server/scripts/tests/items.lua

170 lines
5.3 KiB
Lua

require "lunit"
module("tests.items", package.seeall, lunit.testcase )
function setup()
eressea.free_game()
eressea.settings.set("nmr.timeout", "0")
eressea.settings.set("rules.food.flags", "4")
eressea.settings.set("rules.ship.storms", "0")
eressea.settings.set("rules.encounters", "0")
eressea.settings.set("magic.regeneration.enable", "0")
end
function test_mistletoe_okay()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
turn_begin()
u:add_item('mistletoe', 2)
u:clear_orders()
u:add_order("BENUTZEN 1 Mistelzweig")
assert_false(u:has_attrib('fleechance'))
turn_process()
assert_true(u:has_attrib('fleechance'))
assert_equal(1, u:get_item('mistletoe'))
assert_equal(1, f:count_msg_type('use_item'))
turn_end()
end
function test_mistletoe_fail()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
turn_begin()
u:add_item('mistletoe', 1)
u:clear_orders()
u:add_order("BENUTZEN 1 Mistelzweig")
assert_false(u:has_attrib('fleechance'))
u.number = 2
turn_process()
assert_false(u:has_attrib('fleechance'))
assert_equal(1, u:get_item('mistletoe'))
assert_equal(1, f:count_msg_type('use_singleperson'))
turn_end()
end
function test_dreameye()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u:add_item("dreameye", 2)
u:clear_orders()
u:add_order("BENUTZEN 1 Traumauge")
assert_nil(u:get_curse('skillmod'))
turn_begin()
turn_process()
assert_not_nil(u:get_curse('skillmod'))
assert_equal(1, u:get_item("dreameye"))
assert_equal(1, f:count_msg_type('use_tacticcrystal'))
turn_end()
assert_nil(u:get_curse('skillmod'))
end
function test_manacrystal()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u:add_item("manacrystal", 2)
u:clear_orders()
u.magic = "gwyrrd"
u:set_skill('magic', 1)
u.aura = 0
u:add_order("BENUTZEN 1 Astralkristall")
turn_begin()
turn_process()
assert_equal(1, u:get_item("manacrystal"))
assert_equal(25, u.aura)
assert_equal(1, f:count_msg_type('manacrystal_use'))
turn_end()
end
function test_skillpotion()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u:add_item("skillpotion", 2)
u:clear_orders()
u:add_order("BENUTZEN 1 Talenttrunk")
process_orders()
assert_equal(1, u:get_item("skillpotion"))
assert_equal(1, f:count_msg_type('skillpotion_use'))
end
function test_studypotion()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
turn_begin()
u:add_item("studypotion", 2)
u:clear_orders()
u:add_order("LERNE Unterhaltung")
u:add_order("BENUTZEN 1 Lerntrank")
turn_process()
-- cannot sense the "learning" attribute, because study_cmd
-- removes it during processing :(
assert_equal(1, u:get_item("studypotion"))
turn_end()
end
function test_antimagic()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
turn_begin()
u:add_item("antimagic", 2)
u:clear_orders()
u:add_order("BENUTZEN 1 Antimagiekristall")
assert_equal(nil, r:get_curse('antimagiczone'))
turn_process()
assert_equal(5, r:get_curse('antimagiczone'))
assert_equal(1, r:count_msg_type('use_antimagiccrystal'))
assert_equal(1, u:get_item("antimagic"))
turn_end()
assert_equal(5, r:get_curse('antimagiczone')) -- haelt zwei wochen
turn_end() -- hack: age the curse again
assert_equal(nil, r:get_curse('antimagiczone'))
end
function test_ointment()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
local hp = u.hp
u.hp = 1
u:add_item("ointment", 1)
u:clear_orders()
u:add_order("BENUTZEN 1 Wundsalbe")
process_orders()
assert_equal(0, u:get_item("ointment"))
assert_equal(1, f:count_msg_type('usepotion'))
assert_equal(hp, u.hp)
end
function test_bloodpotion_demon()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "demon", "de")
local u = unit.create(f, r, 1)
u:add_item("peasantblood", 1)
u:clear_orders()
u:add_order("BENUTZEN 1 Bauernblut")
process_orders()
assert_equal(0, u:get_item("peasantblood"))
assert_equal(1, f:count_msg_type('usepotion'))
assert_equal("demon", u.race)
end
function test_bloodpotion_other()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "human", "de")
local u = unit.create(f, r, 1)
u:add_item("peasantblood", 1)
u:clear_orders()
u:add_order("BENUTZEN 1 Bauernblut")
process_orders()
assert_equal(0, u:get_item("peasantblood"))
assert_equal(1, f:count_msg_type('usepotion'))
assert_equal("smurf", u.race)
end