Fork vom Github-Repository von eressea/server
Go to file
Enno Rehling 95929a99b5 we are about to remove rt_register, but not quite yet. 2014-06-29 16:46:42 -07:00
cJSON@43c04ad612
cmake@cd779ba36e
conf
core
critbit@2a7af5e234
crypto@166fdc8c14
cutest@788659594e
dlmalloc@4292cd5e81
doc
game-e2
game-e3
iniparser@537ba2f174
lunit@155c965944
process
quicklist@25ac9a7bf0
res
s
scripts
se
src we are about to remove rt_register, but not quite yet. 2014-06-29 16:46:42 -07:00
storage@eabc730c24
support
tests
.gitattributes
.gitignore
.gitmodules
CMakeLists.txt
LICENSE
Makefile
README.md do not run tolua inside MSVC 2014-03-08 04:28:04 -08:00
autoconf.h.in
configure
eressea.ini
todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat
vs2012-build.bat
vs2013-build.bat

README.md

What is this?

This repository contains an the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone git://github.com/eressea/server.git
cd server
git submodule update --init
./configure

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.