server/scripts
Enno Rehling 9b7a4e813b functional test for forced leave configuration.
functional test for forced leave after combat.
functional test for MAKE TEMP.
error handling for Lua function building.create().
reduce some errors to warnings.
initialize race.battle_flags correctly (when not created through XML).
re-initialize processor in case config has changed.
handle missing translation of combat status, with error message.
2015-06-19 13:17:01 +02:00
..
eressea change log level from warn->info 2015-05-24 16:21:12 +02:00
tests functional test for forced leave configuration. 2015-06-19 13:17:01 +02:00
tools useful scripts for setting up the game. 2014-10-10 20:19:04 +02:00
config.lua minimal script to load configuration in an interactive session 2015-03-07 14:33:38 +01:00
fix1984.lua refactor, move give_cmd into give.c 2014-11-03 08:44:26 +01:00
map.lua map script needs to set up the script folder. 2014-08-12 23:06:44 +02:00
newplayer.lua Convert all XML files to UTF-8, to allow editing with Atom. 2015-05-11 16:55:11 -07:00
populate.lua as-hoc scripts for seeding new players into old game 2015-04-30 15:22:06 +02:00
reports.lua fix string concatenation operator 2014-10-16 14:33:20 +02:00
run-tests-e2.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-tests-e3.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-tests.lua failed tests abort runtests and return an error code 2015-05-21 08:29:22 +02:00
run-turn.lua use the syntax_error function where appropriate. 2015-05-18 11:34:52 +02:00