server/scripts/tests/spells.lua

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Lua
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2012-05-26 04:55:03 +02:00
require "lunit"
2012-06-05 16:36:33 +02:00
module("tests.e3.spells", package.seeall, lunit.testcase)
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function setup()
free_game()
settings.set("magic.fumble.enable", "0")
end
function test_blessedharvest_lasts_n_turn()
free_game()
local r = region.create(0, 0, "plain")
local f = faction.create("noreply@eressea.de", "halfling", "de")
local u = unit.create(f, r)
local err = 0
r:set_resource("peasant", 100)
r:set_resource("money", 0)
u:add_item("money", 1000)
u.magic = "gwyrrd"
u.race = "dwarf"
u:set_skill("magic", 20)
u.aura = 200
err = err + u:add_spell("raindance")
err = err + u:add_spell("blessedharvest")
assert_equal(0, err)
u:clear_orders()
local level = 5
u:add_order("ZAUBERE STUFE " .. level .. " Regentanz")
assert_equal(0, r:get_resource("money"), 0)
local m = 0
local p = 100
for i=1,level+2 do
process_orders()
local income = p * 12
p = r:get_resource("peasant")
income = income - p * 10
m = m + income
-- print(i, m, p, r:get_resource("money"))
if (i>level+1) then
assert_not_equal(m, r:get_resource("money"))
else
assert_equal(m, r:get_resource("money"))
end
u:clear_orders()
u:add_order("ARBEITEN")
end
end