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Enno Rehling 2451a8f637 resource names are max 23 bytes long.
fix rt_find nul-termination bug
2017-09-18 17:57:59 +02:00
cJSON@22a4fc9be3 unused variable 2017-04-02 15:50:29 +02:00
clibs@2a55c27fed resource names are max 23 bytes long. 2017-09-18 17:57:59 +02:00
cmake/Modules rename the MSVC module 2017-03-28 16:27:10 +02:00
conf try and make coverity understand the equipment trie. 2017-09-17 20:42:43 +02:00
dlmalloc@f1446c47ca fix segfault, disable intermittent test 2015-08-20 16:18:15 +02:00
doc remove remainders of the arena. 2017-02-27 18:21:41 +01:00
etc add the report email text to the install process 2017-09-03 11:09:15 +02:00
iniparser@22741d9ce9 strip skillmod down to the essentials. 2017-04-02 20:17:39 +02:00
lunit@155c965944 update the arda server to use submodules and new cmake layout 2012-06-07 12:44:25 -07:00
process update cron to check environment for switches 2017-05-26 13:52:55 +02:00
res limit equipment names to 15 byte plus nul. 2017-09-18 17:46:26 +02:00
s do not allow install from the wrong branch 2017-08-24 16:57:02 +02:00
scripts try and make coverity understand the equipment trie. 2017-09-17 20:42:43 +02:00
se Merge branch 'develop' into feature/bug-1588-magicpower-limit 2015-08-06 19:16:05 +02:00
share broaden valgrind suppression for strtold 2017-04-23 16:13:28 +02:00
src resource names are max 23 bytes long. 2017-09-18 17:57:59 +02:00
storage@d807ef5ce6 strip skillmod down to the essentials. 2017-04-02 20:17:39 +02:00
support - added `build.lua' script published by Enno. 2014-02-07 19:35:30 +01:00
tests BUG 2326: Untote Helden fehlen in der Kampfübersicht 2017-05-21 11:14:16 +02:00
.editorconfig clarify building_type.maxsize and add error logging for bug 2221. 2016-08-06 13:52:29 +02:00
.gitattributes additional testing 2014-03-16 14:19:51 -07:00
.gitignore reduce complexity of building_protection. 2017-02-22 19:38:46 +01:00
.gitmodules remove cmake submodule 2017-03-27 20:15:06 +02:00
.travis.yml use site packages on Travis CI, revert to Lua 5.1 2016-10-17 19:59:06 +02:00
CHANGELOG.md fix double free in new lighthouse code 2017-03-12 11:19:40 +01:00
CMakeLists.txt add the report email text to the install process 2017-09-03 11:09:15 +02:00
LICENSE update makefile to new structure 2012-06-01 16:36:04 -07:00
Makefile disable broken test, try new travis infrastructure 2015-07-11 16:02:51 +02:00
README.md Update README.md 2015-05-19 22:45:03 +02:00
configure Merge branch 'Verlasse-zu-spät-in-Befehlsreihenfolge' of github.com:CTD1/eressea-server-bugfixing into CTD1-Verlasse-zu-spät-in-Befehlsreihenfolge 2014-08-08 00:34:55 +02:00
schema.sql micro optimizations. 2014-08-14 09:57:05 +02:00
todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2012-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2013-build.bat setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
vs2015-build.bat I've got a 64-bit CMake on Windows now. 2017-03-11 12:25:49 +01:00
vs2017-build.bat backfill test that demonstrates bug 2305. 2017-03-08 20:16:01 +01:00

README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.