="yes" playerrace="yes" coastal="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="mining" modifier="-2"/>
<skill name="building" modifier="-1"/>
<skill name="trade" modifier="2"/>
<skill name="armorer" modifier="-1"/>
<skill name="shipcraft" modifier="3"/>
<skill name="sailing" modifier="3"/>
<skill name="roadwork" modifier="-1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="giantturtle"/>
<familiar race="dolphin"/>
<familiar race="giantturtle"/>
<familiar race="dolphin"/>
<familiar race="dolphin"/>
<familiar race="kraken"/>
</race>
<race name="cat" maxaura="1" regaura="1" recruitcost="90" maintenance="10" weight="1000" capacity="540" speed="1" hp="20" damage="1d5" unarmedattack="-2" unarmeddefense="-2" defensemodifier="1" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="alchemy" modifier="-1"/>
<skill name="mining" modifier="-2"/>
<skill name="building" modifier="-1"/>
<skill name="catapult" modifier="-1"/>
<skill name="herbalism" modifier="1"/>
<skill name="armorer" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-2"/>
<skill name="espionage" modifier="2"/>
<skill name="quarrying" modifier="-1"/>
<skill name="roadwork" modifier="-1"/>
<skill name="stealth" modifier="1"/>
<skill name="perception" modifier="2"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="lynx"/>
<familiar race="dreamcat"/>
<familiar race="lynx"/>
<familiar race="songdragon"/>
<familiar race="tiger"/>
<familiar race="hellcat"/>
</race>
<race name="halfling" magres="5" maxaura="1" regaura="1" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<param name="hunger_damage" value="1d10+7"/>
<skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="bow" modifier="-1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="2"/>
<skill name="catapult" modifier="-1"/>
<skill name="herbalism" modifier="2"/>
<skill name="training" modifier="-1"/>
<skill name="riding" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="melee" modifier="-1"/>
<skill name="sailing" modifier="-2"/>
<skill name="polearm" modifier="-1"/>
<skill name="espionage" modifier="1"/>
<skill name="roadwork" modifier="1"/>
<skill name="stealth" modifier="1"/>
<skill name="entertainment" modifier="1"/>
<skill name="cartmaking" modifier="2"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="-1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="owl"/>
<familiar race="rat"/>
<familiar race="eagle"/>
<familiar race="songdragon"/>
<familiar race="eagle"/>
<familiar race="rat"/>
</race>
<race name="insect" magres="5" maxaura="1" regaura="1" recruitcost="80" maintenance="10" weight="1000" capacity="540" speed="1" hp="24" ac="2" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="bow" modifier="-2"/>
<skill name="building" modifier="2"/>
<skill name="trade" modifier="-1"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="1"/>
<skill name="training" modifier="-3"/>
<skill name="riding" modifier="-3"/>
<skill name="armorer" modifier="2"/>
<skill name="melee" modifier="-1"/>
<skill name="polearm" modifier="1"/>
<skill name="roadwork" modifier="-1"/>
<skill name="tactics" modifier="-1"/>
<skill name="stealth" modifier="-1"/>
<skill name="entertainment" modifier="-2"/>
<skill name="perception" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="ghost"/>
<familiar race="rat"/>
<familiar race="owl"/>
<familiar race="rat"/>
<familiar race="tunnelworm"/>
<familiar race="imp"/>
</race>
<race name="demon" magres="15" maxaura="1" regaura="1.25" recruitcost="150"
maintenance="10" weight="1000" capacity="540" speed="1" hp="50" ac="2" damage="1d5"
unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes"
giveunit="yes" getitem="yes" recruitethereal="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="alchemy" modifier="2"/>
<skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="-3"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="-3"/>
<skill name="riding" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="melee" modifier="1"/>
<skill name="sailing" modifier="-1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="-1"/>
<skill name="stealth" modifier="1"/>
<skill name="entertainment" modifier="-3"/>
<skill name="weaponsmithing" modifier="1"/>
<skill name="cartmaking" modifier="-2"/>
<skill name="perception" modifier="1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<attack type="5"/>
<familiar race="imp"/>
<familiar race="imp"/>
<familiar race="ghost"/>
<familiar race="rat"/>
<familiar race="wolf"/>
<familiar race="imp"/>
</race>
<race name="troll" magres="10" maxaura="1" regaura="1" recruitcost="90" maintenance="10" weight="2000" capacity="1080" speed="1" hp="30" ac="1" damage="1d5+3" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="mining" modifier="2"/>
<skill name="bow" modifier="-2"/>
<skill name="building" modifier="2"/>
<skill name="catapult" modifier="2"/>
<skill name="herbalism" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="riding" modifier="-2"/>
<skill name="armorer" modifier="2"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="melee" modifier="1"/>
<skill name="sailing" modifier="-1"/>
<skill name="espionage" modifier="-3"/>
<skill name="quarrying" modifier="2"/>
<skill name="roadwork" modifier="2"/>
<skill name="tactics" modifier="-1"/>
<skill name="stealth" modifier="-3"/>
<skill name="entertainment" modifier="-1"/>
<skill name="perception" modifier="-1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5+3"/>
<familiar race="tunnelworm"/>
<familiar race="rat"/>
<familiar race="rat"/>
<familiar race="eagle"/>
<familiar race="tunnelworm"/>
<familiar race="wolf"/>
</race>
<race name="goblin" magres="-5" maxaura="1" regaura="1" recruitcost="40" maintenance="10" weight="600" capacity="440" speed="1" hp="16" damage="1d5" unarmedattack="-2" unarmeddefense="0" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="-1"/>
<skill name="catapult" modifier="1"/>
<skill name="magic" modifier="-1"/>
<skill name="shipcraft" modifier="-2"/>
<skill name="sailing" modifier="-2"/>
<skill name="roadwork" modifier="-2"/>
<skill name="tactics" modifier="-2"/>
<skill name="stealth" modifier="1"/>
<skill name="entertainment" modifier="-1"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="rat"/>
<familiar race="songdragon"/>
<familiar race="imp"/>
<familiar race="rat"/>
<familiar race="rat"/>
<familiar race="imp"/>
</race>
<race name="clone" magres="90" maxaura="0.0" regaura="0.0" weight="1000" capacity="540" speed="1.0" hp="40" damage="0d0" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" learn="no" teach="no" noheal="yes">
<ai splitsize="10000"/>
<skill name="alchemy" modifier="-99"/>
<skill name="crossbow" modifier="-99"/>
<skill name="mining" modifier="-99"/>
<skill name="bow" modifier="-99"/>
<skill name="building" modifier="-99"/>
<skill name="trade" modifier="-99"/>
<skill name="forestry" modifier="-99"/>
<skill name="catapult" modifier="-99"/>
<skill name="herbalism" modifier="-99"/>
<skill name="magic" modifier="-99"/>
<skill name="training" modifier="-99"/>
<skill name="riding" modifier="-99"/>
<skill name="armorer" modifier="-99"/>
<skill name="shipcraft" modifier="-99"/>
<skill name="melee" modifier="-99"/>
<skill name="sailing" modifier="-99"/>
<skill name="polearm" modifier="-99"/>
<skill name="espionage" modifier="-99"/>
<skill name="quarrying" modifier="-99"/>
<skill name="roadwork" modifier="-99"/>
<skill name="tactics" modifier="-99"/>
<skill name="stealth" modifier="-99"/>
<skill name="entertainment" modifier="-99"/>
<skill name="weaponsmithing" modifier="-99"/>
<skill name="cartmaking" modifier="-99"/>
<skill name="perception" modifier="-99"/>
<skill name="taxation" modifier="-99"/>
<skill name="stamina" modifier="-99"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="0d0"/>
</race>
<race name="template" maintenance="0" magres="100" maxaura="0" regaura="0" weight="0" capacity="1000" speed="10" hp="10" damage="1d4" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" fly="yes" swim="yes" walk="yes" shapeshift="yes" shapeshiftany="yes" giveperson="yes" giveunit="yes" getitem="yes" recruitethereal="yes" recruitunlimited="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<attack type="1" damage="1d4"/>
</race>
<race name="gnome" magres="100" maxaura="0.0" regaura="0.0" weight="1000" capacity="540" speed="1.0" hp="50" damage="1d4" unarmedattack="10" unarmeddefense="10" attackmodifier="10" defensemodifier="10" walk="yes" teach="no">
<ai splitsize="10000"/>
<skill name="tactics" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d4"/>
</race>
<race name="museumghost" magres="100" maxaura="0.0" regaura="0.0" weight="1000" capacity="540" speed="1.0" hp="50" damage="1d4" unarmedattack="10" unarmeddefense="10" attackmodifier="10" defensemodifier="10" walk="yes" teach="no">
<ai splitsize="10000"/>
<skill name="tactics" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="2" damage="5d600"/>
<attack type="3" damage="5d5"/>
<attack type="2" damage="5d600"/>
<attack type="2" damage="5d600"/>
<attack type="3" damage="5d5"/>
<attack type="2" damage="5d600"/>
<attack type="1" damage="1d4"/>
</race>
<race name="ghast" magres="60" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="6" defensemodifier="6" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" giveperson="yes" desert="yes">
<ai splitsize="2000" killpeasants="yes" moverandom="yes" scarepeasants="yes" absorbpeasants="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="4" damage="2d8"/>
<attack type="3" damage="1d5"/>
<attack type="3" damage="1d5"/>
<attack type="2" damage="1d30"/>
<attack type="2" damage="1d30"/>
</race>
<race name="ghoul" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="30" ac="1" damage="1d7" unarmedattack="3" unarmeddefense="3" attackmodifier="3" defensemodifier="3" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" giveperson="yes" desert="yes">
<ai splitsize="10000" absorbpeasants="yes" killpeasants="yes" moverandom="yes" scarepeasants="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="4" damage="2d6"/>
<attack type="3" damage="1d2"/>
<attack type="3" damage="1d2"/>
<attack type="2" damage="1d30"/>
</race>
<race name="juju" magres="50" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="80" ac="2" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistbash="yes" resistcut="yes" resistpierce="yes" giveperson="yes">
<ai splitsize="2000" absorbpeasants="yes" killpeasants="yes" moverandom="yes" scarepeasants="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
<attack type="3" damage="1d1"/>
<attack type="3" damage="1d1"/>
</race>
<race name="zombie" magres="20" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="40" ac="1" damage="1d7" unarmedattack="2" unarmeddefense="2" attackmodifier="5" defensemodifier="5" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes" desert="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes" scarepeasants="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
</race>
<race name="skeletonlord" magres="30" maxaura="1.0" regaura="1.0" weight="1000" capacity="540" speed="1.0" hp="60" ac="4" damage="1d7" unarmedattack="6" unarmeddefense="6" attackmodifier="8" defensemodifier="8" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="2000" absorbpeasants="yes" killpeasants="yes" moverandom="yes" scarepeasants="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
<attack type="1" damage="1d7"/>
</race>
<race name="skeleton" magres="10" maxaura="1.0" regaura="1.0" weight="500" capacity="540" speed="1.0" hp="20" ac="1" damage="1d7" unarmedattack="1" unarmeddefense="1" attackmodifier="6" defensemodifier="6" walk="yes" learn="no" teach="no" noheal="yes" undead="yes" desert="yes" equipment="yes" resistcut="yes" resistpierce="yes" giveperson="yes" unarmedguard="yes">
<ai splitsize="10000" killpeasants="yes" moverandom="yes" scarepeasants="yes"/>
<skill name="crossbow" modifier="1"/>
<skill name="bow" modifier="1"/>
<skill name="catapult" modifier="1"/>
<skill name="riding" modifier="1"/>
<skill name="melee" modifier="1"/>
<skill name="polearm" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="stamina" modifier="1"/>
<skill name="unarmed" modifier="1"/>
<attack type="1" damage="1d7"/>
</race>
<race name="shadowknight" maxaura="0.0" regaura="0.0" weight="0" capacity="540" speed="1.0" hp="1" damage="1d1" unarmedattack="0" unarmeddefense="0" attackmodifier="1" defensemodifier="1" walk="yes" learn="no" teach="no" noblock="yes">
<ai splitsize="20000" moverandom="yes" scarepeasants="yes"/>
<attack type="1" damage="1d1"/>
</race>
<race name="seaserpent" magres="50" maxaura="1.0" regaura="1.0" weight="20000" capacity="5000" speed="1.0" hp="600" ac="3" damage="2d15" unarmedattack="0" unarmeddefense="0" attackmodifier="4" defensemodifier="4" swim="yes" teach="no" getitem="yes" resistbash="yes" unarmedguard="yes">
<ai splitsize="6" killpeasants="yes" moverandom="yes" moveattack="yes" scarepeasants="yes"/>
<skill name="tactics" modifier="4"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="4" damage="1d30"/>
<attack type="6" spell="fiery_dragonbreath" level="3" />
<attack type="8" damage="1d10"/>
</race>
<race name="snotling" magres="-5" maxaura="1" regaura="1"
maintenance="10" weight="1000" capacity="540" speed="1" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="no" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="-2"/>
<skill name="magic" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="armorer" modifier="1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="espionage" modifier="-1"/>
<skill name="quarrying" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="entertainment" modifier="-2"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="goblin"/>
<familiar race="ghost"/>
<familiar race="imp"/>
<familiar race="rat"/>
<familiar race="wolf"/>
<familiar race="demon"/>
</race>
<race name="elf" magres="10" maxaura="1" regaura="1.25" recruitcost="130" maintenance="10" weight="1000" capacity="540" speed="1" hp="18" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="alchemy" modifier="-1"/>
<skill name="mining" modifier="-2"/>
<skill name="bow" modifier="2"/>
<skill name="building" modifier="-1"/>
<skill name="catapult" modifier="-2"/>
<skill name="herbalism" modifier="2"/>
<skill name="magic" modifier="1"/>
<skill name="training" modifier="1"/>
<skill name="armorer" modifier="-1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="quarrying" modifier="-1"/>
<skill name="roadwork" modifier="-1"/>
<skill name="stealth" modifier="1"/>
<skill name="perception" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="lynx"/>
<familiar race="fairy"/>
<familiar race="owl"/>
<familiar race="nymph"/>
<familiar race="unicorn"/>
<familiar race="imp"/>
</race>
<race name="dwarf" magres="5" maxaura="1" regaura="0.5" recruitcost="110" maintenance="10" weight="1000" capacity="540" speed="1" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<skill name="mining" modifier="2"/>
<skill name="bow" modifier="-1"/>
<skill name="building" modifier="2"/>
<skill name="trade" modifier="1"/>
<skill name="forestry" modifier="-1"/>
<skill name="catapult" modifier="2"/>
<skill name="herbalism" modifier="-2"/>
<skill name="magic" modifier="-2"/>
<skill name="training" modifier="-2"/>
<skill name="riding" modifier="-2"/>
<skill name="armorer" modifier="2"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="melee" modifier="1"/>
<skill name="sailing" modifier="-2"/>
<skill name="quarrying" modifier="2"/>
<skill name="roadwork" modifier="2"/>
<skill name="stealth" modifier="-1"/>
<skill name="entertainment" modifier="-1"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="tunnelworm"/>
<familiar race="eagle"/>
<familiar race="owl"/>
<familiar race="lynx"/>
<familiar race="wolf"/>
<familiar race="rat"/>
</race>
<race name="orc" studyspeed="-5" magres="-5" maxaura="1" regaura="1" recruitcost="70" maintenance="10" weight="1000" capacity="540" speed="1" hp="24" damage="1d5" unarmedattack="-2" unarmeddefense="-2" playerrace="yes" walk="yes" giveperson="yes" giveunit="yes" getitem="yes" equipment="yes">
<ai splitsize="10000" moverandom="yes"/>
<param name="recruit_multi" value="0.5"/>
<skill name="alchemy" modifier="1"/>
<skill name="mining" modifier="1"/>
<skill name="building" modifier="1"/>
<skill name="trade" modifier="-3"/>
<skill name="forestry" modifier="1"/>
<skill name="herbalism" modifier="-2"/>
<skill name="magic" modifier="-1"/>
<skill name="training" modifier="-1"/>
<skill name="armorer" modifier="1"/>
<skill name="shipcraft" modifier="-1"/>
<skill name="sailing" modifier="-1"/>
<skill name="espionage" modifier="-1"/>
<skill name="quarrying" modifier="1"/>
<skill name="tactics" modifier="1"/>
<skill name="entertainment" modifier="-2"/>
<skill name="weaponsmithing" modifier="2"/>
<skill name="cartmaking" modifier="-1"/>
<skill name="taxation" modifier="1"/>
<skill name="unarmed" modifier="-99"/>
<attack type="1" damage="1d5"/>
<familiar race="goblin"/>
<familiar race="ghost"/>
<familiar race="imp"/>
<familiar race="rat"/>
<familiar race="wolf"/>
<familiar race="demon"/>
</race>
<race name="shadowdragon" magres="95" maxaura="1.0" regaura="3.0" weight="100" capacity="100000" speed="1.0" hp="2700" ac="10" damage="2d60" unarmedattack="0" unarmeddefense="0" attackmodifier="10" defensemodifier="12" fly="yes" walk="yes" teach="no" getitem="yes" resistbash="yes">
<ai splitsize="1" killpeasants="yes" scarepeasants="yes"/>
<skill name="tactics" modifier="20"/>
<skill name="perception" modifier="20"/>
<attack type="4" damage="5d30"/>
<attack type="4" damage="3d20"/>
<attack type="4" damage="3d20"/>
<attack type="4" damage="5d30"/>
<attack type="6" spell="drain_skills" level="12"/>
<attack type="6" spell="aura_of_fear" level="12"/>
</race>
</races>
</eressea>