Fork vom Github-Repository von eressea/server
Go to file
Enno Rehling bca987ee64 force tag update after release 2018-09-10 17:54:39 +02:00
cJSON@22a4fc9be3 update to cmake-fixed submodules 2017-04-01 11:42:48 +02:00
clibs@d86c852548 Bug 2487: Fix LERNE AUTO translations 2018-09-09 15:13:20 +02:00
cmake/Modules add a Readline module, fix detection, keep disabled for now 2018-02-25 16:36:45 +01:00
conf Bug 2445: duplicate strings warnings. 2018-07-07 12:21:42 +02:00
dlmalloc@f1446c47ca Update to latest submodules, fix iniparser and critbit. 2015-07-12 10:38:01 +02:00
doc remove remainders of the arena. 2017-02-27 18:21:41 +01:00
etc add the report email text to the install process 2017-09-03 11:09:15 +02:00
iniparser@22741d9ce9 strip skillmod down to the essentials. 2017-04-02 20:17:39 +02:00
lunit@155c965944 update the arda server to use submodules and new cmake layout 2012-06-07 12:44:25 -07:00
process use system-wide muttrc 2018-07-24 13:59:34 +02:00
res Bug 2487: Fix LERNE AUTO translations 2018-09-09 15:13:20 +02:00
s force tag update after release 2018-09-10 17:54:39 +02:00
scripts fix debug logging. 2018-09-09 15:16:11 +02:00
se Merge branch 'develop' into feature/bug-1588-magicpower-limit 2015-08-06 19:16:05 +02:00
share magic definitions for unix file command 2017-10-11 23:05:35 +02:00
src Bug 2486: spawn_chance für Drachen und Seeschlangen war zu hoch. 2018-09-10 17:52:23 +02:00
storage@0ef4b39e39 BUG 2457: Einheiten werden bei Durchreise nicht angezeigt. 2018-07-13 22:45:17 +02:00
support - added `build.lua' script published by Enno. 2014-02-07 19:35:30 +01:00
tests update tests to reflect new lighthouse rules 2018-07-19 04:57:33 +02:00
.editorconfig convert orders-process to use mutt 2018-06-03 21:26:35 +02:00
.gitattributes additional testing 2014-03-16 14:19:51 -07:00
.gitignore add a header to po files, charset UTF-8 2018-05-18 21:54:46 +02:00
.gitmodules remove cmake submodule 2017-03-27 20:15:06 +02:00
.travis.yml fix cmake detection of libbsd 2017-12-31 21:33:31 +01:00
CHANGELOG.md fix double free in new lighthouse code 2017-03-12 11:19:40 +01:00
CMakeLists.txt remove libxml2 from dependencies 2018-05-18 21:14:22 +02:00
LICENSE update makefile to new structure 2012-06-01 16:36:04 -07:00
Makefile disable broken test, try new travis infrastructure 2015-07-11 16:02:51 +02:00
README.md Badges? We want them stinking badges! 2018-02-10 18:06:02 +01:00
configure Merge branch 'Verlasse-zu-spät-in-Befehlsreihenfolge' of github.com:CTD1/eressea-server-bugfixing into CTD1-Verlasse-zu-spät-in-Befehlsreihenfolge 2014-08-08 00:34:55 +02:00
schema.sql micro optimizations. 2014-08-14 09:57:05 +02:00
todo.md remove latin1 characters from some files 2014-03-06 19:12:12 -08:00
vs2010-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2012-build.bat CMAke 3.0 has been released, and it installs to a new path. 2014-07-08 00:00:03 -07:00
vs2013-build.bat setting the rules directory with -r (overrides config.rules from eressea.ini) 2014-07-23 15:44:57 +02:00
vs2015-build.bat help cmake find pdcurses on windows. 2018-01-01 01:06:14 +01:00
vs2017-build.bat backfill test that demonstrates bug 2305. 2017-03-08 20:16:01 +01:00

README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.

  • Static Analysis
  • Build Status