server/src/gamecode
Enno Rehling c98612f44e adding battle and siege to the eressea.process module 2012-06-16 19:14:23 -07:00
..
archetype.c remove tnode from anywhere, and use a void* instead, in preparation for a new findtoken implementation. this needs to have a good testing. 2012-05-15 15:04:23 -07:00
archetype.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
creation.c indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
creation.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
creport.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
creport.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
economy.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
economy.h giving ownerships over buildings was broken by a recent refactoring 2012-05-27 08:50:34 -07:00
economy_test.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
give.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
give.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
items.c spells no longer have a level (or need one) 2012-05-26 00:57:13 -07:00
items.h undo more CRLF screwups. 2010-08-08 01:14:01 -07:00
laws.c adding battle and siege to the eressea.process module 2012-06-16 19:14:23 -07:00
laws.h adding battle and siege to the eressea.process module 2012-06-16 19:14:23 -07:00
laws_test.c Moving some things around in the external directory. 2012-05-30 19:17:08 -07:00
market.c removing quicklist, importing it from a submodule 2012-05-30 19:55:17 -07:00
market.h undo more CRLF screwups. 2010-08-08 01:14:01 -07:00
market_test.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
monster.c indentation rules, slightly updated 2011-03-07 08:24:52 +01:00
monster.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
randenc.c fixed bug #1875: demons use their own peasantblood before other unit's 2012-06-09 00:13:13 +02:00
randenc.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
report.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
report.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
spy.c moving things into laws.c, where a lot of order processing happens now. 2012-06-13 23:25:20 -07:00
spy.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
study.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
study.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
summary.c use enums, fix typecasts 2011-03-07 22:31:06 -08:00
summary.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00
xmlreport.c cmake configuration for gamecode 2012-06-03 13:39:42 -07:00
xmlreport.h indentation rules, strictly applied 2011-03-07 08:02:35 +01:00